Reworked Corsair Laws feedback - Printable Version +- Discovery Gaming Community (https://discoverygc.com/forums) +-- Forum: Discovery General (https://discoverygc.com/forums/forumdisplay.php?fid=3) +--- Forum: Community Feedback (https://discoverygc.com/forums/forumdisplay.php?fid=627) +--- Thread: Reworked Corsair Laws feedback (/showthread.php?tid=200741) |
RE: Reworked Corsair Laws feedback - Megaera - 11-26-2023 (11-26-2023, 09:36 PM)Ravenna Nagash Wrote:(11-26-2023, 08:27 PM)Megaera Wrote: This means that specific factions like DTR have no right creating laws which benefit their specific faction. In anything, laws should apply to all Corsairs equally. Are you seriously this paranoid that I am out to get you 24/7? I only comment on dumb ideas people have. I tend to do this with anyone, feel free to ask around. It would also help if you stop taking any criticism as a personal attack. It doesn't matter how many strong words you throw at me. Fact remains that your laws are flawed and disenfranchise the indies and anyone else who isnt part of your clique RE: Reworked Corsair Laws feedback - Antonio - 11-26-2023 Fab, I get your issue. DTR has a strong presence and shoots any hostile trying to mine the relics, people log Corsair alts, you are either forced to watch them or make Nomad alts to shoot their Corsair alts, which I'm hoping everyone agrees is ridiculous and goes against any logical nature of a roleplay server. However, you still have to act within the rules which state: Faction Right 1 Wrote:Faction Right 1. Official player factions have authority over players of the same NPC affiliation, as long as RP justification is provided. This authority applies in forums and in-game, and applies to player faction diplomacy, and strategic and tactical direction, however, exercise of that authority, on the forums and in game, is restricted to official faction members with the rank of the official faction leader and second in command(s) of the faction. The authority may be exercised through the use of in-game in-RP orders, which, if not obeyed, can result in in-game in-RP consequences (arrest, court martial, and even "lethal" force in extreme circumstances). Official player factions cannot, under any cicrumstances, require another player to follow non-canon RP if that player doesn't want to. In case of IDs with multiple official factions, this right can only be used if the faction leader of each make a unified decision to exercise it. Only DTR's 1ic and 2ic can enforce canon Corsair roleplay consequences (not DTR rules) upon Corsair indies, and only if the indies are breaking canon lore, which Xeno Relics aren't. If there's anything to suggest, it would be gathering as much evidence as possible of people mining Xeno Relics on Corsair ships and then transferring them to hostile factions and filing a VR, rather than engage in direct rule breaking. Be careful it doesn't backfire. RE: Reworked Corsair Laws feedback - Ravenna Nagash - 11-26-2023 (11-26-2023, 11:05 PM)Exterminator Wrote: Insisting he is a "Corsair citizen" after being explained he is not and that's it's a highly disrespectful thing to say to Corsairs over and over, especially the part about buying the citizenship. Assuming we are talking about the same interaction, then the Zoner messed up their RP, sure. There were numerous instances where TBH intercepted suppliers we hired or ran interference. (11-26-2023, 11:18 PM)Megaera Wrote: Are you seriously this paranoid that I am out to get you 24/7? Not sure where you get this from. (11-26-2023, 11:18 PM)Megaera Wrote: I only comment on dumb ideas people have. I tend to do this with anyone, feel free to ask around. Not sure why you feel the need to justify your behavior to me. (11-26-2023, 11:18 PM)Megaera Wrote: It would also help if you stop taking any criticism as a personal attack. I'm not, you are throwing accusations, which are baseless. Whatever ''laws'' TBH/DTR or any Corsair faction creates, the ID/rules supersede them. One cannot have an advantage, not in any way beyond what one could do by virtue of being an OF in theory, anyway. (11-26-2023, 11:25 PM)Antonio Wrote: Only DTR's 1ic and 2ic can enforce canon Corsair roleplay consequences (not DTR rules) upon Corsair indies, and only if the indies are breaking canon lore, which Xeno Relics aren't. If there's anything to suggest, it would be gathering as much evidence as possible of people mining Xeno Relics on Corsair ships and then transferring them to hostile factions and filing a VR, rather than engage in direct rule breaking. Be careful it doesn't backfire. This makes sense, thanks. Although what they will likely do is transfer them to a neutral faction first, and then just pick a transport, that's neutral as well. |