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What is "NOT" wrong with 4.86 - Printable Version

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What is "NOT" wrong with 4.86 - Warhalk - 01-02-2012

Ok list of what is wrong is like 50+ pages now in 48 hours. So i figured i would find out what is "NOT" wrong with 4.86. That way maybe i can play a little. As everytime i try 1 of my ships i find a new way to get kicked/crash game.
So list anything that works for more then 10 minutes below.:cool:


What is "NOT" wrong with 4.86 - Reid - 01-02-2012

The Renzu Liner and Osprey have nothing wrong with them


What is "NOT" wrong with 4.86 - Camtheman - 01-02-2012

What's not wrong?

Most things.

People just like pointing out the worst.

In a beta.

Setting it up for failure.

I havent crashed in 3+ hours, which is fantastic. ++ server stability.


What is "NOT" wrong with 4.86 - Warhalk - 01-02-2012

Lucky you. I cannot go more then 15 minutes without kicked. Cannot land anywhere.
Is it the dam bloom affect maybe?



What is "NOT" wrong with 4.86 - oZoneRanger - 01-02-2012

I like the fact that when you exit a trade lane you don't automatically turn to the right...Helps with larger ships now that it just keeps flying straight.

Turret steering is gonna be a hit along with Turret Zoom. Turret zoom really lets you get the over all view of a battle, and with the calling a group target function, it is gonna make large fleet engagements more tactical and fluid.

Once Jump effect gets sorted out, I can see an situations where a Fleet jumps in with a Barge to carry fuel. They hold in the system for as long as it takes to make the jump back home. Lots of play out of this Idea...and add that to player controlled and destroyable bases and it could open up a whole new avenue of play. Of course the better organized military factions will have the advantage.

Cloaking if used properly can help smuggler make the last 100 seconds, roughly 5k at 350 cruise speed, and dock in places they would not make it other wise.

So, once it gets debugged, balanced and sorted, It will give hours of enjoyable play.

Cheers
oZoneRanger


What is "NOT" wrong with 4.86 - Camtheman - 01-02-2012

Quote:Cloaking if used properly can help smuggler make the last 100 seconds, roughly 5k at 350 cruise speed, and dock in places they would not make it other wise.

Envisions throngs of cloaked Pirate Trains docking with 4300 Cardimine on Manhattan.

*shudders*


What is "NOT" wrong with 4.86 - Echo 7-7 - 01-02-2012

' Wrote:Lucky you. I cannot go more then 15 minutes without kicked. Cannot land anywhere.
Is it the dam bloom affect maybe?

Nope, the Bloom works perfectly. Any crashes or bugs are due to core game files, not external graphical effects.

In fact, the Bloom mini-mod seems to be identical to the version packaged with 4.85.


What is "NOT" wrong with 4.86 - Gentlefood - 01-02-2012

The new ALG commodities are working fine, and I would think the rest of the new commodities are working too.


What is "NOT" wrong with 4.86 - Camtheman - 01-02-2012

Gallia has Trains to rival Sirius's.

The lil Flur de le is getting old tho I like the Sirius Adv. Train better.


What is "NOT" wrong with 4.86 - AeternusDoleo - 01-02-2012

Well, one thing that hasn't changed is that there's no pleasing some people. Some players are still ungrateful arses who don't seem to understand the function of a public beta phase of a release... Luckily, those are few.