Difference between revisions of "Holo-tainment Bands"

From Discovery Wiki
Jump to navigationJump to search
(V4850)
m (update)
Line 2: Line 2:
 
The most lucrative application of [[Bio-Neural Processors|bio-neural processors]] is the development of interactive holo-tainment, which is achieved through the use of a band worn around the head that directly interfaces with a person's brain and literally reads their thoughts. The band responds by creating a virtual reality in the mind of the user according to pre-programmed scenarios and manipulates their neural impulses so that they perceive themselves as actually participating in the activities that the band is programmed with. Popular holo-tainment scenarios include exotic vacations and allowing a user to perceptually "become" a character in a fictional storyline. Since all bio-neural processors are organic, they degrade over time as they age and the holo-entertainment bands must be replaced. The long term health effects of bio-neural manipulation is unclear.
 
The most lucrative application of [[Bio-Neural Processors|bio-neural processors]] is the development of interactive holo-tainment, which is achieved through the use of a band worn around the head that directly interfaces with a person's brain and literally reads their thoughts. The band responds by creating a virtual reality in the mind of the user according to pre-programmed scenarios and manipulates their neural impulses so that they perceive themselves as actually participating in the activities that the band is programmed with. Popular holo-tainment scenarios include exotic vacations and allowing a user to perceptually "become" a character in a fictional storyline. Since all bio-neural processors are organic, they degrade over time as they age and the holo-entertainment bands must be replaced. The long term health effects of bio-neural manipulation is unclear.
 
==Notes==
 
==Notes==
1 unit of Holo-Tainment Bands takes up 1 unit of space in your cargo hold.
+
* 1 unit of Holo-Tainment Bands takes up 1 unit of space in your cargo hold.
 
==Availability==
 
==Availability==
 
{| class="wikitable collapsible collapsed"
 
{| class="wikitable collapsible collapsed"
Line 21: Line 21:
 
|-
 
|-
 
|[[Image:BCred.jpg]]||$3,296||[[Planet Denver]]||[[Liberty Police, Inc.]]||[[Colorado]]||[[Liberty]]
 
|[[Image:BCred.jpg]]||$3,296||[[Planet Denver]]||[[Liberty Police, Inc.]]||[[Colorado]]||[[Liberty]]
 +
|-
 +
|[[Image:BCred.jpg]]||$3,278||[[Bethlehem Station]]||[[Zoners]]||[[Pennsylvania]]||[[Liberty]]
 
|-
 
|-
 
|[[Image:BCred.jpg]]||$3,298||[[Planet Erie]]||[[Liberty Police, Inc.]]||[[Pennsylvania]]||[[Liberty]]
 
|[[Image:BCred.jpg]]||$3,298||[[Planet Erie]]||[[Liberty Police, Inc.]]||[[Pennsylvania]]||[[Liberty]]
|-
 
|[[Image:BCred.jpg]]||$3,278||[[Bethlehem Station]]||[[Zoners]]||[[Pennsylvania]]||[[Liberty]]
 
 
|-
 
|-
 
|[[Image:BCred.jpg]]||$3,344||[[Planet Baden Baden]]||[[Orbital Spa and Cruise]]||[[Stuttgart]]||[[Rheinland]]
 
|[[Image:BCred.jpg]]||$3,344||[[Planet Baden Baden]]||[[Orbital Spa and Cruise]]||[[Stuttgart]]||[[Rheinland]]
Line 31: Line 31:
 
|}
 
|}
 
|}
 
|}
 +
{{Commodity Disclaimer}}
 
[[Category: Commodities]]
 
[[Category: Commodities]]
[[Category: V4850]]
+
{{Version|4.85.3}}

Revision as of 22:40, 2 February 2010

Error creating thumbnail: Unable to save thumbnail to destination
Holo-tainment Bands

The most lucrative application of bio-neural processors is the development of interactive holo-tainment, which is achieved through the use of a band worn around the head that directly interfaces with a person's brain and literally reads their thoughts. The band responds by creating a virtual reality in the mind of the user according to pre-programmed scenarios and manipulates their neural impulses so that they perceive themselves as actually participating in the activities that the band is programmed with. Popular holo-tainment scenarios include exotic vacations and allowing a user to perceptually "become" a character in a fictional storyline. Since all bio-neural processors are organic, they degrade over time as they age and the holo-entertainment bands must be replaced. The long term health effects of bio-neural manipulation is unclear.

Notes

  • 1 unit of Holo-Tainment Bands takes up 1 unit of space in your cargo hold.

Availability

Disclaimer

The data listed on this page was generated from the default server configuration files on 2/02/2010. Server-side data may be changed on any server at any time, without any notice to the user community. The only authoritative source for in-game data is the game itself.