Star Trek Full Coversion - Printable Version +- Discovery Gaming Community (https://discoverygc.com/forums) +-- Forum: The Community (https://discoverygc.com/forums/forumdisplay.php?fid=4) +--- Forum: Freelancer Forum (https://discoverygc.com/forums/forumdisplay.php?fid=11) +--- Thread: Star Trek Full Coversion (/showthread.php?tid=19397) Pages:
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Star Trek Full Coversion - dntredea1 - 04-18-2009 I'm thinking of making a full conversion of Freelancer to the Star Trek Universe yet I'm not sure how players would react to the idea. You think it would attract enough players or should I just make it for myself. Star Trek Full Coversion - sean24 - 04-18-2009 I personally like it pure as possible, thats why I dont play freeworlds and BSG mods. But thats just my oppinion. Star Trek Full Coversion - Agmen of Eladesor - 04-18-2009 I'll have to check my files. While I didn't do any modding myself, I have a BUNCH of mod files where people added Star Trek ships to this universe. Actually, you might try checking the Lancer Reactor archives, because I think something like that was already done, although I could be mistaken. I know that's how I found Disco - I was looking for some more interesting mods to a great game... :) Star Trek Full Coversion - pipboy - 04-18-2009 Not sure if it's still out there but there was a server called DS9 that was a Star Trek server. Star Trek Full Coversion - Tenacity - 04-18-2009 Ok, I'm going to be Q, where's my .kill, .teleport, and .screwthelawsofphysics commands? Star Trek Full Coversion - Eppy - 04-18-2009 Wasn't there a mod that already did this? I can't remember its name, all I remember is that it was not TNG, ironically. Frontiers, or something like that? Star Trek Full Coversion - Linkus - 04-18-2009 I'd swear this has already been done but I know there is a major issue with the weaponry. Beams, can't have em in Freelancer multiplayer properly. Ultra high refire causes massive lag. Long weapon trails make it look like a pulse. Really long weapons trails that stretch the distance of the ships range start behind your ship when you fire them. But, if you can get beam weapons to work in a good way, I will personally lick your shoes clean. That all said and done, why not give it a go anyway? Star Trek Full Coversion - Capt. Henry Morgan - 04-18-2009 I thought I saw a YouTube video of a mod that got beam weapons working? Hold on while I look for it. EDIT: Here it is: http://www.youtube.com/watch?v=w50a7TDYEF8...feature=related Star Trek Full Coversion - Fletcher - 04-18-2009 There is a mod for this somewhere. I also remember ship add-ons for Enterprise of varying types and voyager, also the Delta Flyer. I think it died though. Check Lancers Reactor if its still up. Star Trek Full Coversion - Patriot - 04-18-2009 ' Wrote:Not sure if it's still out there but there was a server called DS9 that was a Star Trek server. Yes this erver are still alive,but i dont encourage you to go there,first the admin of this server are a girl and she totally maniac,she ban everyone for everything she dont like,its why this server are always empty,its a great mods,but its run by a psycho |