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The Great Spirits

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The Great Spirits
Offline Rommie
04-16-2009, 04:17 PM,
#1
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Posts: 1,585
Threads: 46
Joined: Mar 2009

I just remembered of a rumor i found on a space station in the 4.84 i believe.It was saying something about finding a new Great Spirits populated system or planet i really don't remember quite well, i remembered this thing 10 minutes ago.
Also:
"...rumors in certain quarters of Malta speak of three other sleeper ships being constructed by the Alliance..."
So far only one has been found.Does that mean the other 2 will be added in the next versions?

In space, nobody knows I'm a panda
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Offline Unseelie
04-16-2009, 05:57 PM,
#2
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Posts: 4,256
Threads: 235
Joined: Nov 2006

Hopefully not. I'm not at all certain there's enough room, and there certainly aren't enough players.

But, you know what? It could work out this way:

We've Gallia, which is supposedly huge, powerful, and evil (they did well)
We've Sirus, where the 5 sleepers landed reasonably close to one another, and traded.

We could have the other two not do so very well...One down in the bottom left of the map, another in the top Right.

Bottom left has only a few systems, with no habitable worlds. The entire population survives in hab domes, with some cities sunk into gas giants. They've also got Junkers, so Gallia knew about them...but since they're decrepit, Gallia ignored them, as they weren't threatening nor were they a source of technology. They lag far behind, using jump holes, without any lanes or gate tech.

Top Right, we've a culture who very early became engaged in the nomad war. They had no superheros like Trent, but the nomads were new at it too. Their first contacts weren't with controled hosts, but with ships, and they've been locked into a war for quite some time. Their technology is very much adapted nomad tech, and they were the testing grounds for all nomad tactics against humans. Their Wild are widely prevalent, commanding battle fleets. A large portion of their population lives in combat/cityship fleets(Juggernaughts meet BSG).

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Offline Rommie
04-16-2009, 06:18 PM,
#3
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Posts: 1,585
Threads: 46
Joined: Mar 2009

I guess you're right.But we could always expand the map.
And, it seems nobody still knows about them Great Spirits..

In space, nobody knows I'm a panda
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Offline Klaw117
04-16-2009, 08:17 PM, (This post was last modified: 04-16-2009, 08:18 PM by Klaw117.)
#4
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Threads: 69
Joined: Sep 2007

The Great Spirits rumor could be from Omicron-85. As for the three sleeper ships thing, I doubt it actually happened. It was part of the original storyline that was scrapped, along with the extended intro (however, Igiss has made the extended intro canon. I really don't believe it though and I consider Sol to be ruled by the Coalition or the Alliance if they managed to overthrow the Coalition. It's not like it really impacts gameplay though).

No one has really said whether or not there were three other sleeper ships. All we know is that France was betrayed and forced to build their own sleeper ship in secret from the 5 major Alliance powers. This doesn't really state whether or not 3 other nations were able to build sleeper ships. I don't consider the rumor true. Instead, I consider it the delirious rambling of someone high on cardamine.

Carlos Rivera: Corsair Brotherhood Pirate - Retired, shifted to Tripoli Shipyard's Research and Development engineering teams
Anthony Cameron: Guild Core Bounty Hunter - Killed in Action, committed suicide after being trapped in Omicron Minor following its destruction
Juan Ruiz: Outcast Ghost of Razgriz Pirate - Killed in Action, killed by the Sirius Coalition Revolutionary Army during Bretonian piracy raid
Michael Winchester: Liberty Security Force Agent - Missing in Action, likely killed during Rheinland espionage mission or trapped in Rheinland Space
Eric McCormick: Order Pilot - Retired, shifted to planetside training of new recruits

Liberty and Nomad Backstory, Very interesting - read it!
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Offline Unseelie
04-16-2009, 08:51 PM,
#5
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Posts: 4,256
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Joined: Nov 2006

Did Igiss make the extended intro cannon? where?

I've always been of the impression that the 8 ships was a starlancer throwback, not a discarded backstory. Certainly it isn't mentioned in the extended intro.

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Offline Klaw117
04-16-2009, 08:55 PM,
#6
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Posts: 1,208
Threads: 69
Joined: Sep 2007

I don't know if he ever announced it, but it seems to be common knowledge among the members here. I still don't consider it canon though.

Carlos Rivera: Corsair Brotherhood Pirate - Retired, shifted to Tripoli Shipyard's Research and Development engineering teams
Anthony Cameron: Guild Core Bounty Hunter - Killed in Action, committed suicide after being trapped in Omicron Minor following its destruction
Juan Ruiz: Outcast Ghost of Razgriz Pirate - Killed in Action, killed by the Sirius Coalition Revolutionary Army during Bretonian piracy raid
Michael Winchester: Liberty Security Force Agent - Missing in Action, likely killed during Rheinland espionage mission or trapped in Rheinland Space
Eric McCormick: Order Pilot - Retired, shifted to planetside training of new recruits

Liberty and Nomad Backstory, Very interesting - read it!
  Reply  
Offline Unseelie
04-16-2009, 09:09 PM, (This post was last modified: 04-16-2009, 09:10 PM by Unseelie.)
#7
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Threads: 235
Joined: Nov 2006

' Wrote:I don't know if he ever announced it, but it seems to be common knowledge among the members here. I still don't consider it canon though.
1: I don't understand what bearing on Disco the extended intro might actually have, were it cannon. Sure, earth is gone...but, then...so? Earth is out of sight/out of mind anyway, as is. Order founded by some other bloke? Really doesn't change things. Nomads with a superweapon? Weeeeeel...and here's where it falls through: if they had it, why haven't they used it (don't tell me Sol was unsalvagable after 200-300 years of solar exploration, but, say, NY is salvageable after 800?)
2: if it doesn't change anything, why does its cannonness...change..anything? I don't think it matters. And I of course don't consider it cannon. There's a reason it wasn't included, and it wasn't them thinking their intro was too long.

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Offline darthbeck
04-16-2009, 09:36 PM,
#8
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Posts: 2,457
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Joined: Jan 2009

' Wrote:1: I don't understand what bearing on Disco the extended intro might actually have, were it cannon. Sure, earth is gone...but, then...so? Earth is out of sight/out of mind anyway, as is. Order founded by some other bloke? Really doesn't change things. Nomads with a superweapon? Weeeeeel...and here's where it falls through: if they had it, why haven't they used it (don't tell me Sol was unsalvagable after 200-300 years of solar exploration, but, say, NY is salvageable after 800?)


sol is gone. the sun went super nova. which means that all the plasma/gas/random crap in the sun got blown away, making the gravity dissapear. letting every thing fly away into <strike>space.</strike> intersteller space.

so its just a slowly expanding cloud of dust.

we should be seeing it any day now in sirius

' Wrote:<span style="font-family:Century Gothic">Violence is Golden</span>
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Offline Montezuma/Kukulcan
04-16-2009, 09:40 PM,
#9
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Posts: 1,691
Threads: 43
Joined: Mar 2009

The 8 ships thing comes from a vanilla rumour on malta or crete (i cant remember) that there were 8 ships launched from sol.

[Image: montezuma1.png]
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Offline Unseelie
04-16-2009, 09:49 PM,
#10
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Posts: 4,256
Threads: 235
Joined: Nov 2006

' Wrote:sol is gone. the sun went super nova. which means that all the plasma/gas/random crap in the sun got blown away, making the gravity dissapear. letting every thing fly away into <strike>space.</strike> intersteller space.

so its just a slowly expanding cloud of dust.

we should be seeing it any day now in sirius
I think your math is probably very wrong, for a variety of reasons I'm not going to go into. What difference does it make?

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