Arena System in 4.78 - Printable Version +- Discovery Gaming Community (https://discoverygc.com/forums) +-- Forum: Discovery General (https://discoverygc.com/forums/forumdisplay.php?fid=3) +--- Forum: Discovery RP 24/7 General Discussions (https://discoverygc.com/forums/forumdisplay.php?fid=23) +--- Thread: Arena System in 4.78 (/showthread.php?tid=339) Pages:
1
2
|
Arena System in 4.78 - Igiss - 11-23-2005 As the Arena idea seems attractive, I'm planning to make a new Arena system for 4.78. Entrance to new system will be in Manhattan; this place seems to be most convenient as it's a no-attack zone. In this thread you may post ideas on how Arena should look like. I'm currently planning 2 bases with repairs and some equipment - for two players or parties who participate in the arena duel; Racing route similar to Dublin system, but more lengthy and versatile; No NPCs. That's all - for now. Arena System in 4.78 - Constantine - 11-23-2005 For the arena system I think it should have some large open areas for huge fleet battles to take place there. A base so you can dock there if you are killed in a fight. It should be a no PvP zone apart from organised events and fights. For the race course I think it should have the same rings as Dublin's course but be more challenging. Through a nebula so it is harder to predict which way to turn until you are right in front of the ring. Through a radiation field, asteroids and maybe some other suprises to make it more interesting. Ohh and maybe we could use wasps and hornets on this course :P That's all i've thought of for now if there is something more i'll be sure to post :) Arena System in 4.78 - Typi - 11-23-2005 how do you think would a race go? who will watch all the gates that noone flies by instead of through it? or take shortcuts... i wouldn't make such race-thing... it's much work isn't it? and for what? i'll make a little sketch how i think it could look like edit: here's my idea Red Base and Blue Base.... light blue lines are tradelanes yellow lines and dots are in-system-jumps brown circles are clouds (with or without rocks) entry to the system would be arround....... here -> O the clouds and bases would mark the border to "some large open area" in the middle ;) and you could see that you're leaving this area by using one of the base-near jumps (cause you see the base) Arena System in 4.78 - Constantine - 11-23-2005 Here is a plan i made on paint :) It's just an outline of something that cpuld be more challenging the the Dublin course. Arena System in 4.78 - Typi - 11-23-2005 hey, i was first. please read mine too ^^ didn't you say that you should not be able to predict where to head after the next race-gate till your there? well you have to go just straight anyway... O.o Arena System in 4.78 - Constantine - 11-23-2005 Well yeah :) I've edited it now :P Arena System in 4.78 - Igiss - 11-23-2005 Typi why don't you attach your pic? You made the whole thread unreadable, besides, your pic can be shrinked 2 times without any loss of content. Actually both ideas seem... well, doubtful. I will think about the system scheme myself. Arena System in 4.78 - Typi - 11-23-2005 unreadable? what resolution do you use? for me it fits perfectly... well, i'll change it ;) doubtful? .... could you explain that a little? :/ Arena System in 4.78 - Igiss - 11-23-2005 That's what I intend to do: - No excess objects in the battlefield; - Trade lanes only for getting around; - No internal jump holes; - Racing route around battlefield, not somewhere inside; - As few excess objects (nebulas, gas pockets, etc) as possible - to reduce lag; - I'd like racing routes to be mostly clear of nebulas (sorry Lancer). Arena System in 4.78 - Wolfpack98 - 11-23-2005 This sounds like a pretty awesome idea. I like it.. maybe now Met and I can match wits and see who's faster LOL |