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The Future of Cayman? - Printable Version +- Discovery Gaming Community (https://discoverygc.com/forums) +-- Forum: Discovery Development (https://discoverygc.com/forums/forumdisplay.php?fid=7) +--- Forum: Discovery Mod General Discussion (https://discoverygc.com/forums/forumdisplay.php?fid=37) +--- Thread: The Future of Cayman? (/showthread.php?tid=110202) Pages:
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The Future of Cayman? - Tabris - 01-14-2014 Since the Reapers kinda died off I was wondering what would become of the System? Will it be taken over by a new 'Reaper' faction or will it be transformed into something more...Sinister? (nerd) RE: The Future of Cayman? - Savas - 01-14-2014 Burnt at stake. RE: The Future of Cayman? - Reid - 01-14-2014 With the defenses gone, SCRA should take it over 8| Or make it into a trade hub, as long as I get control over the obvious station RE: The Future of Cayman? - Wraga - 01-14-2014 Give it to me! Always wanted to make a slaver paradise! <3 RE: The Future of Cayman? - Ironwatsas - 01-14-2014 Nominally I'd say "leave it for a new Reaper faction", but considering the fate of the Hellfire Legion and Colonial Remnant, handing it over to the SCRA makes a bit more sense. Take into account that the SCRA are atleast canonical to freelancer. I'm not opposed to adding player factions as NPC groups, but if you're going to do it, get serious about it. Caymen is a glorified guard system, and the NPC group has nothing beyond that and a few NPC patrols in Omega-50. They need to be spread out a bit so at the very least their ships and lore are encountered by newbies who are excited by something new. Especially if they get their own tech. It needs to be accessible. My suggestion would be, if we want to keep the RoS NPC faction, to give them a bit of range. Give them a few bases in the Omegas. Have an SCRA/RoS NPC war region. Give them missions. The same applies to HF, CR, and SCRA. Put some CR raiders in Tau-44 in a hideout base. Have an SCRA cell based in one of the random empty systems near Rhineland. Hide some HF battleships launching NPC patrols in the Canada Systems. Something interesting. Then, as newbies explore, they're more likely to run into the NPCs. Get curious. Maybe start off as indies. Get a faction going. Give them a crazy profitable trade run or two. But if you go through all the work to put in a player faction, make it count. RE: The Future of Cayman? - Aphil - 01-14-2014 For obvious reasons, I approve of an SCRA Cayman. It'd be nice to expand the SCRA as something more than some "pee-wee" faction as a certain Dev liked to call us. ![]() RE: The Future of Cayman? - Kazinsal - 01-14-2014 Max has plans for it. Top secret plans. Like, I'm on the dev team, and he won't tell me. It's actually a fair bit unnerving. RE: The Future of Cayman? - Curios - 01-14-2014 I think it's staying the way it is since there might be Reapers on other discovery servers. (same story as Phooms) RE: The Future of Cayman? - Thexare - 01-14-2014 If attempts are made to keep development neutral, it will not progress at the proper rate. Besides which, what other servers? RE: The Future of Cayman? - Curios - 01-14-2014 (01-14-2014, 08:14 AM)Thexare Wrote: If attempts are made to keep development neutral, it will not progress at the proper rate. ? |