02-23-2018, 12:12 PM
(02-23-2018, 01:32 AM)Lythrilux Wrote: [ -> ]This change will not create any restrictions beyond what players can, and should be doing, normally. I don't know where the notion that this change utterly neuters newbies comes from. And newbies aren't idiots. I've rarely seen sanctions were Core or Order caps have been sanctioned for breaching their Cap ZoI restriction ID lines. It doesn't prevent them from leaving their ZoI and roleplay with others, provided they aren't flying a Cap. It can lead to the creation of a small perk that can actually give Official IDs a slight edge over their indie counterparts.
Official factions don't need any more perks built into the mod. This is what i mean by entitlement. All official factions are are a collection of players who've decided to band together and play as a team. On top of that they can add to that factions' role play by writing lore and contributing to the factions development as the discovery timeline progresses.
I'm not suggesting for a moment that newbies are stupid, merely inexperienced. You were afforded the tolerance that i've come to expect from the discovery community when you started out; we all were. While we may not care to admit, we've all made mistakes and crossed lines that may have been seen as controversial by some. Most likely because we didn't know any better, but also perhaps because we wanted to be adventurous.
(02-23-2018, 01:32 AM)Lythrilux Wrote: [ -> ](02-22-2018, 11:00 PM)Ash Wrote: [ -> ]Honestly, i don't know why this is stirring such a fuss. Knowing what a hornet's nest the Omicrons can be especially with the zealous reputation of some of our players, taking a random cap there is practically begging for a ganking.Although it happens everywhere, come to the Omicrons and spend some time in my shoes. You'll understand how it makes the Omicrons almost conn-tier.
I suggest you practice what you preach and put yourself in the shoes of a brand new player.
Welcome to Discovery
Look at all these ships
Look at all these places to explore
Look at all the add ons
All the factions
Graphics
Players
Challenges
Player Owned Based?
Wow!
Oh, look at all the rules
What's the deal with ID's?
Look at all the lore i'm expected to read up on
Look at all the inRP laws
Official factions?
Zones of interest?
What's a tech chart?
Politics
Current affairs
Nom-conformity with any one of these latter factors creates an environment that is unwelcoming to a player. You can categorise elements of this mod to infinity to get everyone to fall in line, but the end result is a miserable monotony deprived of deviance and the universe becomes mundane and predictable. This is a spaceship shooting game first and foremost, you cannot organise it's players like books in a library.
(02-23-2018, 04:28 AM)pat Wrote: [ -> ]Edit: A quick note to add, if you dont let a noobie explore things for himself, he'll never learn, If you give him a bad experience in one of the most populated places on the server, Hes probably just going to leave and never come back to said location or the mod itself. Its like sticking your finger in the door, you dont know how painful it is until you try it. Or like eating something for the first time, you never know it until you try it.
To also note, the reason you will find many new players in random locations that have absolutely nothing to do with their ID, could be for many reasons. There might be very low activity in their ZoI, or perhaps their just not enjoying the place their in with their vessel. I mean sure, you get the baiter a lot, but honestly those aren't a problem. Blow em up and go do something else, because they will too. If you want to seriously deal with this problem, if its a baiter, blow it up. If its a newbie, you sit down with them and tell them your prospective on server RP and then ask them theirs and what they have intentions for. Blowing them up then ranting about it just doesn't cut it, this is a roleplay server on a space game, expect what you typically wouldnt, nothing is perfect. And just blowing up clueless players because your zealous about your gameplay style isnt how a COMMUNITY should act.
I agree with everything pat has said except the last part which kind of contradicts the rest of his point. Players wanna play, not pour over miles of content to educate themselves about the complexities of the mod. No amount of signposting is going to change that. I say let them learn by trial and error, and if need be, by the hard way. God knows players have the means to facilitate that.
Rely on our players and rely on yourself to handle this issue. You don't need yet more red tape to do it for you. And if the issue becomes so intolerable that your stomping grounds aren't fun for you any more then do something else. I hear the unioners are hiring.