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Supplying Contracts

User ID: Wallace Emmerich

Mission Type: Supply

Overview: Our group started its business by establishing several contracts, most of which involved the supply and maintenance of various PoB's around Sirius. Today, the [FL-ER] has currently six active supplying contracts, five of which are about PoB's and one is a special contract made with the Corsairs

ACTIVE CONTRACTS:

INACTIVE CONTRACTS


Getting FloraGro to Crete

User ID: Jimmy O'Brian

Mission Type: Cargo transport

Overview: As ya can see in this comm, we have a contract to brin' 25 000 crates of FloraGro from California Minor to Crete. Since the stuff ia a bit far from Crete, I negotiated fer us a storage on Phoenix Station. Now, the station buys and sells it fer a 5 000 SC, that's so no jokers grab it instead of us.

Objectives:
1. Bring FloraGro to Phoenix Base (optional)
2. Bring FloraGro to Crete, either from California Minor or Phoenix Base


Time Limit: Unlimited.

Allowed Participants: [FL-ER] members

Reward:
If ya brin' the stuff to Phoenix, than what the base pays is yer reward. Trust me, it's a nice price. If ya brin' the stuff directly to Crete, than ya get a bonus of 5.000.000$ per a shipement. If ya take the stuff from Phoenix to Crete, ya get the bonus and ya get refunded everythin' ya paid fer it on Phoenix.

Reports ain't optional. They go to our regular report channel, and every shipement ya brin' to Phoenix, ya take from Phoenix or ya sell to Crete, must 've their logs, else the bonus is void.

Cargo delivered to Crete: 27000 crates
Cargo stored on Phoenix: 0 crates

Mission Status: Completed - inactive

Raising Hel, Part I

User ID: Alex Martin

Mission Type: Cargo Delivery

Overview:
As some of you may be aware, we had an offer from the Unioners, an incomplete "Hel"-Class cruiser in exchange for some deliveries, and since now said deliveries are complete, we need to start sorting out how we are going to finish off and fly this cruiser. For starters, we need people to actually man the ship, and they can't be just anybody, they need to know how to act as part of a crew. As such, we are going to need to go on a little recruitment drive. Additionally, such a large ship would need lots of fuel, therefore we will need to start making a small stockpile upon Poena, to keep the ship running, but first we will need to create a secure storage bay that can handle large amounts of radioactive materials, so a decent supply of hazmat canisters will also be required.

Objectives:
1a. Deliver recruitment posters and other propaganda to the various freelancer bases throughout Sirius, as well as all the shipyards and densely-populated planets in the houses.
-Each base should only need the one load of propaganda, planets will need 2 loads, from a vessel of at least Freighter size
2a. Pick-up Haz-Mat canisters (10k) from Dortmund Station and take them to Poena
2b. Pick-up Thorium-Mox (20k) from Rheinland, and deliver it to Poena (Requires 2a to be completed first)
3. Report the deliveries to the Reporting Channel


Time Limit: This mission is open till completion.

Allowed Participants: Members of [FL-ER] faction

Reward:
Propaganda Deliveries: 7.500.000 credits for every delivery
Haz-mat and Thorium-Mox Deliveries: 2.000 credits/unit bonus on top of the payout from Poena's dock workers


Mission Status: Active

Raising Hel, Part II

User ID: Alex Martin

Mission Type: Cargo Delivery

Overview:
The next phase of preparing the cruiser, we have sorted a deal with the Crayter Republic to exhange supplies for some of their Cruiser Turrets and their installation. A simple mission, gather the supplies and bring them to Coronado.

Objectives:
1. Bring these supplies to Sabah Shipyard, Coronado:
-7500 units of Armaments
-5000 units of Nanocapacitors
-2500 units of Hull Segments
-5000 units of Lasers
2. Report the deliveries to this Communication Channel


Time Limit: This mission is open till completion.

Allowed Participants: Members of [FL-ER] faction

Reward:
Armaments: 2500 credits/unit bonus
Nanocapacitors: 1500 credits/unit bonus
Hull segments: 4500 credits/unit bonus
Lasers: 2500 credits/unit bonus

Total Bonus Pool: 50,000,000 credits


Mission Status: Closed

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