Difference between revisions of "Transports"

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|[[DU5-7Y "Hegemon" Asteroid Miner|Hegemon]]
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|[[T-382-T "Kamome" Kusari Transport|Kamome]]
 
|[[T-382-T "Kamome" Kusari Transport|Kamome]]

Revision as of 11:57, 22 September 2017

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Article possibly outdated (
v4.86
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This article has not been verified to be up to date for the latest version of the Discovery mod. The last edit was made on 22.09.2017 (DD/MM/YYYY). You may help by updating it, often by using the code generator.

Transports are very large cargo ships, and were not pilotable in the original Freelancer. Transports have cargo capacities between 650 and 5000 units, and are able to generate much more income for their owners than Freighters, but they are also significantly more expensive to purchase. Transports are much bulkier than Freighters, less agile, and have a maximum cruise speed of 350 m/s (compared to 400 m/s for Freighters). However, Transports also have stronger hulls, larger Transport Shields, bigger power plants, and use Transport Turrets in place of fighter guns and turrets, all of which gives them better survivability.

Some transports use interchangeable Cargo Pods. The cargo pods do not actually store cargo (the cargo is stored in the ship's main hold). However, cargo pods are independent from the ship hull, and take damage separately from the hull. As such, cargo pods provide an important defensive function by absorbing weapons fire that would otherwise hit the hull.

When purchased, Transport class vessels will show up as a "Freighter" on the ship purchase dialog. This is because the Freelancer game itself was never intended to have these ship classes available to players, and cannot be fixed. Refer to the ship info card to review the actual ship class.

Price note: All prices listed are for full package price, which includes hull and standard equipment.

Freighters

Freighters are small trading vessels, typical of the cargo ships that were pilotable in the original Freelancer. They are relatively inexpensive, but their limited cargo capacity produces relatively small profit in comparison to Transports. Freighters can be fairly agile (although some of the largest models are not), and they all have a cruise speed of 400 m/s (the fastest speed available). However they are usually lightly armed and armored, and can be destroyed by almost any serious combat vessel.

Freighter Shields are available in four different classes (2-6), with the Class 6 shields having four separate grades. Higher classes and grades provide more protection, but require more energy to operate.

NB: The Freelancer game engine marks all non-fighter vessels as "Freighter" type ships, since the original game did not support any other large pilotable ships. In the Discovery mod, a "Freighter" is a cargo ship with less than 650 units of cargo space.

Name Faction Guns Turr CDs CMs Torp Mine Turn
Rate
Hit
Points
Power
Core
Nano
Bots
Hold
Size
Package
Price
Hard-Point Types
Anki Renzu Corporation 2 5 1 1 0 1 52.52 18,500 30,000 95 500 $2,287,500
Annapurna Independent Miners Guild 1 5 1 1 0 1 52.60 27,000 38,400 140 570 $6,272,500
Aurochs Gallia 2 5 1 1 0 1 52.60 24,500 38,400 125 400 $2,487,500
Bactrian Liberty Rogues 4 4 1 1 0 1 51.57 21,000 38,400 110 530 $2,041,000
Camara Deep Space Engineering 0 6 0 1 0 1 42.97 22,000 36,000 115 630 $1,867,000
Clydesdale Bretonia 3 5 1 1 0 1 51.57 21,500 33,000 110 550 $1,603,150
Correo Corsairs 4 4 1 1 0 1 52.60 24,500 38,400 115 500 $2,987,500
Courier Gallic Brigands 2 6 1 1 0 1 47.75 20,000 30,000 100 520 $2,292,500
CSF Junkers 3 5 1 47.75 24,000 39,400 130 500 $2,667,500
CSV Junkers 2 3 0 62.75 9,000 5,400 70 180 $172,420
Dromedary Border Worlds 3 5 1 51.57 18,800 30,000 95 650 $2,163,920
Drone Kusari 2 6 1 51.57 18,000 24,000 90 600 $1,763,920
Garanchou Gas Miners Guild 2 4 1 51.57 18,500 24,000 90 550 $1,811,190
Grizzly Liberty 4 4 1 51.57 21,000 38,400 195 255 $3,316,770
Humpback Rheinland 2 6 1 51.57 19,800 36,000 100 590 $1,617,440
Kestrel Civilian 2 5 1 51.57 23,000 33,000 125 540 $1,909,920
Ragnar Rheinland 3 6 1 52.60 29,000 36,000 150 600 $2,987,500
Rhino Liberty 3 5 1 53.48 18,600 33,000 95 560 $1,649,770
Sunburst Civilian 2 6 1 51.57 18,500 27,000 90 540 $31,920
Tarvos The Council 4 4 1 52.60 22,500 38,400 115 370 $2,187,500
Voyager Bretonia 5 5 1 45.84 18,900 27,000 95 505 $1,959,440

Small Transports

Small Transports provide a middle ground between Freighters and Large Transports. These ships are slower and less agile than Freighters, but provide significantly more cargo capacity. At the same time, they offer much less earning potential than Large Transports, but they are much more nimble, and all of these ships have Countermeasures which reduces the likelihood of getting caught by enemy forces. They typically have less weapons and armor than the Large Transports, although there are some notable exceptions. They are the largest cargo ships that can be piloted by a Freelancer ID on the Discovery RP 24/7 server. They also fulfill the requirements of some special-purpose cargo ships, such as smuggling and piracy.

Name Faction Guns Turr CDs CMs Type1 Bays Turn
Rate
Hit
Points
Power
Core
Nano
Bots
Hold
Size
Package
Price
Hard-Point Types
Pelican Sirius Civilian 2 7 0 1 0 0 40.87 60,000 25,000 240 800 $3,864,750
Gull Sirius Civilian 0 5 0 1 0 0 40.58l 50,000 35,000 200 1,000 $6,751,750
Albatross Sirius Civilian 0 5 0 1 0 0 38.20 80,000 45,000 350 2,000 $11,263,750
Hercules Sirius Civilian 0 5 0 1 0 0 38.20 40,000 30,000 150 750 $5,539,750
Armicustos Corsairs 0 8 1 1 0 0 23.87 125,000 50,000 450 2,700 $41,600,595
Heron Sirius Civilian 0 6 1 1 0 0 30.56 80,000 50,000 400 3,000 $23,188,750
Behemoth Rheinland Civilian 0 8 1 1 0 0 28.65 90,000 45,000 400 3,000 $21,114,750
Geisha Kusari Civilian 0 7 0 1 0 0 40.11 75,000 50,000 380 2,500 $59,682,250
Serenity Sirius Civilian 0 7 1 1 0 0 24.56 95,000 50,000 430 3,600 $39,114,750
Percheron Bretonia Civilian 0 5 1 1 0 0 38.20 75,000 45,000 350 2,500 $12,614,750
Bumblebee Kusari Civilian 0 5 1 1 0 0 45.84 65,000 35,000 300 1,800 $7,114,750
Mammoth Liberty Civilian 0 5 1 1 0 0 40.11 70,000 35,000 300 2,200 $10,114,750
Big Dragon Kusari Civilian 0 7 1 1 0 0 23.87 85,000 45,000 400 3,200 $28,614,750
Hegemon Civilian 0 10 0 1 0 0 28.65 145,000 70,000 600 2,750 $22,350,500
Kamome Gas Miners Guild 0 6 1 1 0 0 33.42 95,000 45,000 400 2,800 $17,114,750
Bullmastiff Sirius Unlawful 0 9 1 1 0 0 23.87 115,000 70,000 450 2,900 $42,614,750
Border Worlds Transport Generic Civilian 0 9 0 1 0 0 21.49 90,000 45,000 380 3,500 $41,614,750
Nanga Parbat Independent Miners Guild 0 5 1 1 0 0 40.11 100,000 45,000 430 1,800 $42,200,088
Salvager Junkers 0 7 0 1 0 0 22.92 150,000 400,000 550 3,350 $107,082,250
Democritus Generic Civilian 0 5 0 2 0 0 28.65 120,000 90,000 400 1,500 $72,082,250
Raba Hogosha 0 8 0 1 0 0 23.87 142,000 400,000 500 3,150 $107,080,096
Annapurna Independent Miners Guild 0 6 0 1 0 0 38.20 27,000 45,000 140 800 $6,272,060
Celestra Colonial Republic 0 6 1 1 0 0 45.84 55,000 35,000 300 1,250 $7,414,750
Taureau Gallic Civilian 0 8 1 1 0 0 26.26 120,000 70,000 400 3,000 $41,114,750
Rock Badger Gallic Civilian 0 10 0 1 0 0 28.65 120,000 70,000 500 900 $22,364,750

Large Transports

Large Transports have massive cargo holds, providing more revenue opportunities than any other ship class in the Discovery mod. Large Transports are generally less agile than the Small Transports, and most of them do not have Countermeasures or Cruise Disruptors, making them much more succeptible to piracy attempts. However, these ships also have greater hull strength, and some of them have a large number of Transport Turrets, all of which gives them better survivability in a fight. Large Transports with engines at the front of the ship also have an inherent resistance to Cruise Disruptors that are fired from behind the ship, since the disruptor blast may not reach the engines. If your objective is maximizing profits per hour, these are the ships for you. On the Discovery RP 24/7 server, the pilot is required to carry a faction ID that gives the privilege of flying these ships.

Name Faction Guns Turr CDs CMs Type1 Bays Turn
Rate
Hit
Points
Power
Core
Nano
Bots
Hold
Size
Package
Price
Hard-Point Types
Crane Sirius Civilian 0 6 0 0 1 1 11.46 96,000 60,000 450 4,500 $93,186,112
Stork Sirius Civilian 0 6 0 0 1 1 8.59 85,000 60,000 350 5,000 $188,198,080
Kujira Gas Miners Guild 0 1 0 0 1 1 15.28 60,000 25,000 360 4,700 $80,600,120
Akegata Kusari Civilian 0 12 0 0 1 1 11.46 130,000 90,000 450 4,200 $100,600,120
Essedarius Corsairs 0 8 1 1 0 0 11.67 140,000 50,000 450 4450 $104,600,120
Titanic Sirius Civilian 0 6 0 0 1 1 9.55 104,000 60,000 400 4,800 $115,600,112
Pitbull Sirius Unlawful 0 7 0 0 1 1 15.28 125,000 50,000 450 4,300 $90,614,750
Golem Rheinland Civilian 0 7 0 0 1 1 11.46 112,000 60,000 480 4,700 $125,600,120
Shire Bretonia Civilian 0 12 0 0 1 1 11.46 135,000 90,000 450 4,200 $100,600,120
Whale Zoners 0 0 0 1 1 1 13.37 53,000 35,000 350 5,000 $130,600,120
Vache Gallic Civilian 0 7 1 1 1 1 12.22 125,000 60,000 450 4,250 $82,700,120
Pachyderm Gallic Civilian 0 7 0 0 1 1 10.31 88,000 60,000 315 5,000 $192,700,120
l'Ane Gallic Brigands 0 7 1 1 1 1 19.10 105,000 45,000 380 4,000 $50,600,120
Mastodon Liberty Civilian 0 1 0 0 1 1 11.46 120,000 30,000 385 5,000 $150,600,128
Ryuujin Kusari Civilian 0 5 0 0 1 1 10.29 100,000 60,000 350 5,000 $170,600,120
Shetland Bretonia Civilian 0 1 0 0 1 1 11.46 130,000 60,000 350 5,000 $150,600,120
Colossus Rheinland Civilian 0 3 0 0 1 1 11.08 155,000 60,000 500 5,000 $160,614,750
Bison Liberty Civilian 0 10 0 0 1 1 11.46 158,000 90,000 450 4,300 $108,600,120
Shishapangma Independent Miners Guild 0 10 0 0 1 1 11.84 153,000 90,000 450 4,300 $95,600,500
Atlas Colonial Republic 0 7 1 1 1 1 11.46 125,000 60,000 400 4,000 $60,600,120
Uruz Rheinland Civilian 0 12 0 0 1 1 11.46 133,000 90,000 450 4,200 $100,600,120

Passenger Liners

Liners are are designed to carry human cargo. They are typically the largest ships in the Transport class, providing ample space for the cargo to get up and walk around. They also have the strongest hulls and largest power cores in the class, and typically have enough turrets to defend themselves adequately. Unfortunately their sheer size and slow turning speed makes them difficult to manuever in combat.

Name Faction Guns Turr CDs CMs Type1 Bays Turn
Rate
Hit
Points
Power
Core
Nano
Bots
Hold
Size
Package
Price
Hard-Point Types
Enterprise Sirius Civilian 0 11 0 1 1 2 11.46 180,000 90,000 700 4,300 $207,850,000
Passenger Liner Sirius Civilian 0 9 1 1 1 2 15.28 180,000 80,000 600 3,300 $127,715,000
Palace Bretonia Civilian 0 9 1 1 1 2 15.28 200,000 90,000 700 3,500 $236,000,000
Pilgrim Sirius Unlawful 0 11 1 0 1 2 11.46 180,000 90,000 700 4,300 $190,825,088
Lucullus Gallic Civilian 0 12 0 1 1 2 15.28 192,000 90,000 650 4,000 $205,600,000
Shukensha Sirius Civilian 0 12 0 1 1 2 12.41 190,000 90,000 750 4,000 $411,200,192

Special Ships

These ships are not generally available to the player community.

Name Faction Guns Turr CDs CMs Type1 Bays Turn
Rate
Hit
Points
Power
Core
Nano
Bots
Hold
Size
Package
Price
Hard-Point Types
Barge Generic Civilian 0 7 1 0 3 7 1.64 1,700,000 90,000 800 40,000 $502,082,250