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[Image: Keepers_Logo.png]



The Path Ahead

As combat rages across the Omicrons, the Mindshare seeks to improve itself to better compete against its neighbors. Recent developments have created a sense of urgency, but also a feeling of confidence. Fundamental changes to the energy-collection frameworks are beginning as the Dreamer caste gains new influxes of information. Meanwhile, the newest advisor's knowledge and skill is put to the test as the Keeper caste is taught improved combat techniques.

Combat and Construct


Part 1: Combat Complete
Win 15 battles at 2/1 disadvantage Complete 15 /15
Win 5 battles at 3/1 disadvantage Complete 5 /5
Collect 1050 points Complete 1050 /1050


The mindshare continues to study human fleet movements, combat tactics, and emotional tendencies. Human fleet and fighter wing maneuvers are copied and perfected, and common reactions to fear and panic are remembered. With Nomad telepathy, flawless communication far outstripping mere human radios allows Nomads to enact combat tactics possible only in theory. The various groups of Keepers move in perfect harmony, a mesmerizing and deadly dance. Satisfied with it's understanding of human methods, the mindshare moves on to it's end goal: reverse-engineering these maneuvers to create perfect counters to every combat tactic known to man.


Combat: Know Your Enemy Complete
Gain 1200 points Complete 1200 /1200


Finally, one of a million missing pieces has been found. The Mindshare has long relied on the power of its Dreamers to precisely calculate the future in their Dreams, a simulated environment of pure thought and contemplation. After much time examining, combating, and struggling against humanity, the conclusion that the human thought process is entirely unique, illogical, and unknown to Dreamers and Nomads as a whole has been reached. To rectify this error and regain their grasp on their future and time itself, the Advisor Council seeks to catalogue and archive the human thought patterns that do not follow logic. To this end, they require access to the minds of those showing incredibly strong connection to those patterns, whether through interview or Infiltrator.





Combat: Eyes of Tomorrow
Pattern of Life and Mortality Complete 1 /1
Pattern of Creation and Spirit Incomplete 0 /1
Pattern of Balance and Control Incomplete 0 /1
Pattern of Self and Soul Incomplete 0 /1
Pattern of 64 Incomplete 0 /1




Part 2: Construct Complete
Collect and deliver 200 units of Cardamine to the Lairs in Epsilon, Zeta, and Psi, and to Dur-Shurrikun Complete 4 /4
Collect and deliver 2000 units of Azurite Gas to the Lairs in Epsilon, Zeta, and Psi, and to Dur-Shurrikun Complete 4 /4
Collect and deliver 300 units of Alien Organisms to the Lairs in Epsilon, Zeta, and Psi, and to Dur-Shurrikun Complete 4 /4

With the materials collected, the hives undergo a change. The addition of these new microbes to the hives allows biochemical reactions beneath the surface, greatly increasing the energy gain from the nebulas. The microbes are genetically modified by the DNA restructuring properties of Cardamine to live in symbiosis with the hive itself, with the microbes being sheltered from space and hostile microbes by the cellular defenses of the hive, and much of the energy generated by the microbes being absorbed into the hive. Once the repurposing of the microbes were complete, they were fed large quantities of Azurite Gas to promote rapid multiplication, permeating the hives with the helpful genetically engineered microbes.

With the surplus resources, the Advisors begin the next steps of their plan. Having thoroughly examined the Gallic Warwolf weapon through the growth of a biological interface into an infested ship, the foundation has been laid to produce a weapon to suit needs which have not been met. To this end, the first of many studies begin. The Advisors require a weapon to devastate humanity, the Dreamers require the knowledge of what forms of damage kill human biological tissue the fastest, and so the Keepers will provide the subjects.


Construct: Know Your Enemy Complete
Collect and deliver 10,000 human specimens, including pilots, tourists, refugees, and others to Altair Research Complex Complete 10,000 /10,000

With human specimen collected, testing begins. The Dreamers and advisors seek to find a better way to kill humans. After years of fighting them, they have learned a crucial detail: Unlike Nomads, who are reconstructed by the mindshare into new bodies upon death, humans can only die once. Their new plan of battle is simply to cause as much death as possible, because dead humans do not come back.


Construct: Eyes of Tomorrow Complete
Advisor Report Complete 1 /1

Multiple battle plans have been formulated around the gathered information. Nomad weapon efficiency has been optimized for guaranteed damage and loss of life, as damage is more difficult for humans to repair. Every standardized fleet maneuver has been studied and understood, and viable counters for each have been theorized, practiced, and implemented. Now, Nomads avoid large scale combat so as not to show what they know, or to provoke humanity into creating new fleet maneuvers that need to be learned and then countered.

Development on new weaponry using the reverse-engineered blueprints of the Valors Warwolf weapon has fully gone underway. Using the high damage potential of the Warwolf, the Dreamers and Advisors seek to produce a weapon that denies fleeing and escape, as disallowing escaping in turn disallows transferring of information. Maximizing the range, damage, and speed of the weapon is already difficult in itself. Forms of preparing the weapon are being tested in simulated environments by Dreamers. When a stable preparation for the weapon is secured, prototypes will be grown and tested.


Construct: Will of Thousands
Destroy Heavy Battleships OR Secure in-depth analysis of one non-Nomad Heavy Battleship Incomplete 0 /20





Purify the void
The light begins to break through the darkness, we have no mercy, we burn the dark shells and cleanse the abyss from darkness, soon our singing will be heard louder and louder. These dark ones were destroyed in the name of light!

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We must act
There is progress the brightness of the light is getting stronger and stronger, in our seas the darkness is slowly disappearing.



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Light break stones in void, absorbing them.
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Collecting resourses

We collected many Bacterias and food, we are getting closer to the goal, this darkling try interfere us, we punish him.

We need orange grasses, we entrust this matter to the enlightened ones.

Help of puppets

[Image: d94124e899c5.jpg] [Image: a5640fa2c468.jpg]
Enlighteneds did the job in a short time. With the help of their secrecy, they managed to get into the credibility of the darklings, and were able to bring orange grass to our homes.


We need more food!

We delive food in homes of light, domination is near, darklings start to fly in a crowd, they scared light! We punish them.
Omicron Iota, Dur-Shurrikun
Omicron Psi, The Ravine
Omicron Epsilon, Nomad Lair


Light rise up
One more two homes of light have lot food, we very close! We start to vomit darklings, they no mercy!

Guardian Zun'Doon
Light start absorbed darkness
We were able to feed our homes.
Guardian start training and evolute.
We start break Darklings, we enjoy their fear!
We need test samples, the enlightened ones will help us


We start clamp
Light regains its strength, we harder absorbed darklings.
We need more time for evolution.


This one against swarm
Even more cases, light break darklings which more.


Two large darkling-shell were torn apart by the guardian
two darklings burn
Light break canine shells
Predator caught victims


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