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The Great Spirits - Printable Version

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The Great Spirits - Rommie - 04-16-2009

I just remembered of a rumor i found on a space station in the 4.84 i believe.It was saying something about finding a new Great Spirits populated system or planet i really don't remember quite well, i remembered this thing 10 minutes ago.
Also:
"...rumors in certain quarters of Malta speak of three other sleeper ships being constructed by the Alliance..."
So far only one has been found.Does that mean the other 2 will be added in the next versions?


The Great Spirits - Unseelie - 04-16-2009

Hopefully not. I'm not at all certain there's enough room, and there certainly aren't enough players.

But, you know what? It could work out this way:

We've Gallia, which is supposedly huge, powerful, and evil (they did well)
We've Sirus, where the 5 sleepers landed reasonably close to one another, and traded.

We could have the other two not do so very well...One down in the bottom left of the map, another in the top Right.

Bottom left has only a few systems, with no habitable worlds. The entire population survives in hab domes, with some cities sunk into gas giants. They've also got Junkers, so Gallia knew about them...but since they're decrepit, Gallia ignored them, as they weren't threatening nor were they a source of technology. They lag far behind, using jump holes, without any lanes or gate tech.

Top Right, we've a culture who very early became engaged in the nomad war. They had no superheros like Trent, but the nomads were new at it too. Their first contacts weren't with controled hosts, but with ships, and they've been locked into a war for quite some time. Their technology is very much adapted nomad tech, and they were the testing grounds for all nomad tactics against humans. Their Wild are widely prevalent, commanding battle fleets. A large portion of their population lives in combat/cityship fleets(Juggernaughts meet BSG).


The Great Spirits - Rommie - 04-16-2009

I guess you're right.But we could always expand the map.
And, it seems nobody still knows about them Great Spirits..


The Great Spirits - Klaw117 - 04-16-2009

The Great Spirits rumor could be from Omicron-85. As for the three sleeper ships thing, I doubt it actually happened. It was part of the original storyline that was scrapped, along with the extended intro (however, Igiss has made the extended intro canon. I really don't believe it though and I consider Sol to be ruled by the Coalition or the Alliance if they managed to overthrow the Coalition. It's not like it really impacts gameplay though).

No one has really said whether or not there were three other sleeper ships. All we know is that France was betrayed and forced to build their own sleeper ship in secret from the 5 major Alliance powers. This doesn't really state whether or not 3 other nations were able to build sleeper ships. I don't consider the rumor true. Instead, I consider it the delirious rambling of someone high on cardamine.


The Great Spirits - Unseelie - 04-16-2009

Did Igiss make the extended intro cannon? where?

I've always been of the impression that the 8 ships was a starlancer throwback, not a discarded backstory. Certainly it isn't mentioned in the extended intro.


The Great Spirits - Klaw117 - 04-16-2009

I don't know if he ever announced it, but it seems to be common knowledge among the members here. I still don't consider it canon though.


The Great Spirits - Unseelie - 04-16-2009

' Wrote:I don't know if he ever announced it, but it seems to be common knowledge among the members here. I still don't consider it canon though.
1: I don't understand what bearing on Disco the extended intro might actually have, were it cannon. Sure, earth is gone...but, then...so? Earth is out of sight/out of mind anyway, as is. Order founded by some other bloke? Really doesn't change things. Nomads with a superweapon? Weeeeeel...and here's where it falls through: if they had it, why haven't they used it (don't tell me Sol was unsalvagable after 200-300 years of solar exploration, but, say, NY is salvageable after 800?)
2: if it doesn't change anything, why does its cannonness...change..anything? I don't think it matters. And I of course don't consider it cannon. There's a reason it wasn't included, and it wasn't them thinking their intro was too long.


The Great Spirits - darthbeck - 04-16-2009

' Wrote:1: I don't understand what bearing on Disco the extended intro might actually have, were it cannon. Sure, earth is gone...but, then...so? Earth is out of sight/out of mind anyway, as is. Order founded by some other bloke? Really doesn't change things. Nomads with a superweapon? Weeeeeel...and here's where it falls through: if they had it, why haven't they used it (don't tell me Sol was unsalvagable after 200-300 years of solar exploration, but, say, NY is salvageable after 800?)


sol is gone. the sun went super nova. which means that all the plasma/gas/random crap in the sun got blown away, making the gravity dissapear. letting every thing fly away into <strike>space.</strike> intersteller space.

so its just a slowly expanding cloud of dust.

we should be seeing it any day now in sirius


The Great Spirits - Montezuma/Kukulcan - 04-16-2009

The 8 ships thing comes from a vanilla rumour on malta or crete (i cant remember) that there were 8 ships launched from sol.


The Great Spirits - Unseelie - 04-16-2009

' Wrote:sol is gone. the sun went super nova. which means that all the plasma/gas/random crap in the sun got blown away, making the gravity dissapear. letting every thing fly away into <strike>space.</strike> intersteller space.

so its just a slowly expanding cloud of dust.

we should be seeing it any day now in sirius
I think your math is probably very wrong, for a variety of reasons I'm not going to go into. What difference does it make?