08-03-2008, 07:31 PM
[part of the original document in Solarian language]
Darkwing
Our Wings Will Darken The Sun
History:
Long ago, DarkWing was formed to be an elite fighting force from Solaria to counter the threat posed by the Shivans - a barbaric predatory race that threatened to exterminate all who inhabitated the area of the galaxy known as Freespace. The Shivans drew their power from the sun, hence DarkWing was so named to symbolically darken the sun.
After many years of fighting the Shivans were defeated and DarkWing had become a higly professional fighting force.
The corrupt politicians within the Freespace system fought for control of DarkWing seeking to use them for their own ends. The decision was taken by DarkWing to leave the system and travel through the galaxies surviving as bounty hunters.
Darkwing command received a DataStream from Kusari Naval forces offering a 12 billion-credit bounty on pirate TS Burgh. He was last spotted in Omicron Alpha. They immediately set out to trap him. When cornered near the northern section of Alpha, he jumped through an unmarked hole. Not to be discouraged, Darkwing command called for reinforcements. They were to take the 5 squads of fighters and pursue Burgh into the new system, while the battalion led by Suzanna, in the flagship Excalibur, a fleet of four battleships and four cruisers were to jump in and seal the exit. After the fleet jumped into the system, they discovered that it was occupied by the Shadows, and they were not receptive to their perceived invasion of their space. The battle waged on for hours. The Darkwings fought brilliantly, but were simply outnumbered. In a last ditch effort to win the battle; Commanding Officer Suzanna had the battleships transfer their Devastator torpedoes, ten-ton nuclear torpedoes, onto the four cruisers. The four cruisers, each loaded with two Devastators silently moved forward at a slow and steady speed. Ignored by the Shadows, who were busying themselves with the flagship Excalibur and our four battleships, the cruisers gained a full vantage point on the entire Shadow fleet. After the entire crew had teleported from the cruisers, they set the autopilot to launch the nukes directly to the center of the Shadows.
The result from the eight nuclear torpedoes detonating at the same time was cataclysmic. The impact of the nukes of caused a tear in the very fabric of space. As Darkwing were pulled to the center of the rift, they noticed all of the Shadows were gone. Only wreckage remained. As the wreckage of the Shadow ships was pulled into the rift, they were being compressed into nothing. The entire Darkwing squad beamed into the flagship, they were certain the end was near. After the explosion the entire crew fell unconscious.
They awoke with a strange feeling of singular consciousness. It seemed their thoughts were connected. They were as one. As they piloted the flagship back to Solarian space they discovered things had changed. The system had changed; the Solarian Militia was nowhere to be found. Their home planet CR-1 was desolate, unable to support life of any kind. So they built the Dark colony, as a freestanding station orbiting the newly dead planet, and started to rebuild.
They were attacked by the Corleone Mafia, a mercenary group threatened by the skill of the Darkwing squad. The War waged on for many years. Bloodied, but not defeated, the Darkwing sent a team of scientists to the Shadow system in an attempt to discover why they shared the same thoughts. The team found a rift in the space-time continuum, and sent in a probe to inspect the seeming unending threads of the universe. It seemed a rift had opened allowing them to move from reality to reality, each the same yet somehow different. All major houses seemed to play the same part, yet they never knew about the multi-verse. The multi-verse was a term used by Darkwing scientists to describe the parallel systems in Sirius. They were able to harness the power and equip an interstellar scanner to pick up life forms throughout the multi-verse. The last signal received was from Discovery. A similar universe, yet the House factions were ran under a different set of laws.
As per usual guidelines of the Darkwing squad, we have travelled here to make our way as mercenaries. Always looking for a way back to the home of our ancestors, the Solarian people. We dont know how long we will be here, perhaps for eternity. We will, however strive to continue the Darkwing tradition: To be the best of the best, and to let no bounty go unclaimed. We are the Darkwing, you may destroy our ships, but that will not help you. We shall molecularly transmit to our base, re-buy our ships and weapons and seek you out. You have been warned.
Faction Tag: DW
Faction Id: mercs [bounty hunter id]
NPC Alignment BH
Diplomacy- neutral with all except pirates
Pilots
DW-Suzanna - Leader
DW-Mustang
DW-Vice
DW-Romain
DW-Invictus
DW-Crunch
DW-Revenge
DW-Garth
DW-Raekur
DW-Accipiter
DW-Fed
DW-Duck
DW-AcidicWindex
DW-Devil
DW-Maximus
DW-Tarik
DW-Dmx
DW-HK-47
DW-Rath
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npc affiliation: bounty hunters
Diplomacy
Neutral with all except pirates
Terms for escorting, or aiding in wars are negotiable