08-20-2008, 11:31 PM
Freeport 11 laws
Omicron-delta is a remote system far, far away from any easy supplies. – those that chose it as their home rely on both, a steady supply from the core or from other stations – and a good understanding with their neighbors.
Furthermore, the station is used as the omicron base of operations for the bounty hunters’ fleet and as a place to study the ever increasing nomad activity with the long range sensor array near the minor jumphole.
To ensure at least the minimum of safety, zoners have installed the following laws to enable the station to welcome any visitor as a guest.
-Firearms are to be locked away before setting foot on the station, no personal fights or brawls are allowed and will result in the immediate disband of the culprits. They will politely be escorted to their ships.
-If any ship holds prisoners, the crew is *advised* to release those in the process of staying on the station. – however, we understand the special affairs of the order, so the order is not asked to release their prisoners, cause we are certain that they are treated in a humane way. – all other ships should release the hostages, as it could cause uproar with all the different factions we have on the station.
-Nomad samples have to be held in special security containers and should be left on the ships. – we try not to contaminate the station with such samples. – if samples are found floating in space near the station, they are to be tractored and either destroyed or secured for further processing.
-Due to the heavy damage inflicted in the past to the station, - a safety zone was installed. – its radius measures 5000 clicks and we do not tolerate any hostile actions within this radius. – especially warship guns must not be fired within this area, as accidental shots can just so easily damage the stations hull or endanger our convoys, which are vital for the stations survival.
-A high security defense perimeter was installed which measures 4000 clicks ( scanner range ). If any enemy of the zoners enters this zone, it can be engaged, but should the enemy retreat, - it should not be chased unless the destruction of this enemy is certain. Defense is our mission, not offense.
When is the law of the safety zone void?
-Any ship is allowed to act in self defense when fired upon ( no need for a 50% shield drain rule – if someone fires on another ship, the other ship can defend itself no matter how much damage was done [within the official rules, naturally] )
-If any hostile act was commited earlier – the safety zone can be ignored. – we do provide a safety zone for peaceful visitors, but we do not enforce a shelter for wartorn vessels that will cause a siege on the station! – however, we do ask the participants not to target any civilian vessel or any vessel that is not participating in that combat. Of course firing on the station when an enemy vessel has docked with the mooring fixture is not allowed and will not be tolerated.
-A hostile act is an act of warfare for that matter ( in terms of RP, it should be some serious offence that endangers the faction. – a simple taunt will not do it, please )
What steps will the zoners take if these laws are ignored?
-Those that violate the laws are being warned, in serious cases ( when they fire on the station or civilians ) docking rights are taken from this vessel until reparations are payed.
- If a faction violates the laws, it will be taken before the faction leaders to discuss the matter and possibly before the council in case it is a serious breach of the zoners neutrality.
- If the violating ship is not part of a faction, a bounty might be placed on the culprits head – and docking rights might be taken away from the person for a reasonable time. ( only concerns this Freeport ) – in any case, the council will be informed about this individuals actions.
- If weaponfire is directed at the station – and if zoners are targeted intentionally as a hostile act, we will strike back with whatever force is required to repell or destroy the attacker.
All in all – it is preferred to solve problems in a diplomatic way. – should the violation happen repeatedly and should there be an utter disrespect of the laws though, the council will decide to deny a whole group the rights to dock with the station, and maybe other stations, too – depending on the severity of the violation and the number of them.
the influence of the zoners ends 5k from the station at which point zoners provide no protection, nor have any reason to take up any side - in other words, a anthing outside the 5k is a free game for everyone.
//ooc:
i have written them down the way i enforced them the past months - however, since i am nither a faction nor have a right to create or enforce those things. - its is now up for discussion, if those laws are acceptable, reasonable - or if they are cutting peoples rights too much, giving too much power to the zoners - or too little.
once we can agree on a version that suits everyone, it should be posted officially to all the factions.
if there is no feedback or no wishes to change anything - i ll distribute those "laws" as something official to the factions and they shall be installed in that form as some "un"-official part of the zoner RP around the freeport.
Omicron-delta is a remote system far, far away from any easy supplies. – those that chose it as their home rely on both, a steady supply from the core or from other stations – and a good understanding with their neighbors.
Furthermore, the station is used as the omicron base of operations for the bounty hunters’ fleet and as a place to study the ever increasing nomad activity with the long range sensor array near the minor jumphole.
To ensure at least the minimum of safety, zoners have installed the following laws to enable the station to welcome any visitor as a guest.
-Firearms are to be locked away before setting foot on the station, no personal fights or brawls are allowed and will result in the immediate disband of the culprits. They will politely be escorted to their ships.
-If any ship holds prisoners, the crew is *advised* to release those in the process of staying on the station. – however, we understand the special affairs of the order, so the order is not asked to release their prisoners, cause we are certain that they are treated in a humane way. – all other ships should release the hostages, as it could cause uproar with all the different factions we have on the station.
-Nomad samples have to be held in special security containers and should be left on the ships. – we try not to contaminate the station with such samples. – if samples are found floating in space near the station, they are to be tractored and either destroyed or secured for further processing.
-Due to the heavy damage inflicted in the past to the station, - a safety zone was installed. – its radius measures 5000 clicks and we do not tolerate any hostile actions within this radius. – especially warship guns must not be fired within this area, as accidental shots can just so easily damage the stations hull or endanger our convoys, which are vital for the stations survival.
-A high security defense perimeter was installed which measures 4000 clicks ( scanner range ). If any enemy of the zoners enters this zone, it can be engaged, but should the enemy retreat, - it should not be chased unless the destruction of this enemy is certain. Defense is our mission, not offense.
When is the law of the safety zone void?
-Any ship is allowed to act in self defense when fired upon ( no need for a 50% shield drain rule – if someone fires on another ship, the other ship can defend itself no matter how much damage was done [within the official rules, naturally] )
-If any hostile act was commited earlier – the safety zone can be ignored. – we do provide a safety zone for peaceful visitors, but we do not enforce a shelter for wartorn vessels that will cause a siege on the station! – however, we do ask the participants not to target any civilian vessel or any vessel that is not participating in that combat. Of course firing on the station when an enemy vessel has docked with the mooring fixture is not allowed and will not be tolerated.
-A hostile act is an act of warfare for that matter ( in terms of RP, it should be some serious offence that endangers the faction. – a simple taunt will not do it, please )
What steps will the zoners take if these laws are ignored?
-Those that violate the laws are being warned, in serious cases ( when they fire on the station or civilians ) docking rights are taken from this vessel until reparations are payed.
- If a faction violates the laws, it will be taken before the faction leaders to discuss the matter and possibly before the council in case it is a serious breach of the zoners neutrality.
- If the violating ship is not part of a faction, a bounty might be placed on the culprits head – and docking rights might be taken away from the person for a reasonable time. ( only concerns this Freeport ) – in any case, the council will be informed about this individuals actions.
- If weaponfire is directed at the station – and if zoners are targeted intentionally as a hostile act, we will strike back with whatever force is required to repell or destroy the attacker.
All in all – it is preferred to solve problems in a diplomatic way. – should the violation happen repeatedly and should there be an utter disrespect of the laws though, the council will decide to deny a whole group the rights to dock with the station, and maybe other stations, too – depending on the severity of the violation and the number of them.
the influence of the zoners ends 5k from the station at which point zoners provide no protection, nor have any reason to take up any side - in other words, a anthing outside the 5k is a free game for everyone.
//ooc:
i have written them down the way i enforced them the past months - however, since i am nither a faction nor have a right to create or enforce those things. - its is now up for discussion, if those laws are acceptable, reasonable - or if they are cutting peoples rights too much, giving too much power to the zoners - or too little.
once we can agree on a version that suits everyone, it should be posted officially to all the factions.
if there is no feedback or no wishes to change anything - i ll distribute those "laws" as something official to the factions and they shall be installed in that form as some "un"-official part of the zoner RP around the freeport.