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Hogosha ID - Printable Version +- Discovery Gaming Community (https://discoverygc.com/forums) +-- Forum: Discovery General (https://discoverygc.com/forums/forumdisplay.php?fid=3) +--- Forum: Discovery RP 24/7 General Discussions (https://discoverygc.com/forums/forumdisplay.php?fid=23) +--- Thread: Hogosha ID (/showthread.php?tid=72120) |
Hogosha ID - Faca - 01-10-2012 ' Wrote:heres an idea catch the miners in the sigma'sYou are missed the point. I don't start this thread how to catch traders Hogosha ID - DarthBindo - 01-10-2012 ' Wrote:You are missed the point.No, that's right, you started this thread to complain about how you can no longer pirate lawful traders and not get shot by the police. How you can no longer lie and actually get the police and KNF to take your side. How you miss the corruption roleplay that was taken to an absurdist extreme, giving free reign to pirates and all but killing foreign involvement in Kusari. Hogosha ID - Faca - 01-10-2012 ' Wrote:No, that's right, you started this thread to complain about how you can no longer pirate lawful traders and not get shot by the police.No, I started this thread, because I do not see sense in this android Hogosha ID If I can be a pirate, I want to be a pirate in my house, where I have my base and of course I expect police treatment in accordance with my actions. But not, I can be a pirate out of Kusari space away from my base What's the point having Hogosha ID in the first palce-they are pirates who can not pirate...what is the point? Outside Kusari space I can be OC, Freelancer Pirate, Hacker, LR or Junker, they all have base in his ZOI Hogosha ID - Zelot - 01-10-2012 ' Wrote:The id says you cannot pirate in house space there is no rule breaking it started elsewhere http://discoverygc.com/forums/index.php?showtopic=103063 IDs that forbid piracy in house space are not allowed to do any of the piracy in house space. If a trader gets away, they get away. I will restate one of my arguments on Junkers. People are too focused on the blue message. I tell traders all the time "space is dangerous" but I also have to tell pirates, "Sometimes the trader gets away." It would be and was very hard to enforce the rule that allowed Junkers to follow traders into house space so long as the piracy started outside house space. This was a bad rule, and turned out to be very complicated to enforce. Thus, Junkers aren't allowed to continue into House space while pirating. This will go for the Hogosha too. Hogosha ID - Faca - 01-10-2012 Thank you all for answers Hogosha ID - FraserTE - 01-10-2012 ' Wrote:http://discoverygc.com/forums/index.php?showtopic=103063 So the whole id vs rules id wins right ? Or does it come down to server admins can do what ever sanctions they feel necessarily ? in this case i see it very hard to make this sanctionable seing as how it is not covered in the id and is not an official rule Im not trying to attack you in any way zealot but i do not like un written rules being well un written and open for discussion and then sanctionable. Not saying that i am going to do this because you have stated that i will get the book thrown at me but if that is the intent of the admins and the dev team there needs to be an official rule on this or have it clarify in the ID. Hogosha ID - Zelot - 01-10-2012 ' Wrote:So the whole id vs rules id wins right ? There is an official rule, it says it right on the ID. It says very clearly on the ID "No pirating in house space" That is a pretty simple and clear ID rule. It is when people try to look for ways around it, that we have to put even more restrictive rules into place. It says dont pirate in house space, dont freakin pirate in house space. Really its very very very simple. Hogosha ID - FraserTE - 01-10-2012 Actually it says 5. Cannot demand credits or cargo within Kusari house space. And the attack commences so long as the demands were made in non house space and at that point i can just ay Since you decided to run im going to just kill you now. At that point a player can be just chasing the blue message for running. ( so long as he states Im going to kill you now since you ran ) the id does not restrict just outright attacking them because there from non allied well anything with kusari. Awaiting your response. A fix to this would be Cannot attack any traders in kusari house space. Pilot carrying this ID is a member of the Hogosha who: 1. Can attack pirates and terrorists in self-defense, to protect a trader of an allied faction, or in defense of their bases 2. Can trade, smuggle, and escort traders or smugglers. 3. Can actively hunt Junkers, Gallic Junkers and pirates in Kusari and the Independent Systems surrounding Kusari. 4. Cannot ally with any lawfuls except for KNF, KSP, and Samura. 5. Cannot demand credits or cargo within Kusari house space. 6. Cannot use any transport with more than 4,300 cargo. 7. Cannot attack any traders or smugglers within kusari house space Except in self defense. Allowed ships: Fighters, Bombers, Freighters, Transports, Gunboats And something to the effect for the junker id also. Even without piracy i can come up with some reason that i don't like you ( you pissed off my grandma ) something to that extent Im not trying to casue a problem im trying to provide a solution. Carrying unmounted IDs in your ship, as well as not equipping an ID, is against the server rules and can lead to sanctions. Hogosha ID - Zelot - 01-10-2012 ' Wrote:Actually it says The attack is part of the demand. A demand is not a demand if it is not backed up by force. The force is the attack and is part of the piracy or "demand for cargo or credits." It is one act. The same act. So yes, the fact that you cannot demand cargo or credits in Kusari House space means you cannot pirate in Kusari house space. If you read the ID the way it is written and not the way you want to see it, it becomes very clear. You cannot demand credits or cargo in Kusari house space, which means you cant blow someone up for not giving you credits of cargo in house space. Please stop looking for ways around the rules. Quote:Even without piracy i can come up with some reason that i don't like you ( you pissed off my grandma ) something to that extent This is against the rules. You cannot blow up a trader because he doesnt like you, or pissed off your grandma. To blow up a trader, you must make a demand that the trader is able to comply with. Again, please stop looking for ways around the rules. Hogosha ID - FraserTE - 01-10-2012 Once again i see something that is open to discussion and is not listed in the official rules I am offering a fix to a possible loophole that is all and nothing more. Say there was no act of piracy. i had a phantom look at me once and just say ( send this message to the zoner high command ) or something to that exent and attacked my [taz]whale With no guns and he was camping a jump gate. Given that no demand was made he is a terrorist.. What if i were to make no demand just rp the fact that i dont like you and am gonna blow you out the water thereby circumventing the id ? Just saying add the line so there is no more confusion not all of them will check the forum. /edit just saw your edit... just take my suggestion into consideration. /edit 2 A demand that he can comply with is turn around and go back from where you came from if he does not comply i can still blow him out the water. /edit 3 There are many demands i can make that do not require cargo or credits and they can all have the same outcome ( blue message ) i can demand he sit there and rp with me and i will give him safe passage for example. |