Discovery Gaming Community

Full Version: Player Sanctioned: [Pich]_P1ch0-d
You're currently viewing a stripped down version of our content. View the full version with proper formatting.
Pages: 1 2
[Pich]_P1ch0-d has been sanctioned for:

Quote:1.2 Flaming, insulting, trolling and harassing other players
1.6 Character names must be inRoleplay and the use of excessive symbols, profanity, country tags, memes, pop-culture references as player characters is not allowed. For guidelines, look here
3.1 Swearing and insulting outside of Roleplay, or excessive swearing/insulting inRP
3.2 Disconnecting in space to avoid interaction. If accidental, post here as soon as possible
3.9 Having more than 1 ID per Tag. Faction Tags Rules can be found Here.
4.4 Every char must have only one type of ID equipped and they must play to that ID. Ship and equipment infocards which specify their use on a specific ID or specific ship must only be used on that ID or ship.

Consequences:

You've broken an impressive amount of rules in a short amount of time.

I've deleted your Core gunboat to make up for it.

You will have to rename all of your ships or I will move them to bastille. You are using a tag for tons of IDs and all are named basically the same name.

This is a roleplay server with rules. Make yourself familiar with them.






If you require evidence, you may request such via PM from a Staff member. Only the accused or an official faction leader of the accused person's faction may request such. Once you have the evidence, and if you wish to dispute it, you may post in the Sanction Thread below. Do not continue PM'ing a staff member, as that will result in your Appeal being denied. If you PM a staff or post in the sanction thread and you are not directly involved, you are consenting to be subjected to the reprisal of my choice which may involve in game repercussions up to a ban. Blaming members of your immediate family, neighbors, friends, pets, and assorted Orcs, Trolls and any other legendary creatures may result in the use of Admin Right #CTE 750AE
[Pich]<P1ch0-d has been sanctioned for:

Quote:3.6 Attacking without Roleplay. Players must be given reasonable time to react to hostilities.

Consequences:

I'll start putting all your ships into Bastille until you reply here.






If you require evidence, you may request such via PM from a Staff member. Only the accused or an official faction leader of the accused person's faction may request such. Once you have the evidence, and if you wish to dispute it, you may post in the Sanction Thread below. Do not continue PM'ing a staff member, as that will result in your Appeal being denied. If you PM a staff or post in the sanction thread and you are not directly involved, you are consenting to be subjected to the reprisal of my choice which may involve in game repercussions up to a ban. Blaming members of your immediate family, neighbors, friends, pets, and assorted Orcs, Trolls and any other legendary creatures may result in the use of Admin Right #CTE 750AE
(01-05-2019, 08:23 PM)Skorak Wrote: [ -> ]
[Pich]_P1ch0-d has been sanctioned for:

Quote:1.2 Flaming, insulting, trolling and harassing other players
1.6 Character names must be inRoleplay and the use of excessive symbols, profanity, country tags, memes, pop-culture references as player characters is not allowed. For guidelines, look here
3.1 Swearing and insulting outside of Roleplay, or excessive swearing/insulting inRP
3.2 Disconnecting in space to avoid interaction. If accidental, post here as soon as possible
3.9 Having more than 1 ID per Tag. Faction Tags Rules can be found Here.
4.4 Every char must have only one type of ID equipped and they must play to that ID. Ship and equipment infocards which specify their use on a specific ID or specific ship must only be used on that ID or ship.

Consequences:

You've broken an impressive amount of rules in a short amount of time.

I've deleted your Core gunboat to make up for it.

You will have to rename all of your ships or I will move them to bastille. You are using a tag for tons of IDs and all are named basically the same name.

This is a roleplay server with rules. Make yourself familiar with them.






If you require evidence, you may request such via PM from a Staff member. Only the accused or an official faction leader of the accused person's faction may request such. Once you have the evidence, and if you wish to dispute it, you may post in the Sanction Thread below. Do not continue PM'ing a staff member, as that will result in your Appeal being denied. If you PM a staff or post in the sanction thread and you are not directly involved, you are consenting to be subjected to the reprisal of my choice which may involve in game repercussions up to a ban. Blaming members of your immediate family, neighbors, friends, pets, and assorted Orcs, Trolls and any other legendary creatures may result in the use of Admin Right #CTE 750AE




1.6:
Saw many players who don't have character names in role play as well. Didn't know that this is "decisive for the outcome of the war" here.
3.9:
There is only 1 ID. Where the informations comes from that there are more than one ID in use.
4.4:
Same to 3.9

Additionally you mixed up the wrong character for deleting the core gunboat. That was not my account but the account of someone else. So please reactivate the Core Gunboat again please, thx.
(01-05-2019, 09:32 PM)Silly_Server_Rules Wrote: [ -> ]1.6:
Saw many players who don't have character names in role play as well. Didn't know that this is "decisive for the outcome of the war" here.

The oorp name is just an addition. You're using essentially the same name across several characters and IDs. It's not pronouncable either. Other people doing wrong doesn't make you right.

(01-05-2019, 09:32 PM)Silly_Server_Rules Wrote: [ -> ]3.9:
There is only 1 ID. Where the informations comes from that there are more than one ID in use.

[Pich] uses about 7 different IDs. That's not acceptable.

(01-05-2019, 09:32 PM)Silly_Server_Rules Wrote: [ -> ]4.4:
Same to 3.9

Additionally you mixed up the wrong character for deleting the core gunboat. That was not my account but the account of someone else. So please reactivate the Core Gunboat again please, thx.


It was on the same account and you pirated someone without your ID allowing piracy.


To sum up the situation:
Your [Pich] tagged IC transport was insulting oorp, disconnecting to avoid interaction.
Then you log your [Pich] tagged Core gunboat to chase the LPI ship that caught your contraband smuggling IC transport. With that you proceed to pirate a transport at Manhattan.
Then your [Pich] tagged Hellfire Legion gunboat comes up to take down the LPI ship without any text rp beforehand. Even after being kicked you logged back on to resume engagement until an Admin took you down.

If you don't see an issue with that we cannot have you playing on this server.
1.6:
Is there a server rule which says your name MUST be pronouncable? This is our internal "CLAN" Tag. From whence I should know that I am not aloud to use this....

3.9:
Then I don't get this ID thing. Sorry that I haven't studied law to understand this confusing stuff.... I have 4 characters on my Account. Evers single character just have one ID, I think Hellfire, Interspace, Nomad and Freelancer ID. So please help me to understand what's wrong with it.

4.4
And I tell you again. Please check twice. This Core Gunboat is NOT one of my characters, this is no ship of my account. So why you delete that ship. I don't get it... and after consultation with the gore gunboat account nothing has been done with the LPI ship. it didn't attack this ship - NOTHING.

And attacking the LPI as an Hellfire I think is normal RolePlay. LPI is hostile to Hellfire. What Conversation should be done here? Hey you are hostile. Now I will attack you? Sorry, I don't get it... and the other ones can attack at pleasure and whereever and whenever they want??

But anyhow and all in all:

What to do now on our side to fix this issue. What do you want from us........
Silly_Server_Rules Wrote:1.6:
Is there a server rule which says your name MUST be pronouncable? This is our internal "CLAN" Tag. From whence I should know that I am not aloud to use this....

We have no problem with your 'Clan Tag' (read Faction Tag) being [Pich]. But if you care to read the Server Rules (all 1278+ Pages Words of them and I have included a link so that you can find them: https://discoverygc.com/forums/showthread.php?tid=2334) you will see that Rule 1.6 states:
Quote:1.6 Character names must be inRoleplay and the use of excessive symbols, profanity, country tags, memes, pop-culture references as player characters is not allowed. For guidelines, look here

Your names, after the Tags, do not appear to be inRoleplay.


Silly_Server_Rules Wrote:3.9:
Then I don't get this ID thing. Sorry that I haven't studied law to understand this confusing stuff.... I have 4 characters on my Account. Evers single character just have one ID, I think Hellfire, Interspace, Nomad and Freelancer ID. So please help me to understand what's wrong with it.

Rule 3.9 states:
Quote:3.9 Having more than 1 ID per Tag. Faction Tags Rules can be found Here.

As has been mentioned, your 1 Faction Tag covers at least 7 different IDs.


Silly_Server_Rules Wrote:4.4
And I tell you again. Please check twice. This Core Gunboat is NOT one of my characters, this is no ship of my account. So why you delete that ship. I don't get it... and after consultation with the gore gunboat account nothing has been done with the LPI ship. it didn't attack this ship - NOTHING.

I have no idea about this one, but reading the previous answer, it is suggesting that the Core GB was pirating a Transport outside Manhattan. That would be breaking Rule 4.4, which states:
Quote:4.4 Every char must have only one type of ID equipped and they must play to that ID. Ship and equipment infocards which specify their use on a specific ID or specific ship must only be used on that ID or ship. In all other cases where these restrictions and allowances conflict with the server rules, the ID overrides the rules except as described in 4.5



Silly_Server_Rules Wrote:And attacking the LPI as an Hellfire I think is normal RolePlay. LPI is hostile to Hellfire. What Conversation should be done here? Hey you are hostile. Now I will attack you? Sorry, I don't get it... and the other ones can attack at pleasure and whereever and whenever they want??

This is where I originally got involved. I watched your HF GB come out of the Trade Lane at Planet Manhattan and make straight for the LPI Ship and without a word, open fire on said Ship. I instantly kicked you from the Server. About 60 seconds later you reappeared and did exactly the same. This time I de-cloaked, shot you and blew up your Ship.

This instance broke Rule 3.6, which states:
Quote:3.6 Attacking without Roleplay. Players must be given reasonable time to react to hostilities.


Silly_Server_Rules Wrote:But anyhow and all in all:

Now with the quoted Rules I have supplied, it drastically reduces the 1278 words that you have to read to appraise yourself of the rest of the War and Peace of Rules.

Silly_Server_Rules Wrote:What to do now on our side to fix this issue. What do you want from us........

What Skorak was asking was that you should think about renaming your Ships to conform to the requirements of the Server Rules, ie 1 ID for your Faction Tag and a less ooRP (out of Role Play) name for your Ships.

I would strongly suggest that you read and understand the Server Rules (we don't expect you to know all of them within the first 5 minutes of joining the Server but I am sure intelligent people can further enhance their knowledge over time).

Try to understand that this Server is a Role Play Server and it is expected that everybody conforms to this requirement. If you decide that you can not conform, then we wish you well in what ever Game you go to next. If you feel you can fit in with the rest, then we welcome you to the Game.

The decision is yours.
The thing is that those server rules are to f***** complicated... No way to understand (as you all said) in 2-3 min. Especially if you think about not all players are English speaking people.

How the hell you should know when and where and when not and where not to ask player for money if he don't stop engines. And if you do the same to another player on the time it is not allowed... There is an example of Gallic Transporter wants us to drop money and if not he will kill us. WHERE this rule is manifested that he is aloud to do so and my mate is not allowed to do so with another transporter. You have to study law to understand the whole sh** what is aloud and what not, because everyone do sth. and kill you and its ok if you do the same it is on a once not okay.... So please understand us that this is freaking confusing and you CAN'T read anywhere about it... Confusing stuff with factions, with ID, with rep Hack, with Technerf, with everything. All what others do is correct and if you do the same shit, on a once it is not ok..... sorry... CONFUSING and thats bullsh**

Anyhow!

Unfortunately there is no option to rename the characters. How can we do that?
I am sure that you are aware of certain aspects of the Game, because you told me that you were allowed, as Hellfire, to attack LPI.

Now just for the sake of argument, lets just assume that you are quite niave and haven't quite figured out that your ID gives you the cans and can'ts of what you are allowed to do.

Within your Group of IDs, your have:

Corsair Wrote:The Corsairs are a large criminal faction founded from the descendents of the Hispania. They focus on piracy and Alien Artifact smuggling. They are allied with the Hogosha, cooperate with the Gaians and the Unioners. Their enemies include the Red Hessians and Outcasts.

Pilot carrying this unlawful ID is a member of the Corsairs, who:

- Can attack any ships within their Zone of Influence, except transports.
- Can demand cargo and credits from any ship within their Zone of Influence, and attack them if they do not comply.
- Can treat ships carrying Blood Diamonds and Cardamine as combat targets.
- Cannot ally with any lawfuls except with Kusari lawfuls and Gallic lawfuls.

Zone of Influence: Bretonia, Omegas, Sigmas, Omicrons, Rheinland, Honshu, Tohoku

Allowed ships: Fighters, Freighters, Transports, Gunboats, Cruisers, Battleships


Hellire Wrote:The Hellfire Legion is a paramilitary faction seeking to overthrow Liberty's government or attain independence from Liberty. The Hellfire Legion was formed by disheartened Liberty Navy pilots who believe a change in power is necessary to ensure the safety and prosperity of Liberty and it's people.

Vessels carrying this ID belong to the Hellfire Legion, who:

- Can trade and escort traders.
- Can attack any ship in self-defense, to protect another Hellfire ship, in defense of Hellfire bases.
- Can attack any ship within their Zone of Influence. Transports cannot be attacked except for the two exceptions below.
- Can treat Liberty Navy, Liberty Police, Liberty Security Force transports within the Hellfire Zone of Influence as combat targets.
- Can demand Cardamine, Slaves, Nox, Artifacts, Liquid Cardamine from any ship (including transports) and destroy them if they do not comply.

- Cannot ally with Liberty lawfuls and unlawfuls except Corporations, Xenos and Liberty Separatists.
- Cannot use transports with more than 4.300 cargo.

Zone of Influence: Liberty systems, systems directly bordering Liberty, Vespucci, Kansas, Coronado, Inverness.

Allowed ships: Fighters, Freighters, Transports, Gunboats, Cruisers, Battleships.

FRP Wrote:The Rheinland Federal Police are the police force of Rheinland. They settle disputes, protect civilians and hunt criminals. Police officers generally do not leave Rheinland space.
Pilot carrying this lawful ID is a member of the Rheinland Federal Police, who:

- Can demand contraband and levy fines within their Zone of Influence, and attack if ships refuse to comply.
- Can attack ships which are in violation of Rheinland laws or belong to a house or organisation considered hostile by Rheinland within their Zone of Influence.

- Can defend allied or neutral lawful ships and bases within their Zone of Influence.
- Can escort traders within their Zone of Influence.
- Cannot ally with any unlawfuls except for Outcasts or participate in unlawful actions except as described above.
- Cannot use any transports with more than 4,300 cargo.

Zone of Influence: Rheinland, systems directly bordering Rheinland

Allowed ships: Fighters, Freighters, Transports, Gunboats, Cruisers


Interspace Commerce Wrote:Interspace Commerce is an independent corporation that originated in Liberty. It focuses mainly on insurance of cargo shipments, and is very wealthy. It also often provides loans to house governments for large projects such as the construction of a Jump Gate or Trade Lane. They are rumored to have dealings with the Red Hessians and Golden Chrysanthemums.

Pilot carrying this lawful ID is an employee of Interspace Commerce, who:

- Can attack any ship in self-defense, to protect an allied or neutral lawful ship, or in defense of a base of the same affiliation.
- Can attack Lane Hackers anywhere.
- Cannot ally with any unlawfuls except Red Hessians and Golden Chrysanthemums against other unlawfuls.
- Cannot participate in unlawful actions except as described above.

Allowed ships: Fighters, Freighters, Transports, Gunboats


I have only picked a few of your IDs and even highlight certain parts which appear to tell you when, and when you can not, Pirate/Attack/demand contraband etc.

If everybody was allowed to do everything, then there wouldn't be any need for IDS and their stipulations.

Now that I have drawn your attention to these items that each of your Ships carries and highlighted that they are quite important to your Character, you will now have to read a few hundred more words.

Once you have got the idea of how IDs work, you should be able to answer why certain Ships have been able to Pirate/Attack/demand Contraband from you and even, possibly, why a Core ID'ed Gun Boat can't pirate someone in front of Planet Manhattan.

Now to the 1 million dollar question "How do we get our Ships released from Bastille"? Well, for a start, accept that you have been in the wrong and that you will also try to blend in to the Community, by following the "Silly Server Rules", agree that you will change the names of your Ships, once released, to a more acceptable set of names.

Once we have have had those assurances, from you both, I am sure we can accommodate you and release your Ships.

I would also suggest that you Request to have your Forum Name changed, as it does give the impression of a petulant child.

for 2 Characters changing the name is not possible. what now?
Hi can I get an update what I can do now?

2 of my 4 characters are namechanged.
Mate changed 3 of his 4 characters. For the other 3 characters name change is still not possible due to money is missing.
Pages: 1 2