08-06-2010, 02:45 AM
I can't seem to find a way to do it.
I recently came up with an Idea to mod a ship in FL and give it a lil' bit of extra juice to my vanilla, but I can't seem to find a proper tutorial to export a model from Freelancer and open it with 3DSmax.
(Also, I wanted to mess around with a few artifact models.)
I recently came up with an Idea to mod a ship in FL and give it a lil' bit of extra juice to my vanilla, but I can't seem to find a proper tutorial to export a model from Freelancer and open it with 3DSmax.
(Also, I wanted to mess around with a few artifact models.)