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AI shipline revision -MKII - Printable Version

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AI shipline revision -MKII - D!ce - 07-03-2015

Complete new overhaul of the AI-SVHF
Color Meaning:
Red Phase - Pieces of meshes are placed together to get a good idea of its body frame; Rough Draft i call it.
Orange Phase - Model is completed - Ready to be textured
Yellow Phase - Model is Textured - Ready to be Hitboxed/ Hardpointed etc
Green Phase - Model Ready for in-game action

https://p3d.in/8kPWg - Light/Heavy Fighter
https://p3d.in/yHXgX - V.H. Fighter
https://p3d.in/7jTWt - Fighter Bomber

Comparion with the Liberty VHF: https://p3d.in/eMkoD
Life trapped me so I couldn't get online much or use skype for someone to annoy me what is going on with the models.

Whats on my que:
-AI Shipline
-Gallic 3.6K Transport
-Bulldog

Edit:
>3d Modeling Program i used: Metasequoia 4.5.4
>Texture Program planning on using Blender


RE: AI shipline revision begins! - Lythrilux - 07-03-2015

It looks beautifully alien, however I feel the arms are necessary or should be retracted inwards to make the shape tigher or dropped completely.


RE: AI shipline revision begins! - D!ce - 07-03-2015

Your feedback is noted. I will look forward on fixing those 'tighter'. Smile


RE: AI shipline revision begins! - Swallow - 07-03-2015

Once again, thank you so much for taking this job off me. I will support you with whatever you might need, just in case.


RE: AI shipline revision begins! - Cælumaresh - 07-03-2015

(07-03-2015, 05:31 PM)Cesear Wrote: Was quietly sending pm's to swallow about my work. Started to sense "post it on the goddamn forums already!" from him. So...

Am I new to this community? No.
Who am I then? No one to worry about.
Am I karlotta? Who the hell is karlotta. (rhetorical)

Anyways, started on a revision of the AI shipline that has been going for over a year. Downloaded few modeling tools and still trying to find out where to texture my models. However, for now this will be a showcase for the AI Shipline that i am creating. any questions, feedbacks of this shipline I will gladly take note of and answer back to them asap.

I always like to start of with the vhf's in all snub-lines i have created before. Since it is the middle class-type ship in the snub-line i can take out and add for LF's and Bomber's creation.

Too much text, where is the model? Here: (please ignore its title)
aivhf-notfinish (View in 3D)
[Image: f2qgR]

Are you an Angel sent from heaven?


RE: AI shipline revision begins! - Antagonist - 07-03-2015

My suggestion. Just due to the angle of these extremeties it remembers on the Nomad bomber. I would remove them as same as to remove this throat, make it smooth to "one entity" overall. Furthermore I wouldn't make it that much "spiderlike" also with the tiny eyes. I would rather implement a constant light line, beside that it is really good so far.


RE: AI shipline revision begins! - pillow - 07-04-2015

I adore that model, holy hell.
As much as I don't like the AI, you're amazing at making models.
+1

Though, I agree with everything Lyth said.


RE: AI shipline revision begins! - D!ce - 07-04-2015

(07-03-2015, 06:44 PM)Swallow Wrote: Once again, thank you so much for taking this job off me. I will support you with whatever you might need, just in case.

I might be in need of you soon. Not yet!

(07-03-2015, 11:25 PM)Caelumaresh Wrote: Are you an Angel sent from heaven?

No I am not. Just a regular person that will like to keep his true identity a secret. Although, only 2 members in this community knows who I am so far.

(07-03-2015, 11:38 PM)Antagonist Wrote: My suggestion. Just due to the angle of these extremeties it remembers on the Nomad bomber. I would remove them as same as to remove this throat, make it smooth to "one entity" overall. Furthermore I wouldn't make it that much "spiderlike" also with the tiny eyes. I would rather implement a constant light line, beside that it is really good so far.

Actually it does isn't it. Didn't take a look on that side. Thanks for the feedback - will take care of that.


RE: AI shipline revision begins! - D!ce - 07-04-2015

first post updated!


RE: AI shipline revision begins! - HuggieSunrise - 07-04-2015

I am vary interested to see how the spikeys translate in game. maybe it needs more tentacle like sentinels from matrix.