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Remove the Blanket Bounties - Printable Version

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Remove the Blanket Bounties - ... kur nubÄ—go? - 11-30-2009

I'm not a bounty hunter. Heck, I do not have bounty hunter char. But I think taht we really need more lawful playing players. And Blanket bounties. I think they are quite fair. In RP most of the houses has long-term contracts with bounty hunters. This is it.

Just remove them and hunters won't have what to do becouse most of specific bounties are accesible for freelancers too.


Remove the Blanket Bounties - Agmen of Eladesor - 12-01-2009

' Wrote:Using /renameme is lame, yet I didnt see anyone using it to avoid Bounty Hunters. Probably because they all get killed for having no 'real' Bounty anyway.

That's because you're a pirate. What the hell do you care about the name of the pirates? Well, guess what? We (the S/D, and later the BHG| ) HAVE seen pirates using /renameme to avoid bounties. How do we know for sure? Well, some of them have bragged about it, for one.



Since Ath, Prowler, Tic, and many others (with my contribution as well) have tried to make - considering it's still a game for fun - the Bounty Hunters Guild a professional organization. We have contracts with all of the houses for operating there. And you'll note that the blanket bounties that are being complained about are VERY house specific. Many a time I would see a Corsair in New Berlin - and the only thing I would or could do is wave at him - since there was no bounty on Corsairs in Rheinland.

I mean - think about what you're REALLY saying here. You're saying, "Hi, I'm a known criminal! I want to run around and do whatever I want with no consequences whatsoever. I want to pirate the traders for all their money - be allowed to sit right in the lanes - and not have anyone say squat about it." Well, get over it. Some of us LIKE to play lawfuls on here. While I've been rather tied up with the Guild War lately, I can certainly bring some of my people back into house space. You think you've got it tough now - would you care to see what happens when a faction with 40 some players actually decides to clean house? (Since nearly all of us have multiple ships available...)

That'd actually be fun again - we used to get 5 players in Liberty and there would be NO pirates suddenly anywhere in California or Texas. Why? Because guess what - we're there for the money and OUR survival - not yours.




Remove the Blanket Bounties - Baltar - 12-06-2009

' Wrote:One of the reasons why blanket bounties are in place is that chasing specific bounties is a lot more potentially wasted work than anything else in the game.

Have you ever flown from halfway of galaxy after a single bounty and then the guy just logs off when he checks the chat window? I have. A lot of times.

if you got a problem with BHG faction take the matter to the feedback. BHG has been known to be fairly strict in dealing with the member making a fool out of the faction.

But I agree with Prowler and Athenian and everyone else saying that it's the people who needs to read the rule 0.0. Personally I don't jump in on 3vs1 situations and I try to play fair and considerate. But can I make others to do so? No. And neither can you schlurbi. It's not about blanket bounties really. It's about people who have a certain mentality and way of playing this game.

People who you claim to be abusing the blanker bounty, and I know there are such people like there are other people in every faction abusing their "rights", could as easily make a true pvp char, xeno. But funnily I see very few takers on that offer since no other character is as dependent on other people following the rule 0.0 as they are to be able to have constantly good time in the server.

That's called being lazy. You wanna role play as a bounty hunter ... or do you just wanna get on with the PVP?



Remove the Blanket Bounties - Alex. - 12-06-2009

If they care about people trying to evade PvP with them, the answer is yes, they do, sadly.


Remove the Blanket Bounties - Malexa - 12-06-2009

Maybe more factions can agree on more specific bounties.

Quite a while ago, I decided for the [RM] to remove the blank bounties on Rheinland unlawfulls.
The reason was simple. The local unlawfull presence is only medium to high at certain events and peak times.
Blank bounties could cause imbalance in the numbers and the unlawfulls might get killed too often.

This would lead to lesser Rheinland unlawfull activity and therefore lesser RM or RFP activity (Due to the 4 hours rule).

Maybe the blank bounties are of value in areas with verry high unlawfull presence, such as Liberty.

Malexa


Remove the Blanket Bounties - Athenian - 12-06-2009

' Wrote:That's called being lazy. You wanna role play as a bounty hunter ... or do you just wanna get on with the PVP?

PvP obviously. Although that's a false dilemma you present looqas with. Role-play and PvP....these are not mutually exclusive things.

PvP is an important component not just of Discovery, but specifically of playing the role of a bounty hunter, a mercenary, a pirate, certain freelancers, and pretty much all the House militaries. This is not Discovery Hand-Holding Server 24/7 - it is a role-playing server with the added "attraction" of having spaceships that can fire guns being available to the general public. A kind of a right to bears arms exists here, but it's more a "futuristic galaxy where life is cheap" than "your neighbours now own a anti-aircraft gun" kind of right.

Evading hunters, lawful and unlawful, normally involves exploitation of game mechanics, but has also been known to take the form of people claiming that even though they are using the ID of a criminal gang, are considered a member of said gang, have acquired the reputation that allows them to land on pirate bases, trade in illegal goods, and generally take long, warm showers with all manner of disreputable thugs, they somehow should not be considered pirates. It all sounds a little disingenuous. You can't have everything. You can't have the freedom of a pirate ID and not expect to run into trouble should the law of its duly appointed deputies come after you...
1)having posted adequate forum roleplay
2)in keeping with the canon of Freelancer and people's experience of how the NPC engine behaves in hunter-criminal interactions. Of course players should play to a higher standard than NPC's...but if you watch NPCs you may be surprised at just how much better they can be than many players.

And the bounties aren't true wildcard licenses to kill - look at the restrictions (some of which are probably a little too rigid).

Bounties have been closed before for being too broad and having flimsy RP behind them. The current ones seem pretty okay.


Remove the Blanket Bounties - looqas - 12-07-2009

' Wrote:That's called being lazy. You wanna role play as a bounty hunter ... or do you just wanna get on with the PVP?


I'm hardly the most blood thirsty guy out there. In fact my nature is better suited to play as a reporter, or trader or some other non-violent character. Simply because I want the other guy to have a fighting chance and thus have fun. As it is I've known to have let numerous guys off the hook what comes to blanket bounties or even posted individual bounties.

And it's not called being lazy. It's called trying have some fun once or twice a week instead of spending the evening chasing ghosts.

One of the reasons why blanket bounties are needed is that the bounties section is very messy. People put incomplete bounties without any sufficient info up there. It would actually be a tremendous help if there were a form anyone could fill up. And that would be a small relief to the poor bounty hunter trying to check out the jobs.

A while ago I kept a list of people who were bountied for my personal use and ended up spending 1h almost everyday to keep the list upto date. http://discoverygc.com/forums/index.php?showtopic=29004

So just don't call me a lazy ok? You try that sometimes and then come tell me. Even when I kept the list updated, fat lot it did help me when I had to alt-tab to check it and then the quarry had ran away 2 systems from me. Unless I could read his mind or really OORP know his/her habits and bases and could foresee his path and actions I simply had no means of catching him. I rarely even got to the pvp-whorage part you seem to accuse me of.

Most of the hunting even now is pure chance and luck anyway unless you spend sizable amounts of time in the server. Which people simply do not have in the long run.


A flhook bounty system would be a bliss.


Remove the Blanket Bounties - Baltar - 12-09-2009

' Wrote:PvP obviously. Although that's a false dilemma you present looqas with. Role-play and PvP....these are not mutually exclusive things.

PVP and role play are not intrinsically tied to one another either.

Quote:PvP is an important component not just of Discovery, but specifically of playing the role of a bounty hunter, a mercenary, a pirate, certain freelancers, and pretty much all the House militaries. This is not Discovery Hand-Holding Server 24/7 - it is a role-playing server with the added "attraction" of having spaceships that can fire guns being available to the general public. A kind of a right to bears arms exists here, but it's more a "futuristic galaxy where life is cheap" than "your neighbours now own a anti-aircraft gun" kind of right.

PVP in the absence of role play is quite different than role play in the absence of PVP. You CAN role play without ever having a PVP encounter ... but to PVP without having a role play encounter ... isn't that against the rules? My point was that blanket bounties leads people to attack on sight ... red is dead mentality. I've experienced it ... no fun and not much thought involved (ie: not much role play).

Quote:Evading hunters, lawful and unlawful, normally involves exploitation of game mechanics, but has also been known to take the form of people claiming that even though they are using the ID of a criminal gang, are considered a member of said gang, have acquired the reputation that allows them to land on pirate bases, trade in illegal goods, and generally take long, warm showers with all manner of disreputable thugs, they somehow should not be considered pirates. It all sounds a little disingenuous. You can't have everything. You can't have the freedom of a pirate ID and not expect to run into trouble should the law of its duly appointed deputies come after you...
1)having posted adequate forum roleplay
2)in keeping with the canon of Freelancer and people's experience of how the NPC engine behaves in hunter-criminal interactions. Of course players should play to a higher standard than NPC's...but if you watch NPCs you may be surprised at just how much better they can be than many players.

Not arguing this point. And I'd expect bounty hunters to stick with their lawful buddies ... and NOT dock on a Junker base where pirates hang out. There's ways to have a role play encounter between a pirate and a lawful police/navy type without firing the guns. Pirates don't attack on sight generally ... they pick their targets. Lawfuls (police) don't attack every traders as if he's carrying contraband.

Posting a bounty is fine ... but if you post a bounty on anything red that moves ... what's the point in posting the bounty? Red is dead becomes the mantra and might as well forget about any further role play. If you're fine with red is dead ... then lets get rid of all the role play rules. Lets just have one rule ... if the guy you're attacking is red on your radar then he's fair game ... pirate or not.

And yes ... NPCs do have a tendency to role play better. If Liberty Police scan and find contraband they give a role play "well well ... look what I found ... hand it over and we'll have no trouble here" ... then there's a 30 second pause before they start shooting. And if you happen to dock before they tell you "bad move slick ..." then they've forgotten you had the stuff. NPCs aren't perfect ... but at least they give smugglers a chance. Heck ... never saw a lawful NPC fire a CD before or after scanning ... they only fire the CD when you refuse to drop the contraband.

Quote:And the bounties aren't true wildcard licenses to kill - look at the restrictions (some of which are probably a little too rigid).

Bounties have been closed before for being too broad and having flimsy RP behind them. The current ones seem pretty okay.

I like having bounties ... makes for better role play than seeing a bounty hunter battlecruiser shooting every pirate on sight (as it used to be). And any blanket bounty SHOULD be restricted to avoid repeat abuse from the past. There's another issue with bounties I don't care much for ... the excessively high bounties. There's one I saw just today for 50 mil on a single pirate. I've seen so many anti-pirate threads complaining about pirates demanding 2, 5 or even 10 mil from a trader ... and at the same time I see traders posting 50 mil bounties on pirates. There's gotta be some balance here. If you've got 50 mil to pay a hunter you've got 10 mil to pay the pirate. Pirates are fairly well corralled within a fence (ie: restricted on what they can do, fly, etc). I don't see any problem with similar restrictions on hunters.

On the other hand ... if you wanna lift some of the restrictions on pirates, I don't see a problem with doing the same for hunters. But you can't have one free to do whatever and the other tied to a post like a punching bag.


' Wrote:I'm hardly the most blood thirsty guy out there. In fact my nature is better suited to play as a reporter, or trader or some other non-violent character. Simply because I want the other guy to have a fighting chance and thus have fun. As it is I've known to have let numerous guys off the hook what comes to blanket bounties or even posted individual bounties.

And it's not called being lazy. It's called trying have some fun once or twice a week instead of spending the evening chasing ghosts.

One of the reasons why blanket bounties are needed is that the bounties section is very messy. People put incomplete bounties without any sufficient info up there. It would actually be a tremendous help if there were a form anyone could fill up. And that would be a small relief to the poor bounty hunter trying to check out the jobs.

A while ago I kept a list of people who were bountied for my personal use and ended up spending 1h almost everyday to keep the list upto date. http://discoverygc.com/forums/index.php?showtopic=29004

So just don't call me a lazy ok? You try that sometimes and then come tell me. Even when I kept the list updated, fat lot it did help me when I had to alt-tab to check it and then the quarry had ran away 2 systems from me. Unless I could read his mind or really OORP know his/her habits and bases and could foresee his path and actions I simply had no means of catching him. I rarely even got to the pvp-whorage part you seem to accuse me of.

Most of the hunting even now is pure chance and luck anyway unless you spend sizable amounts of time in the server. Which people simply do not have in the long run.
A flhook bounty system would be a bliss.

I call blanket bounties lazy ... like firing a shotgun into a crowd ... some innocent bystander is gonna get hurt. You talk of having fun ... nothing's fun about trying to role play a pirate doing something besides pirating getting ganked by a dozen hunters because of some blanket bounty. If you read each ID ... they all have multiple uses. Smugglers can carry both contraband and legal goods. One will get him in trouble with the law and other won't. Same with a pirate ... pirates can pirate (obviously) ... but they can also move contraband and legal goods. Why would you place a bounty on a guy moving food, water and medicine? Pirate or no pirate ... he's not doing anything wrong.

Yes ... if my pirate attacked your trade vessel ... by all means place a bounty on me. But if you trade exclusively in Bretonia and I never pirate within house systems or Bretonians ... why would you post a bounty that would affect me? Why would you post a bounty on a pirate you will likely never come across? You wouldn't ... but these blanket bounties cause a lot of collateral damage.



Remove the Blanket Bounties - schlurbi - 12-09-2009

' Wrote:But I agree with Prowler and Athenian and everyone else saying that it's the people who needs to read the rule 0.0. Personally I don't jump in on 3vs1 situations and I try to play fair and considerate. But can I make others to do so? No. And neither can you schlurbi. It's not about blanket bounties really. It's about people who have a certain mentality and way of playing this game.

Yes, I cant change the people. But Rules and other stuff are able to do this. If the blankets would be removed the Bounty Hunters are going to change, not in a negative way. I say they're going to look at what they're doing and wont do the red is dead which is also stated above. Honestly, the most Bounty Hunters are sitting in their Capital Ships in Delta anyway, so you cant really complain about you'll have to search the Rogue before killing him. You already had to do this before anyway or you were just shooting up everything else which moves.




Remove the Blanket Bounties - looqas - 12-09-2009

You guys seem to have forgotten something here.

It's up to those who place the blanket bounties. Having a blanket bounty in place is a lot of work. Especially the paperwork can take a lot of time.

So clearly the party that has a blanket bounty in place feel that they get something in return too.


@schlurbi. I think we have enough rules already. Especially hunters have been burdened a lot with this.

@Baltar. With the same logic you should leave the traders alone who are hauling water, food and meds. Unless you are pirating for cargo. It's usually in the interest of authorities to try to smother the supply routes as well. A murderer stays a murderer even if he's doing grocery shopping or legal work sometimes. I like how Athenian put it simply. You don't get your pirate ID from mail order. You work for it by shooting at least some lawfuls.

You guys know that I have a indie xeno in Liberty and RHA characters in Rheinland? And I used to have an OC char too in Liberty. So I'm not playing strictly on only one side of the fence here. Do you have chars on both side of the fence? It really makes you see the both sides of the coin very clearly.

I personally never have considered blanket bounties to be a problem. And I seriously think that blanket bounties are not your main grievance. It's the people who just play this game solely for pvp. You want some RP too as an appetizer before the main meal as well as a next man.

If you have seen a BHG member 'abusing' the blanket bounty, first talk to him/her and then take the matters to the feedback section. If you have a grievance with the indies then try the same and wish for the best. And maybe make a BH and show by example.