Difference between revisions of "Luxury Food"

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The first colonists found strange planets full of unknown flora and fauna, much of it indigestible or even toxic to human beings. As time passed, though, the colonists grew more confident about which indigenous life forms were both nutritional and flavorful, while some gene-banked plants and animals unexpectedly flourished in their new environments. Such delicacies quickly became some of the most popular and expensive imports from the worlds that produced them.
 
The first colonists found strange planets full of unknown flora and fauna, much of it indigestible or even toxic to human beings. As time passed, though, the colonists grew more confident about which indigenous life forms were both nutritional and flavorful, while some gene-banked plants and animals unexpectedly flourished in their new environments. Such delicacies quickly became some of the most popular and expensive imports from the worlds that produced them.
 
==Notes==
 
==Notes==
1 unit of Luxury Food takes up 1 unit of space in your cargo hold.
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* 1 unit of Luxury Food takes up 1 unit of space in your cargo hold.
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* 1 unit will decay every minute.
 
==Availability==
 
==Availability==
 
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{{Commodity Disclaimer}}
 
[[Category: Commodities]]
 
[[Category: Commodities]]
[[Category: V4850]]
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{{Version|4.85.3}}

Revision as of 22:46, 2 February 2010

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Luxury Food

>>>HIGHLY PERISHABLE<<<

The first colonists found strange planets full of unknown flora and fauna, much of it indigestible or even toxic to human beings. As time passed, though, the colonists grew more confident about which indigenous life forms were both nutritional and flavorful, while some gene-banked plants and animals unexpectedly flourished in their new environments. Such delicacies quickly became some of the most popular and expensive imports from the worlds that produced them.

Notes

  • 1 unit of Luxury Food takes up 1 unit of space in your cargo hold.
  • 1 unit will decay every minute.

Availability

Disclaimer

The data listed on this page was generated from the default server configuration files on 2/02/2010. Server-side data may be changed on any server at any time, without any notice to the user community. The only authoritative source for in-game data is the game itself.