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23rd Battlegroup
BAF Guard IFF/ 23rd|---- / BAF Guard ID
[Image: BretoniaFlagPS2.png]

The 23rd are a veteran battlegroup attached to the MacDuff Great Fleet. The 23rd were created during the opening days of the war with Kusari, amalgamated from several units of regulars. Under the leadership of Commodore Richard Wood, the force has served on the Tau front for the duration of the war, taking part in actions throughout Taus 31, 29 and 23. With the Gallic invasion of the Upper Taus, the 23rd'€™s role seems set to change once more, to suit their new foe'€™s forces.
x1 Dunkirk class Battleship
  • HMS Berkshire
x2 Arnhem class Destroyers
  • HMS Sommerville
  • HMS Cunningham
x4 Agincourt class Gunboats
  • HMS Windsor
  • HMS Stuart
  • HMS Tudor
  • HMS Nassau
Assorted snub compliment.
  • Alpha Wing: Templar class superiority fighters
  • Bravo Wing: Dragoon class skirmishers
  • Charlie Wing: Hussar class interceptors
x1 Repair Ship Support craft
Good morning ladies and gentlemen. At ease - please be seated. You were woken due to a series of alarming events currently taking place in the Tau cluster. You will have heard by now that there was a Gallic breakthrough at 0200 hours, local time. They have already seized the upper Taus, with 23'€™s BMM assets having been evacuated and scuttled prior to the Gaul advance. Command is coinciding the execution of Op. VALIANT with this push.

The foe has already attacked the Kusari flank in Tau 31, with the intention of pressing forward into Leeds. The Intelligence Services have already reported a massive decrease in the KNF'€™s front-line strength as they redeploy troops to their supply lines. We will use this as an opportunity to reclaim our territory and throw the KNF out of Bretonia. Caught between the GRN and BAF, they will have no choice but to surrender, or fight to their dying breaths.

The 23rd and other MacDuff Great Fleet assets will be launching an assault on the Leeds gate in Tau 31, in order to cut Leeds off from Kusari reinforcements. Once Glasgow has been secured and the Battleship Nagasaki either seized or destroyed, the 23rd will work in tandem with the Derby Great Fleet to reinforce the Leeds jump gate. There, we will make our stand against returning KNF elements and the advancing GRN fleets.

It is the 23rd'€™s express purpose within the Tau theater of war to destabilise and otherwise hinder the Gallic advance towards Bretonia proper. Furthermore, you are to actively prevent Kusari from regaining a toehold in Bretonian space, once our operations around Glasgow are complete. Kusari units are to be given the chance to surrender, and terminated upon refusal.

Officers of Her Majesty'€™s Armed Forces - this is the day that we strike back against the foe that has harried and attacked us for the last 7 years. This is the day we throw them out of Bretonia after 2 years of occupation. This is the day we safeguard our homes against a new and insidious threat. This is the day the 23rd does their duty with distinction! Carina, Regina, Imperatrix! Dismissed.
<div align="right]Staff briefing, Op. VALIANT; Dec 29, 819.
Commodore Lord Richard Wood


Tactical Database


Deployment Zones:
The 23rd work primarily within Leeds, Edinburgh, Dundee, Tau 31, Tau 23, New Paris

Secondary deployment zones include New London, Dublin, Newcastle

Battlegroup Assets:
Hussar - B-294-L: Organised into Charlie wing. These are denoted by green lighting. Housed aboard the HMS Berkshire. Charlie wing is used to scout enemy force dispositions and pin hostile assets. This service is utilised by 23rd units to maneuver around the enemy and perform flanking actions.

Dragoon - B-304-M: Organised into Bravo wing. These are denoted by yellow lighting. Housed aboard the HMS Berkshire. Bravo wing is used as a vanguard screen of skirmishers, striking at the flanks of enemy columns and bomber units in order to slow and disrupt their advance.

Templar - B-1290: Organised into Alpha wing. These are denoted by red lighting. Housed aboard the HMS Berkshire. Alpha wing is used for frontal attacks on enemy snub formations, due to the Templar'€™s robust armour and domination of large-scale dogfights.

Repair Ship: Frontline combat Repair Ships are used by the battlegroup to maintain their capital ships at peak working order. During breaks between missions, these craft can use their wide array of tools to repair hull breaches and other assorted damage. During combat situations, Repair Ships are responsible for restocking capital ships'€™ HYDRA repair systems, allowing for almost instantaneous hull patches.

Agincourt class Gunboat: The 23rd'€™s four gunboats work as heavy support units for Armed Forces snubs. They are responsible for suppressing lighter enemy gunboats and harrying incoming bombers. They work closely with heavier 23rd assets as fleet support ships to screen Arnhem Destroyers and Dunkirk Battleships from hostiles.

Arnhem class Destroyer: The Sommerville and Cunningham both occupy a close-support role to the battlegroup flagship, the Berkshire. Primarily suited to the destruction of enemy capital units, they are well equipped to take down hostile cruisers and battleships. When working in tandem with the Berkshire, the duo are responsible for disrupting and consequently pinning enemy heavy armour.

Dunkirk class Battleship: The Berkshire is the mobile HQ of the 23rd battlegroup, housing all three of its fighter wings. The Berkshire is tasked with hunting enemy battleships, coordinating and utilising mixed-fleet tactics to outflank and eliminate its larger enemies. The Berkshire is the heart and soul of the 23rd, with a veteran crew that has seen the best and worst of the Bretonian war effort.

Recruitment and transfers:
We don't want you. The Bretonian public can support the 23rd by donating to the 23rd|Armoury, or purchasing War Bonds from the Admiralty.
FAQs

Q: Anyone with two braincells to knock together knows massed bombers are more effective against capital ships than other capital ships. Why haven't you included the Challenger, you gibbering hedgepigs?

A: We'd quite like the opportunity to fly capital ships - only a few of our members have had the chance in the past. We've otherwise mostly been transport jockies. Capital ships have a tactical side to them which smaller twitch-based snubs lack. In a Challenger, your success or failure depends entirely on you 1) not being asleep and 2) equipping a working thruster. In a Dunkirk or Arnhem (Destroyer), approach angle, position, speed and power conservation are all important aspects. Plus the Mortar has a cooler explosion effect than the SNAC. [Image: emoticon-0157-sun.gif]


Q: I actually quite fancied killing some Space Frenchmen in the Taus. Why can't I join, you blethering nincompoop? If I can join, how do I do it?

A: Well, the thing is, all the members so far already know each other and trust each other. The reason for that being important is thusly; every ship in the group is shared. From the Dunkirk down to the Hussars, everyone has access to everything. It's a part of a grand experiment into having good group fun. Introducing an unknown quantity into that mix would be a bit of a liability. I guess if everyone agreed you were a pretty cool guy that could be trusted not to turn the Berkshire into a Starflea, you'd have a good chance of being included.


Q: The fighting spirit of the <strike>British Army</strike> BAF comes from its strictly uniform appearance and professional discipline, sah! Why aren't you kanivering miscreants using HMS tags on your capital ships?

A: Well, the reasons for that are varied. It's probably much the same reason that Bowex) doesn't tag all its ships BES, and Samura doesn't tag theirs SIS (although SISsies has potential). We think it breaks the flow of the name up. As you said, theoretical question asker, uniform appearance is also fairly important. We want all our ships to look similar to each other more than anything else, because then they look absolutely cracking when all lined up. Plus indy ships with HMS tags tend to have a rather large stigma assigned to them. We'd quite like to earn our stigma, thank you very much.
Ye left out Challengers! Wot about 'em?
We have a battleship, a pair of destroyers, and four gunboats. The snubships are secondary supporters of the first seven, and for that, we likely will not need any bombers...To kill something big, we will shoot it with something or multiple other big things. In point of fact, likely to kill something small, we'll still shoot it with something big.

The fighters are docked on the Battleship. Therefore, the Battleship at least will -always- be involved, and therefore, we don't need SNACs. We've Mortars.
Understood. Still, I beleive it would be wise to develope a Bomber wing of some sorts, even if Challengers are a fairly rare craft.

Also, does the 23rd only maintain spacebound tactical elements, or are there infanty units stationed on board some of their ships, to repel borders, to be used in land operations or station invasion and such?
Our ships do maintain defensive marines, but not enough to likely be able to capture a station. If it did come that we needed to capture a station, we do likely have space to carry a boarding party, but as part of our regular operations, no, we don't have a sizeable marine complement, just enough to be reasonably able to ward off boarders.

The second post will be filled in with capitalship descriptions as we complete them and prepare them, among other documents.
Well written. Although not fielding bombers can cause problems for you if you're overwhelmed with multiple cruisers. A trio of Kusari hatchets could outmaneuver your battleship and destroyers quite easily.
I still think ye guys should include bombers. Heavy bombers have an especially unique chemistry when used alongside heavy capitals.

[Image: general_sir_anthony_cecil_hogmanay_melch...ason_4.jpg]

"Delta wing, anyone?"
[Image: MPRAFBanter.jpg]

I'm inclined to agree with Az

Having severed with Her Majesty's Armed Forces we have found that Bombers are very important strike craft against Capital Ships; they can evade the turrets and can hit the large slow ships in the weak points that Destroyers and Battle Ships can not. However since this is a militia unit, perhaps you haven'€™t got any pilots capable of flying bombers? ;)
Waaaiiiit... no recruitment?
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