Difference between revisions of "Special Operative ID"

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{{Version|4.86}}
 
{{Version|4.86}}
 
* The owner of this ID is bound by the written restrictions on the ID associated with the NPC Faction IFF that the pilot's ship displays, but is allowed tech combinations otherwise not permitted with the NPC Faction ID so long as they fit the request made in order to obtain this ID.
 
* The owner of this ID is bound by the written restrictions on the ID associated with the NPC Faction IFF that the pilot's ship displays, but is allowed tech combinations otherwise not permitted with the NPC Faction ID so long as they fit the request made in order to obtain this ID.
 
* This ID can only be given by an Admin.
 
  
 
Allowed ships: [[Fighters]], [[Bombers]], [[Freighters]], [[Transports]], [[Gunboats]], [[Cruisers]], [[Battleships]]
 
Allowed ships: [[Fighters]], [[Bombers]], [[Freighters]], [[Transports]], [[Gunboats]], [[Cruisers]], [[Battleships]]
*
 
 
==Availability==
 
==Availability==
 
<span style="color:red;">Only given via Admin</span>
 
<span style="color:red;">Only given via Admin</span>
  
 
[[Category: ID]]
 
[[Category: ID]]

Revision as of 07:36, 16 May 2012

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Article possibly outdated (
v4.86
)

This article has not been verified to be up to date for the latest version of the Discovery mod. The last edit was made on 16.05.2012 (DD/MM/YYYY). You may help by updating it, often by using the code generator.
  • The owner of this ID is bound by the written restrictions on the ID associated with the NPC Faction IFF that the pilot's ship displays, but is allowed tech combinations otherwise not permitted with the NPC Faction ID so long as they fit the request made in order to obtain this ID.

Allowed ships: Fighters, Bombers, Freighters, Transports, Gunboats, Cruisers, Battleships

Availability

Only given via Admin