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History


Rebellion here, began out there...at Taus.

There was a rather peaceful time in Taus. Where miners mined ores, prospered by transporting and ensuring Taus were a safe place for them. A home in the fringes of Sirius Sector...

Then Outcast threat loomed. Scourging Taus and pillaging all who dares to pass. Miners had to bolster their Paramilitary and counter the Outcast threat. Then Crayter Republic also thrown themselves into the fray and helped miners. During the Firat Tau wars, one of the Paramilitary squadrons shined above others. 43rd Warden Squadron. Utilizing mainly refitted snubcraft miners and civilian bombers, they blown up many outcast scum.

However, the status quo was distrupted...

As massive forces of Gallia sailed through Sirius and enslaved or destroyed all who they encountered, IMG also had to bend knee to the nigh-unbeatable force. Warden Squadron tried to oppose, however they were quickly subdued by Guild Command. All was not lost though.


"To a brighter future, for our children! To a free Tau, for our brethen!"

These were the words that unchained peoples' hearts. Those were the words that carried people's will and value of freedom, a reaction to tyranny, that was started by Outcasts, then continued by Gauls. Those people had enough and they had nothing to lose. Thus, those former Independent Miners Guild men and women, spitted in the face of inevitable. Those men and women chose the path of vengeance, ruthlessness and determination. They shunned their former brethen for not doing the right thing and bending knee to colossal hordes of Gallia. They acted during one of the mining ops. Causing havoc among the Guild, taking advantage of the fact that Guild is a loose organization, they managed to steal half a dozen Spatials and several other types of fighters. Some limping, some intact, marched beyond Tau-23 and 44...

Those rebellious men had no home now. Basing themselves off Freeports, keeping a low profile in mostly civilian ships and posing as peaceful miners, while in fact, they were searching for a new home. The rag-tag "fleet" of fighters and mining ships were merely preparing for right moment. Gathering strength and courage. Finding allies and curving through hard corners of diplomacy, they seek to find a home away from home and thrust their sword of vengeance when the time is right...



Today

Now, the rebellious Guildmembers formed a Milita, Going by the name of 43rd "Warden" Squadron in the name of their subdued brethen, they still base themselves off of Freeports, mainly Freeport 6. with several sympathetic Zoners helping them to keep their ships at shape and sourcing additional ships as they grow, they strike at any Gallia-aligned entity. However, due to their extremist and radical approach to anti-Gallia movement, they also do not hesitate to shoot at any other Gallic entity, regardless of intentions…

After several daring attacks at Gallic convoys and supporting Crayter Republic in assaults, the Republic opened them their territory and supported them, in Exchange of their loyalty. Thus, Warden Squadron agreed to integrate themselves into Crayter's Command structure and continue the fight against Gauls, with support, while still keeping their internal command structure.


Ranks:

Archwarden: The Squadron's leader. Operates crucial tasks of the squadron and makes long-term plans. Has Access to all ships within the Squadron.

Warden: The brain team consisted of forner veterans of IMG Paramilitary. Some of them assists the Archwarden and coordinates the squadron while some other acts as commanders in times of need. Given Access to be captain of a Bustard-Class Carrier and can own gunboats.

Sentinel: Highest non-administory rank achievable within the squadron. Generally given command of a snubcraft wing, Gunboat task force or coordination of a logistics convoy. Can own gunboats.

Hoplite: Mid-Command rank that is given to extraordinary Knights. Such Knights that are promoted is given Squad leadership which forms a part of a Wing. Can captain gunboats if assigned to one.

Knight: The backbone of Warden Squadron. Those brave men and women are the ones do the heavy lifting. Be it striking an EFL Convoy going through Taus or intercepting an Outcast scout party. Can own all types of snubcraft.

Initiate: New recruits that are yet to prove themselves. Those unproven souls are commandeered by Knights and supervised by Hoplites in trainings. Limited to snub miners and Spatial.


Diplomacy

Allied:

Zoners
Crayter Republic

Friendly:

IMG (Non-Gallic Occupation)
Mollies
Red Hessians
Sirius Coalition Revolutionary Army
Bundschuh
Cryer Pharmaceuticals
Bounty Hunters Guild

Cordial:

Sirius Coalition Expeditionary Corps
Coalition Citizens (All other Coalition Entities)
Republic of Liberty
Kingdom of Bretonia
Lane Hackers
Junkers
ALG Waste Disposal
Ingenuus Research Group
Blood Dragons



Neutral:

The Order
Hogosha
Corsair Empire
Temporary Autonomous Zoners
Unioners
The Council of Gallia
All non-listed parties


Unfriendly/Suspicious:
IMG (Gallic Occupation)
Unione Corse
Kruger Minerals
Daumann Heavy Construction
Farmers Alliance
Liberty Rogues
Junker Marauders
Reformed Kusari Empire
The Core


Hostile:
Outcasts
Maquis
Brigands
Kingdom of Gallia Citizens and Corporations
Aliens and Infectees


Belligerent:
Gallia Royal Navy
Gallia Royal Intelligence
Aoi Voile
Gallia Royal Police


Tech Allowance:

Civilian Tech (includes any and all ships and weapons that fall under civilian)
IMG Tech**
Crayter Tech*

*Crayter Tech is available by contacting Crayter Defense Industries and actually negotiating a price from them. Only Gunboats and below are allowed.
**As we actually steal those, No Battlecruisers allowed, Only limited amount of Gunboats and Snubcraft. Nothing more. In case of guns, usage of IMG guns are encouraged.



ID, IFF and Tag:

ID: =CR=
IFF: CR
Tag: =CR=W


Faction Policies:

Always be respectful to people out of Roleplay. Be sure to not mistake inRP and ooRP behaviour.
Do not break server rules. Come on its not that hard.
Try to minimize the ganks. We are here to have fun together after all.
Nice story, hope see you in space good luck!!
Thanks!
Why no one dropping feedback? The idea is THAT uninteresting?!
I don't know, seems like a sloppy build-up of your faction, like, somehow they stole a lot of ships from their superiors and somehow they are now a militia and somehow this militia also shoots Council ships because of the same origin. I think the only concern so far is that your story is one of those where the faction gets to a certain point of strength that isn't really logical either in the sense of its actual strength or the way of getting there. In this case I'd question whether it makes sense that splitting from the guild and attacking GRN, Outcasts and even Council wouldn't mean your immediate destruction as those are basically the reigning forces within the Tau's and a single squadron of angry miners is a drop on the hot stone, if at all. You could be a Maquis faction with this extremism, that'd be cool.
They merely stole several fighters and a handful of mining ships. Thats it.

Edit: i think i worded it a bit wrong. We try to not shoot council ships. Just that we are REALLY not fond of them either.

Edit 2: Shelco, we will have allies like Crayter Republic and several Zoner groups that are sympathetic to our cause. Plus IMG can secretly support us after some point even. They are not fond of Gallia after all. Just lacks balls to oppose.
Looks like i forgot adding Kusari to the diplomacy list. Now added as unfriendly.
I consider a dozen to be a lot of ships, that's why I said it.
I see. I can edit a little bit then.
With a radical decision, we decided to integrate into =CR= as a semi-autonomous squadron. A proper Milita backed by Crayter.
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