AI shipline revision -MKII - Printable Version +- Discovery Gaming Community (https://discoverygc.com/forums) +-- Forum: Discovery Development (https://discoverygc.com/forums/forumdisplay.php?fid=7) +--- Forum: Discovery Developers Forum (https://discoverygc.com/forums/forumdisplay.php?fid=183) +---- Forum: Discovery Unofficial Development (https://discoverygc.com/forums/forumdisplay.php?fid=389) +----- Forum: Discovery Mod Content Submissions (https://discoverygc.com/forums/forumdisplay.php?fid=33) +----- Thread: AI shipline revision -MKII (/showthread.php?tid=131240) |
RE: AI shipline revision begins! - D!ce - 07-06-2015 the next class coming up is the bomber then the gunboat/ship. The AI Cruiser or Carrier will be last. RE: AI shipline revision begins! - Ace Razgriz - 07-08-2015 I cant wait to see the entire finished line and i have to say of the two models on display i quite like model 1. Keep up the amazing work on this shipline, if youd like to ask about any feedback feel free. RE: AI shipline revision begins! - Haste - 07-08-2015 I'm not a very big fan of (very thin) spikes on models. I don't think they're adding to the aesthetic here, and they're a royal pain in the butt to hitbox (generally you just straight up can't, leading to shots going through them, which I don't like much). RE: AI shipline revision begins! - Antagonist - 07-08-2015 (07-08-2015, 10:40 PM)Haste Wrote: I'm not a very big fan of (very thin) spikes on models. I don't think they're adding to the aesthetic here, and they're a royal pain in the butt to hitbox (generally you just straight up can't, leading to shots going through them, which I don't like much). Agree. At best remove these spikes. RE: AI shipline revision begins! - Swallow - 07-09-2015 They are small enough to be ignored leave them. RE: AI shipline revision begins! - Antagonist - 07-09-2015 I'm personally still unhappy about these insect-like look overall. AIs aren't insects. RE: AI shipline revision begins! - D!ce - 07-09-2015 The spikes are going to be removed. Even if they are small i guess some players will cry-out-loud about their shots not being hit by shooting the thin spikes. Also, if it is too insect like - please share a concept idea of what to make instead? Don't want to finish texturing this model then be thrown into the trash just because is too 'insectoid'. Eitherway: First attempt in texturing on Blender: https://p3d.in/29oI0 First post updated! RE: AI shipline revision begins! - massdriver - 07-09-2015 looks good so far RE: AI shipline revision begins! - D!ce - 07-09-2015 (07-09-2015, 04:05 AM)massdriver Wrote: looks good so far Hey, Mass! You should start doing models again RE: AI shipline revision begins! - Swallow - 07-09-2015 (07-09-2015, 01:54 PM)D!ce Wrote:(07-09-2015, 04:05 AM)massdriver Wrote: looks good so far +1 We demand. |