No limit on regular weapons - Printable Version +- Discovery Gaming Community (https://discoverygc.com/forums) +-- Forum: Discovery Development (https://discoverygc.com/forums/forumdisplay.php?fid=7) +--- Forum: Discovery Mod General Discussion (https://discoverygc.com/forums/forumdisplay.php?fid=37) +--- Thread: No limit on regular weapons (/showthread.php?tid=10872) |
No limit on regular weapons - weylin - 08-01-2008 Would it be possible to remove the weapon slot level requirements for guns? Now hear me out before you go flaming. Reason I ask is because the ships power alone should really be all that is taken into consideration and all balancing done around. Maybe have a recomended power level, but not have it forced. Choosing different combinations of weapons should be a bit more flexable. Do you want many small weapons or one powerful weapon? It would be a balance, see... a starflier could mount like a DIAMONDBACK, however, it will only be able to shoot it 2-3 times before power is drained, and that should be the pilots decision to make. Sombody that isnt careful how they outfit there ship will have there energy depleted in a very short time. perhaps the person may know that but doesnt matter since they are doing jousting and can charge inbetween. Any reasons exactly why this couldnt be done? A starflier can already hold a ripper mine launcher. But it would be nice to at least be able to fit that class whatever weapon on it, even if it does have horrible effeciency, its a trade off for slower but hard hitting firepower so that small ships can outfit for use against larger ships that it cant even scratch even with stun pulse, at the sacrifice of sucking more against ones of there size. Any reasons why? In discovery, it doesnt matterhow good you are, the larger ships cannot be beaten under any circumstances by a small cheap ship... unless theres like a hundred of them, and then most of them die :unsure: No limit on regular weapons - Stoat - 08-01-2008 Nice idea, but the problem comes from missiles. A starflier with 3 cannonballs mounted anyone? No limit on regular weapons - weylin - 08-01-2008 I think missiles use energy too, so you could fire like one... lol For that matter maybe none at all... Doesnt it leave quite a mark on energy even for a big ship? starflier wouldnt be able to shoot it period. cannonballs on a starflier would be pretty sweet, but you know, very high chance the starflier goes up in flames from its own attack... No limit on regular weapons - n00bl3t - 08-01-2008 ' Wrote:Nice idea, but the problem comes from missiles. A starflier with 3 cannonballs mounted anyone? I would sign up to fly this ship. No limit on regular weapons - weylin - 08-01-2008 Wouldn't it balance the game a little bit? allowing smaller ships to accually do somthing in battle... stunpulse hardly do the trick No limit on regular weapons - n00bl3t - 08-01-2008 ' Wrote:Wouldn't it balance the game a little bit? allowing smaller ships to accually do somthing in battle... stunpulse hardly do the trick Until Lvl 31, you're not expected to PVP anyone. No limit on regular weapons - Stoat - 08-01-2008 ' Wrote:Until Lvl 31, you're not expected to PVP anyone. Don't see what relevance that has. No limit on regular weapons - Unseelie - 08-01-2008 A starflier cannot launch a nuke mine, the energy level on the thing is so low, so I do not see the problem. Moreover, is a starflier really that much more manuverable than a LFmk2, which actually can, right now, fire 4 cannonballs? No limit on regular weapons - Stoat - 08-01-2008 It's a sight smaller, surely? I didn't know that they had energy restrictions on mines. No limit on regular weapons - Seth Karlo - 08-01-2008 I vote no, as I think people would abuse it. May we say Whale with heavy mortar? |