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Remove pirate ID - Printable Version

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+--- Thread: Remove pirate ID (/showthread.php?tid=108426)

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Remove pirate ID - Scumbag - 12-06-2013

Why? Because it has no place in this mod. We have countless pirate IDs in each house for each zone, with vast role play and bases and npcs and diplomacies and ships and rumors. I keep reading about them in the game and all i see are generic pirates. It's just a waste. Without the generic pirate ID we would at least have indies for factions. I could say the same about the miner ID but that at least has some use with the mining bonuses.

And this is not about freelancer iff pirates. We can still have those cause it's still posible to have a freelancer iff with any other ID.


RE: Remove pirate ID - LunaticOnTheGrass - 12-06-2013

I'm slowly starting to gravitate towards supporting this thanks to simply how OP the ID is. That and more players for actual factions.


RE: Remove pirate ID - SnakThree - 12-06-2013

Not remove. Just nerf everything now available to 75%.


RE: Remove pirate ID - LunaticOnTheGrass - 12-06-2013

That would definitely work, I think. Especially since 90% of all Pirate IDed ships I've seen as of late are gunboats.


RE: Remove pirate ID - Veygaar - 12-06-2013

Mmmmmm no.

They have plenty of place.


RE: Remove pirate ID - Pancakes - 12-06-2013

They have a place, it's just the nerfs that need to be re-worked on them. Change those to 75% for all snubs/guns and 10% for anything else. That'd do charms.


RE: Remove pirate ID - nOmnomnOm - 12-06-2013

I dont mind them staying. I dont play as one but I would like to use it in the future for any events for my faction. Just for everything to be red for a race or something.


RE: Remove pirate ID - Hidamari - 12-06-2013

This would be good for improving faction indie count, but why do that when faction indies dont count.

I dont remember the last time something was done to cater to indie players.

Nobody seems to give a rats ass about them.


RE: Remove pirate ID - nOmnomnOm - 12-06-2013

(12-06-2013, 11:23 PM)Hidamari Wrote: This would be good for improving faction indie count, but why do that when faction indies dont count.

I dont remember the last time something was done to cater to indie players.

Nobody seems to give a rats ass about them.

its true. any unofficial group that carried them have been torn appart. hate from everyone and such. There is no diplomacy.


RE: Remove pirate ID - SnakThree - 12-06-2013

Faction indies gives direct reason to log opposing faction.