Discovery Gaming Community
Mouse question - Printable Version

+- Discovery Gaming Community (https://discoverygc.com/forums)
+-- Forum: Welcome (https://discoverygc.com/forums/forumdisplay.php?fid=399)
+--- Forum: Help & Support (https://discoverygc.com/forums/forumdisplay.php?fid=26)
+--- Thread: Mouse question (/showthread.php?tid=82468)



Mouse question - Pavel - 06-22-2012

I heard no way...:(



And from pure curiosity - are there bomber npcs?


Mouse question - Echo 7-7 - 06-22-2012

You might be able to reconfigure mouse settings to do that. You'd obviously have to set mouse-2 to do what mouse-1 does, of course. (Edit: By going into the config file; it's not possible through in-game settings)

Yes, bomber NPCs exist. It's easiest to find them in Gallia.


Mouse question - Pavel - 06-22-2012

is it file "flconfigdatabase" from EXE folder?


Mouse question - Echo 7-7 - 06-22-2012

' Wrote:is it file "flconfigdatabase" from EXE folder?

Definitely not. If you actually read the contents of that file, you'll notice it's mostly a list of compatible GPUs.

Try: DATA\INTERFACE\keymap.ini for keybinds.

DATA\mouse.ini for mouse things - but that file is encrypted so you'll need to grab an unencrypted copy from a Freelancer SDK and modify it from there, replacing the original mouse.ini with your modified version. Don't forget to make a backup copy of the original. Good luck!


Mouse question - Pavel - 06-23-2012

Err, what's Freelancer SDK ?

At this moment, when I play I just reverse mouse buttons.
And it's really helpful, I'm better in PvP.


Mouse question - Echo 7-7 - 06-23-2012

' Wrote:Err, what's Freelancer SDK ?

At this moment, when I play I just reverse mouse buttons.
And it's really helpful, I'm better in PvP.

Software Development Kit.


It's basically all the original Freelancer .ini files decoded so that you can modify them.

http://the-starport.net/freelancer/downloa...id=2&lid=20

This might be a good place to start, providing Discovery hasn't changed the mouse files (I doubt it).


Mouse question - SparkyRailgun - 06-23-2012

mouse.ini is cursor definitions, not anything useful to you (or a vast majority of people).

I'm not aware of any way of changing Mouse bindings.


Mouse question - Anonymous User - 06-23-2012

maybe use a macro program and set it so that mouse 1 is 2 and 2 is 1?


Mouse question - sindroms - 06-23-2012

Use macros.


Mouse question - Ursus - 06-23-2012

It's definable in My Documents\My Games\Freelancer\UserKeyMapping.ini file. The mouse "key codes" are -1 for left button, -2 for right button, -3 for middle button, etc.

[KeyCmd]
nickname = USER_FIRE_WEAPONS
key = -1

I don't know the key binding for "Select / Move" so I dont know how to swap the buttons, what happens with the above is everytime you select an object the guns also fire. Maybe one of the other files says which key binding is for select/move or maybe the string can be found in the EXE somewhere

Also, this method lets you bind modifier keys to the mouse, which the main interface doesn't. EG, you can add a line like "key = -1, shift" to the above, and your fire button will still work while you holding shift.