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Piracy - Printable Version +- Discovery Gaming Community (https://discoverygc.com/forums) +-- Forum: Discovery General (https://discoverygc.com/forums/forumdisplay.php?fid=3) +--- Forum: Discovery RP 24/7 General Discussions (https://discoverygc.com/forums/forumdisplay.php?fid=23) +--- Thread: Piracy (/showthread.php?tid=118806) |
RE: Piracy - Zayne Carrick - 09-07-2014 Quote:Gee, transport vs transport? It sounds like the trader should slap some armor on and fight back. Or, if he picked a transport with only one gun on it.. hire escorts or deal with the consequences. If the ptrans is winning too easily against other heavily armed/battle transports, nerf it. This is not a problem that can't be balanced.The thing is, there're many transports that can be used for piracy. And pirates are usually putting cau8 on themselves, when traders are using au8 mostly. And even cau8 battletransport can't stand against similar armored Ptrans because battletransport is 3 times bigger and 3 times less agile than Ptrans. RE: Piracy - Lythrilux - 09-07-2014 (09-07-2014, 10:52 AM)Trogdor Wrote: If the ptrans is winning too easily against other heavily armed/battle transports, nerf it. This is not a problem that can't be balanced. It's meant to win because it's more agile and can dodge the fire of more heaviliy armed transports. If anything, the heavier transports should get a nerf in terms of offensiveness in order to give bombers and easier time to destroy them. If you want an increased cargo hold, you have to suffer penalties. RE: Piracy - Mímir - 09-07-2014 well i am only pointing out what could be a likely consequence. from my experience from playing assorted pirates most of the time and experimenting with all sorts of piracy, from LF annoyance to cloaked battleships, I can tell you that transport cargo piracy is the one thing that causes the most drama. A lot of traders go haywire when they realize what they stand to lose, not just credits but also wasted time, and they feel frustrated by the lose-lose situation. The scenario changes radically when the pirate don't need you alive, you have less leverage as a trader. How to counter: "Pay and I get rich or die and I get rich?" There is no way of bargaining your way out, and you are truly powerless. And as pointed out, most traders fit their ships for profit whereas pirates fit their ships for combat. The traders you do see with heavy armored battletransports typically sports anti-snub loadouts to add to that. The average pirate transport pilot is more experienced in combat than the average trader that spent most of his time pressing "Go to" and "Dock". The pirate transport is specialized and only needs to focus on one thing: Bringing down other transports. RE: Piracy - Trogdor - 09-07-2014 lol, the conversation is moving faster than my edits. It sounds like the ptrans would need to be nerfed. Or other transports buffed. Or different id restrictions. (I seem to recall transport primaries being fairly effective, though) Like I said when I first opened this can of worms - a lot of things would need to be rebalanced. @Mimir, I can think of one counter: "Accept less or I'll shoot the cargo myself and you get nothing." (09-07-2014, 10:59 AM)Mímir Wrote: The pirate transport is specialized and only needs to focus on one thing: Bringing down other transports. Oh? He doesn't need to worry about the escort/police/enemypirate bomber that he can't hit with his 2.0's? RE: Piracy - Mímir - 09-07-2014 or just accept 2 milordai as a great and civilized way to avoid inrp blodshed and oorp tears RE: Piracy - Zayne Carrick - 09-07-2014 Quote:It sounds like the ptrans would need to be nerfed. Or other transports buffed. Or different id restrictions.Don't forget about Behemoth, BWT, GAT, and a few other transports which will kill any other transport in combat. Quote:or just accept 2 milordai as a great and civilized way to avoid inrp blodshed and oorp tearsThis RE: Piracy - Lythrilux - 09-07-2014 (09-07-2014, 11:07 AM)Trogdor Wrote: lol, the conversation is moving faster than my edits. Don't nerf the Ptrans due to the incompetence of traders. They can't expect to worm out of every single encounter, especially when they've opted to go for a heavier transport with a bigger cargo hold. If they want to avoid dying to the Ptrains they either need to: A. Hire and escort or trade with a buddy. As long as they're not in single turret 5kers, two large transports with a number of turrets can be quite the hassle for the Ptrans or small transport pilot. B. Trade in a smaller ship. Trying to pirate other small transports that actually know what they're doing can be a hassle. RE: Piracy - kuvacz - 09-07-2014 About the subject I just quote something I've written years ago (2008). As it seems nothing has really changed, and that's very sad. Also that there still aren't "precise" rules about the ammount of cash a pirate is allowed to demand. And finally, that there are still so many players lacking any sense for fairplay, as it seems. Like asking "low level players" that obviously just have started their career, for serious ammounts of cash or just blowing them up b/c of not giving them the time to they need to get familiar with the ne situation, to react/respond properly. (08-14-2008, 04:54 PM)kuvacz Wrote: Hi folks, RE: Piracy - FynnMcScrap - 09-07-2014 I accept 2milorday ... I usualy offer 2,5 , and I take 3,6 ( 1000 x cargo space at Serenity ) But I hate *gimme5milorday , you are filthy rich* ! Why should I transfer money to a bank only for levle cosmetics ? Then take the scrap, shoo me for 2 hours... and take the bounty, too. I have no qualms about setting a 10 -25 mil bounty on some arrogant indie brat who thinks his pew is better fun than my grind. RE: Piracy - Lythrilux - 09-07-2014 Piracy should not be nerfed, nor should there be any restrictions put in place. Traders are free to trade how they want: why shouldn't pirates be allowed to have the same treatment? And lets not start calling pirates the cancer of the server or anything. Traders are equally guilty in that regard. |