I'm curious about the thought process behind the new location of Primus Outpost. I personally couldn't think of any justification for that.
I usually don't complain about minor things like that, but I had multiple people approach me, calling AI structures being randomly moved or deleted a reoccurring meme. And I kind of agree with them.
Yes, there are no current AI factions, but even when PRIME was still a thing we had no impact on how, when and where new bases got placed. The point I'm trying to make is that even during our time of officialdom no dev ever approached us, told us what they're planning and asked us for our opinion. The freedom of choice we had was basically replying to a yes or no question, with the hight being actually choosing the naming convention our own bases follow.
As someone who actively uses these... Why? The range in particular. 500? Really? That's extremely harsh considering how slow they move, how much spread they had, and how small the firing arc on them is. Making so I need to pretty much ram any capital I fight is... Horrible. I liked having the Neutralizer for when I had to deal with something like a battleship, now I'll just get eaten up even faster by them.
(07-15-2018, 04:36 PM)Sombra Hookier Wrote: Those are NPCs. I made that scene in my latest dev version, added capital ship stationaries and capital ship encounters for the scene.
you did one hell of a job, I got pumped up watching it!
Just as the constant increase of entropy is the basic law of the universe, so it is the basic law of life to struggle against entropy. - V. Havel