(09-11-2017, 06:38 PM)nOmnomnOm Wrote: [ -> ]They were not stupidly OP. They were able to close the divide between good and bad pvpers, something that you have interest in dividing to make noobs suck even more.
Mines are supposed to explode with radius. that's the purpose of them.
CD reducing, like i read and you did not read, effect not just pvp, but it doesnt mean that you can reduce the number of CDs purely becasue someone is not good and you just want less CDs becasue you are so good and condem those that suck
no they weren't closing any gap, they were abused by bombers who exclusively shieldran in circles and tried to pop a snac whenever someone lost his shield. stop being a massive retard, "you have interest in dividing to make noobs suck". implying you are one, killing you and killing a NPC makes no difference, i take no pleasure in it nor does anyone else. your whole conspiracy about how "pvpwhores" like the game easy for them and hard for everyone else is disgusting. if i had interest in making everyone suck i wouldn't have writen all the snub pvp guides in the forums nor would i have over 100 pvp videos uploaded in youtube (regardless of the shit quality they may or may not be).
Quote:wrong. Missiles can be good if correctly made. Again, stop smudging the truth that there can only be 1 elite weapon and then that means everything else sucks.
that's what you're doing with guns though. you're also saying we need to fix what's broken, but sidewinder is in your advantage so you don't have that in your priorities. oh boi double standards.
Quote:The moment when a pvp-whore is threatened, they whine that it was overpowered because their god-mode was terminated.
Hey have you heard of CDs and CMs? Oh wait... you want to REMOVE THE NUMBER of them.
i never said i wanted a lower number on them. if they were removed all together i'm sure you'd whine and i wouldn't. i in fact have not made a single post about the issue, much less a thread. the general complaint about sidewinders is that they are too fast to make CMs a factor, nothing else.
you do seem to feel very threatened by guns by the way.
Quote:Disagree. there have been recorded significant changes.
to efficiency, in particular their energy consumption. you can't fire for 15 seconds nonstop anymore, whoops.
Quote:It actually is noob friendly and there are countless games that take precedent , especially those that are about skill.
Chivalry for example has tons of small tricks a noob can do, but even though that is the case, you still have a large large curve to learn. Even so, the small noob-tube tricks help noobs not feel overwealmed. This is a large problem with disco pvp and YOU KNOW IT.
no, i don't. i stopped knowing 5 years ago when i thought about what i was doing and someone taught me there is a thing called engine kill and another one called strafe.
the problem isn't the learning curve. look at cs:go, the premise is shoot to kill. same here. only that there there are leagues and rankings that split the playerbase depending on their perfomance. otherwise it's the exact same deal.
Quote:Not talking about insta-hit. Im talking easier.
you do a good job making people think otherwise. besides, buffing the speed of things doesn't mean it's easier to hit with them because a subsequent increase in speed is required for the ships. otherwise you remove dodging from the game entirely and make everything be about numbers and aim, in that order. If you buff the speed of every single gun by 50ms you'll notice the difference for a few days and then everything will be the same, and a more radical change will remove the core aspect of freelancer pvp.
Quote:Yeah it is. And it's not mine spam AND it is a valid noob tactic. This is your vet bias creeping in that you are whining about mine spam.
i never said it's not a valid tactic, im saying it should have a penalty. and yes, throwing 2 or 3 mines per turn is spam. my vet bias tells me you have not won a single fight by your own outplays but rather by the opponent's missplays. otherwise you'd know mine spam does nothing to XTF average players.
Quote:Again, you whine about spamming. Maybe spamming is a way for new players to deal with you guys at times.
im not whining, you are. and no, it's not. it only makes you die faster.
Quote:Even if that is the case, no one ever used it for anti-cap ever with effectivity
because no one has bothered to, but it melts gunboats, which is being nerfed soon as far as i remember. bear in mind i only talk with some devs.
Quote:No missiles are used.
?
hello
¿
Quote:Are you blind? I have done MR since i started the game and i see significant differences.
lel you obviously don't know how to use it, the only thing that geniuly changed since its release is that it's not a 1shot deshield anymore
sure give it better arcs, it won't change anything xd
Quote:disagree. Maybe it's because you didnt know how to deal with it becasue it was more noob friendly. Actually helped close in the seperation between noob and vet.
make up your mind as to whether im a "pro pvper" or a Xxxn00bscrubxxX. you want guns to hit more easily but you're ok with a ship that is extremely hard to hit unless you can exploit it's large sides above and below? that doesn't exactly help newbies that fight against it you know. also, i did my fair share of wasupu flying, just like i've used any other ship in the game below gunboats meant for pvp.
you insist on making your own experience look as the experience of every new player and it's becoming annoying
Quote:I never said guns should be secondary. This is you putting words into my mouth to back up your OWN bias which is clear as day to see
"don't you assume my gender i'm calling the police you r***** **** **** **** ***************************"
you complain guns are too powerful and too hard to use and you want missiles like the sidewinder which in your opinion work as intended, this missile being completely prevalent over guns in teamfights
yes if you can do basic additions and substractions you can safely say you want missiles to be prevalent over guns, which there is nothing wrong with as it's just your own opinion
Quote:I never said guns > missiles. That is what YOU said. I never said guns should be 2ndary. that is what YOU said. There are differnt ways that pvp used to be played but the pvp whores started the direction that guns are Pro and everything else is unfair and overpowered.
did you consider the fact that maybe that was intentional so that the skill gap could be countered with easier to use weapons so that noobs can stand a chance?
mememe
pvp whores didn't start anything. "its all ur fault omggggggggggggggggg" argument won't get you far into this
what was intentional, the sidewinder being impossible to CM? the problem with sidewinders lay in the fact that CMs don't work against them because they move too fast LOL what are you on about
never, not even one single time did i complain about missiles before several patches being overpowered, because they weren't. different changes were made over time and some addapted and some didn't. you can like them or not, but rest assured not me nor anyone of my kind made threads whining and begging for those changes
Quote:And Disco's playerbase is a result of devs killing off other server ease of accessibility, the disco being a roleplay server, an other things.
the fact is that people are drawn to roleplay here. Not pvp. Pvp anger is what drives people away and turns noobs into silent traders b/c they are angry that they cannot compete.
When they group up, vets will just call it ganking too.
how is disco being about RP a factor in the low playerbase. in fact it's probably what has kept the game alive seeing mods like FLU and HHC.
if you get angry because you lost in pvp after you came here to roleplay i think you had hidden, interior motives you need to deal with yourself LOL because that's obviously not a problem for someone who came here lured by roleplay.
you are using the term gank for anything you don't like. again using myself as example, since you consider me the ultimate enemy of fun and enjoyment: i've gladly called arbi to log his LN players to fight me 1v4, not that long ago. outside conn of course. and i lost misserably.
if someone complains that they got 3v1'd after asking for a 3v1 or being met by bad players who still managed to kill him then he can either get good or get out of the server because that's as sad as it gets. a gank is the occurance of a player who would already lose in a "fair" fight (say, 1v1 against a "better"player") getting piled by more people removing the already very low chance of victory he had in a "fair" scenario.
in general you're trying to imply this huge conspiracy where "pvpwhores" hate everyone and want the game to be as hard as it can get for everyone so they have an easier time, and you could not be more wrong about it. you pose as a victim trying to defend a defenseless majority from an oppresive, mean minority that wants everything to be shit for everyone else, but in reality you're just mad the game doesn't play like you want it to.