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Reworked Corsair Laws feedback - Printable Version

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Reworked Corsair Laws feedback - Fab - 11-25-2023

feedback thread for

The Reworked Corsair Laws ™

suggestions, criticism, general feedback welcome. or just general discussion.


RE: Reworked Corsair Laws feedback - Jayenbee - 11-25-2023

Law 1.C

Corsairs must treat nobles and superiors with utmost respect, preserving their image, dignity, and honor. Disrespect is a serious crime and is sanction-able. - This reads poorly. I would suggest making it more flavourful and obvious enough that this is an in roleplay thing, as the same terminology is used for server rule breaks. Don't want any silly misconceptions, they'll happen, we've the kind of community for it.


RE: Reworked Corsair Laws feedback - Czechmate - 11-25-2023

Agreed, you have to remember that you cannot pirate your own ID, not really unless in extreme circumstances, and that's all the lines you have - they really are not sanctionable Smile


RE: Reworked Corsair Laws feedback - Fab - 11-25-2023

I've removed all mentions of "sanctions" and replaced them with something more appropriate.


RE: Reworked Corsair Laws feedback - Elvinos2003 - 11-25-2023

First question: Why a rework?
Second question: You are not the only OF corsair faction, did you at least talk to the other one?


RE: Reworked Corsair Laws feedback - Fab - 11-25-2023

(11-25-2023, 10:48 PM)Elvinos2003 Wrote: First question: Why a rework?
Second question: You are not the only OF corsair faction, did you at least talk to the other one?

you've got to be kidding. current laws:
  • Look terrible
  • Have unenforceable laws
  • Are extremely outdated or wrong
  • Too long and dense
  • Have filler, obvious or unnecessary laws

second question: we're not the only corsair faction, true. but we're the only active corsair faction that is actually putting out roleplay, server activity, and effort. oh look, you haven't updated your laws since what, 2015? I remade it from scratch in two afternoons. Maybe if your faction kept our laws styled, lore accurate, maintained, concise and simple, they wouldn't need to be touched.




RE: Reworked Corsair Laws feedback - Nika - 11-25-2023

As much as I lament agreeing on something with a DTR member - this is some solid points above. However, there is a concern that this reword will be taken advantage of by the faction that has done the rework to enforce their unquestioned monopoly over a certain commodity the faction has thrown a fit over at least once - not only among the competing factions but even among their own as this precedent here demonstrates in colors.

I promise you that, with high probability, that it won't stand and people will run all sorts of underhanded tactics and quirks to get what they wish. Eventually, it might boil down to simply ignoring these attempts.

I will believe that DTR will not go overboard with this imaginary authority when I see it. Until then, I will remain skeptical.


RE: Reworked Corsair Laws feedback - Karlotta - 11-25-2023

Thank goodness we have you to keep us from going totally overboard with faction authority.


RE: Reworked Corsair Laws feedback - Fab - 11-26-2023

(11-25-2023, 11:41 PM)Yazov Wrote: ... reword will be taken advantage of by the faction that has done the rework to enforce their unquestioned monopoly over a certain commodity ...

I acknowledge your concerns. what I wanted to promote on the economic section of the laws is healthy competition between the corsairs for relics. I took great care with the words to make sure they show the readers that undercutting or simply ignoring the corsair economy for personal gain (as a corsair) isn't the right thing to do. Any corsair can mine xeno relics and I directly incentivize corsairs in game to distribute them and mine them, given that their trade isn't detrimental to any other corsair parties.

we've had multiple players (POB owners + their friends/suppliers) powergaming their way to supply their pobs for free using corsair characters, completely bypassing the entirety of our economy and lore. It isn't right. We have several stations to supply and it costs money. Relics are a huge portion of the corsair economy and players, bypassing this harms all corsairs. I believe you'll agree with me.


RE: Reworked Corsair Laws feedback - Levenna - 11-26-2023

(11-26-2023, 12:05 AM)Fab Wrote: I acknowledge your concerns. what I wanted to promote on the economic section of the laws is healthy competition between the corsairs for relics. I took great care with the words to make sure they show the readers that undercutting or simply ignoring the corsair economy for personal gain (as a corsair) isn't the right thing to do. Any corsair can mine xeno relics and I directly incentivize corsairs in game to distribute them and mine them, given that their trade isn't detrimental to any other corsair parties.

we've had multiple players (POB owners + their friends/suppliers) powergaming their way to supply their pobs for free using corsair characters, completely bypassing the entirety of our economy and lore. It isn't right. We have several stations to supply and it costs money. Relics are a huge portion of the corsair economy and players, bypassing this harms all corsairs. I believe you'll agree with me.

I respect that to some extent, corsairs maintaining a monopoly on xeno relics is a solid point inrp, but don't you think you go a little bit far on the whole playerlisting xeno relic miners thing if people feel like they have to powergame to get around it in the first place?