Moving Character ID - Printable Version +- Discovery Gaming Community (https://discoverygc.com/forums) +-- Forum: Discovery Development (https://discoverygc.com/forums/forumdisplay.php?fid=7) +--- Forum: Discovery Mod General Discussion (https://discoverygc.com/forums/forumdisplay.php?fid=37) +--- Thread: Moving Character ID (/showthread.php?tid=34863) |
Moving Character ID - Sebastian Wolfe - 02-15-2010 This ID is for people who wish to start off as a new faction, but can't just go /restart. These IDs are only sold at places where you can /restart to. A player using this ID: * Cannot accept bounty contracts * Cannot be attacked by players * Cannot attack players * Cannot fly any ship other than the ship they have following the /restart * Cannot carry any cargo except those given to new players * Cannot carry the ID for longer than 24 hours Allowed ships: Starter Faction Ships Moving Character ID - Birdtalon - 02-15-2010 Why can't they use the recruit ID? Moving Character ID - aerelm - 02-15-2010 Quote:Pilot carrying this ID is a new Recruit for a faction, who : And this ID is sold in nearly every single base in Sirius, And is exactly used for the same reason you suggested that 'Starter ID' So I dont see any need for a new ID ... Is there any difference between a Recruit ID and the one you suggested ? Moving Character ID - Harcourt.Fenton.Mudd - 02-15-2010 Yup, recruit ID covers any /restart ship Moving Character ID - Sebastian Wolfe - 02-16-2010 Ah, so THAT'S what the Recruit ID is for! Nevermind then. Moving Character ID - Varok - 02-16-2010 :lol: Moving Character ID - Harcourt.Fenton.Mudd - 02-16-2010 ' Wrote:Ah, so THAT'S what the Recruit ID is for! Nevermind then. Pretty much yeah. Moving Character ID - Xoria - 02-18-2010 Quote:And on the sixth day, Xoria tired of destroying the ability to trade profitably within corporate roleplay, and he thus created the Recruit ID, so that all noobs could have their faction opportunities utterly destroyed like their trade opportunities. And it came to pass in the fullness of time that Xoria saw that it was good, said that it was good, and it was good. |