Release - 4.90 Part 2 - Printable Version +- Discovery Gaming Community (https://discoverygc.com/forums) +-- Forum: Discovery General (https://discoverygc.com/forums/forumdisplay.php?fid=3) +--- Forum: News and Announcements (https://discoverygc.com/forums/forumdisplay.php?fid=13) +--- Thread: Release - 4.90 Part 2 (/showthread.php?tid=162739) |
RE: Release - 4.90 Part 2 - Princess_Stardust - 07-15-2018 ~Fixed~ On a side note Kusari are now at war with Rhineland? Can't we have a break from war, my ships still tired from the last one ~Sigh~ Song Squad better not be deployed RE: Release - 4.90 Part 2 - PKPower - 07-15-2018 I'm curious about the thought process behind the new location of Primus Outpost. I personally couldn't think of any justification for that. I usually don't complain about minor things like that, but I had multiple people approach me, calling AI structures being randomly moved or deleted a reoccurring meme. And I kind of agree with them. Yes, there are no current AI factions, but even when PRIME was still a thing we had no impact on how, when and where new bases got placed. The point I'm trying to make is that even during our time of officialdom no dev ever approached us, told us what they're planning and asked us for our opinion. The freedom of choice we had was basically replying to a yes or no question, with the hight being actually choosing the naming convention our own bases follow. RE: Release - 4.90 Part 2 - Jadon King - 07-15-2018 (07-15-2018, 09:33 AM)Xalrok Wrote: - Scorcher & Neutralizer bomb range reduced, 700 -> 500 As someone who actively uses these... Why? The range in particular. 500? Really? That's extremely harsh considering how slow they move, how much spread they had, and how small the firing arc on them is. Making so I need to pretty much ram any capital I fight is... Horrible. I liked having the Neutralizer for when I had to deal with something like a battleship, now I'll just get eaten up even faster by them. RE: Release - 4.90 Part 2 - Sombs - 07-15-2018 Thanks for fixing the camera ship, by the way. RE: Release - 4.90 Part 2 - Wesker - 07-15-2018 Omega-55 and Omega-2 are by far the coolest things ever. Well done. RE: Release - 4.90 Part 2 - Kalhmera - 07-15-2018 (07-15-2018, 04:14 PM)Sombra Hookier Wrote: Thanks for fixing the camera ship, by the way. Sombra was that a player battle?! or NPCs?! Because that still looks super fun and I need to get my Aoi on some of that ACTION!!! RE: Release - 4.90 Part 2 - Sombs - 07-15-2018 Those are NPCs. I made that scene in my latest dev version, added capital ship stationaries and capital ship encounters for the scene. RE: Release - 4.90 Part 2 - Emperor Tekagi - 07-15-2018 That's made with NPCs. But it's great, time to recreate this with actual player ships. RE: Release - 4.90 Part 2 - Kalhmera - 07-15-2018 (07-15-2018, 04:36 PM)Sombra Hookier Wrote: Those are NPCs. I made that scene in my latest dev version, added capital ship stationaries and capital ship encounters for the scene. you did one hell of a job, I got pumped up watching it! RE: Release - 4.90 Part 2 - Lythrilux - 07-15-2018 I think there should be an event to kick off the war. |