02-04-2008, 01:28 AM
Quote:Um... I never declare combat when engaging an Outcast as a Corsair. I don't see the need. This is less clear cut, however. It's a gray area.
I read a recent player sanction by Kane, and suddenly thought of something. This is something that typically does not happen.
As Asymptotic put it, it is one of the grayer areas of disco rules.
Frankly, if a pirate char jumps out and fires a disruptor at trader and begins to bring the transport's shields down to null, a police char isn't going to take the time to shout, "Hey! Stop it!" They will most likely engage the trader.
But this is a problem, and it is a problem that has been solved by one of disco's foremost rules, announcing combat.
This rule is really something that sets Disco apart from other servers, and defines it as a RP server, not a PvP server.
How should this rule be followed?
For pirates, it's simple, demand credits.
For lawfuls, simply say: Stop doing that, it's illegal! or something along those lines.
For enemy factions however, the line gets thinner and easier to cross.
As Asymptotic said(not trying to put you on the spot, everyone does it), warring factions don't often announce combat.
Just the other day, OsoRojo and I(in our RoS and RHA chars, respectively) jumped into New Berlin, since we faced overwhelming odds in Dresden from an attacking Corsair fleet. While I was plotting coordinates, the Corsair fleet jumps through the hole and starts firing on us.
No announcements at all.
Did I mind? Not really, they are our enemies.
But since Disco is a RP server, announce combat.
No, it should not be like: "Ok, RHA, ROS, we are going to attack you now!"
It should be like: "Hessian scum and your drug addicted allies! Taste me blasters!"
or something along those lines.
But guys, please follow this simple rule that often is not enforced. I know it takes getting into a habit of doing so, but if I can do it, you can too.
Declaring combat makes Discovery PvP RP. It's essential, but we do not do it enough.