Difference between revisions of "Rheinland "Oder"-class Gunboat"

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But, if you step on a pack of smaller opponents, you can leave that place alive. Small ships will attack you from all directions, so you should run like hell. Use turret view, or kill engines and turn back - it depends of your stile. Four cannons (of six) will fire in almost any direction. When you start shooting back with Rheinland Secondary Guns, fighters will be surprised. Strong Rheinland missiles will give them more surprises, as it insta-kills shields at all VHF and most bombers. When you take down bombers from pack, others will go home. Ah, yes... Capital Armor Upgrade Mk VIII will help you with that bombers, giving you 540.000 hull points total...}}
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But, if you step on a pack of smaller opponents, you can leave that place alive if you dodge well. Small ships will attack you from all directions, so you should Turett Steering like hell. Five cannons (of six in total) will fire in almost any direction. When you start shooting back with Rheinland Secondary Guns, fighters will be surprised. Strong Rheinland missiles will give them more surprises, as it insta-drops shields at all VHF and most bombers and SHF. When you take down bombers from pack, others will go home. This GB is thin, so changing speed rapidly and TS-ing will make their snac miss a lot. Ah, yes... Capital Armor Upgrade Mk VIII will help you with pro bombers, giving you 540.000 hull points total... More CAU - more fun for both sides.}}
  
 
==Hardpoints==
 
==Hardpoints==

Revision as of 00:29, 9 March 2012

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This article has not been verified to be up to date for the latest version of the Discovery mod. The last edit was made on 09.03.2012 (DD/MM/YYYY). You may help by updating it, often by using the code generator.
Rheinland Gunboat
Rh gunship.png
Ship Class Gunboat
Built by Flag-rheinland.png Rheinland
Technical information
Guns/Turrets 1 / 6
Opt. weapon class 8
Max. weapon class 8
Other equipment
Hull strength 135,000
Max. shield class 8
Cargo space 440 units
Nanobots/Batteries 400/400
Max. impulse speed 80 m/s
Max. thrust speed 150 m/s
Max. cruise speed 350 m/s
Power output 600,000 u
Power recharge 60,000 u/s
Additional information
Ship price $38,500,000
Package price $44,014,750

This ship is used largely as a tactical support unit, however due to its speed it can also be used as a deep incursion craft for contact teams or recon.

Handling

  • This ship is too large to use docking bays, it must use mooring points.

Hardpoints

Purchase Includes

Availability