12-12-2006, 10:29 PM
Please do not post unless you are joinng. You can post here if you have comments.
You walk into the bar where you are landed and notice a recruitment poster on the wall....
Guild Requirements:
Must not be COMPLETELY new to the game
Must be active at minimum once a week during peak hours
-Peak hours is defined as time on the server where there are at least 8 different players online who
are not a member of the Shadow Stalkers
Tag Information: (sso = Shadow Stalkers Organization)
Fighter Tag: sso|Ace.John.Smith
Capital Tag: SSO|[RANK]ShipName
For character names people need to use a first and last name for the name instead of a "Call sign". This is required. For capital ships I would prefer the ship goes by its own name.
Shadow Stalkers Do's & Don'ts
Don'ts
1. A shadow Stalker will not attack a lawful person unless they have a bounty on their head.
2. A Shadow Stalker will not demand contraband in your hold, we are not police.
3. A Shadow Stalker will not take a bounty on the person they are currently working for.
4. A Shadow Stalker will not disrespect any members of the community.
5. A Shadow Stalker will not break any server rules.
Do's
1. A Shadow Stalker will play by gentlemens rules only in combat planned before hand.
2. A Shadow Stalker will order you to drop any lawful or pirate pilots in your hold. Refusal to comply will result in your destruction. This does not apply to police & militaries or naval personnel. (Includes: Police, Navy, Military, Fleet Admiral, Cruiser Commander, Gunboat Commander, pirate pilots of any kind.)
3. A Shadow Stalker will always warn their mark before engaging, but do not require a response before engaging.
The Shadow Stalkers aim to deliver the best quality in fighting prowess when hired by a foreign entity. We also would not police systems unless hired to do so by a faction. We do not overstep our bounds when hired and we shall only perform the task asked for the price accepted. Bonuses and/or discounts are up to the member of the Shadow Stalkers in question. We can perform any duty you wish. In the case of guard duty, you will be protected against all-comers unless you incited the hostile actions by a friendly clan (by refusing to state business etc)
The hostile clans are not shoot on sight, but you can if you want too. As we are a separate splinter group from the Bounty Hunters Guild, the guild masters usually exercise very little authority over the lower ranked members of the clan. However, when a higher ranked member than you issues orders, they will be followed. If bounties are gained, the money/equipment is split equally between the participating members of the Shadow Stalkers.
We are a lawful clan aligned with the Bounty Hunters and will NOT participate against any members of neutral or friendly clans. Tag and ID needed are both Bounty Hunters.
The SSO| division is the capital ship corps of the Shadow Stalkers and does the same job; being a Bounty Hunter. To gain the privilege of being able to pilot a capital ship, you need to get promoted to Huntsman Commander or higher.(Huntsmen can purchase any house gunboat) All places are full at the moment except for two Guild master spaces. I shall handpick these from the well seasoned veterans of Sirius and members who show advanced command capability and straight thinking.
If you want to become a member, speak to Guild master Lee Tra'ng or Stuart Payne. If you are accepted, you will need to register here at these forums. Shadow Stalkers Forums. Chances are you will be accepted and there is a lucrative signup bonus of 10 million credits. Also, once you complete training, you will get your selection of guns from the store, stationed at planet Cambridge.
The store is also selling guns at a price determined at time of buying to other members not in the Shadow Stalkers.
Faction Status :
[SF].....Sirius Federation = Friendly
[SA].....South Alliance = Friendly
[RM].....Rhineland Military = Friendly
KNF.....Kusari Naval Forces = Friendly
=BSG=.....Battlestar Galactica = Friendly
[The_Angels].....The Angels = Neutral
[IND].....The Independants = Neutral
[AW].....Asgard warriors = Neutral
[HF].....The Hellfire Legion = Neutral
We accept Bounties/Assasinations on these clans below
[\JG/].....Jupiter's Guild = Neutral
F.E.A.R.....First Equipment Assassin's Rationalistic group = Neutral
[~V~].....Temporary Autonomous Zoners = Neutral
[Kerietsu].....Kerietsu = Neutral
[RNF].....Resurrection = Neutral
[GEO].....Gateway External Operations = Neutral
[STS].....Sirius Transport Service = Neutral
Inquisition.....The Inquisition = Neutral
Bs|.....Black Squadron = Unfriendly
{JC} and {JM}.....Junkers = Unfriendly
{Bushido}.....Bushido = Unfriendly
PA|.....Project Aerelon = Unfriendly
[N].....Nayehiya = Unfriendly
.:UOG:.......United Orbit Group = Unfriendly
(NovaPG)-.....Nova PowerGen = Hostile
{Helghast}.....Helghast = Hostile
[101st].....Guards of Razgriz = Hostile
[Phantom].....Phantoms = Hostile
[Wraith].....Wraith Squadron = Hostile
[TBH].....The BrotherHood = Hostile
SCRA.....Sirius Coalition Revolutionary Army= Hostile
---------------------------------------------------------------
Member roster
Stuart Payne------(McNeo)------------Guildmaster
Lee Tra'ng---------(Achilles)-----------Guildmaster (Inactive)
Micah Shoultz-----(Mista Shoultz)------Guildmaster
Shaggy Bairen----(Suicidal)-------------Fleet Captain (inactive)
Jack Sanchez-----(mAtty)----------------Huntsman commander (inactive)
Logan Conner-----(Sidewinder)----------Huntsman commander (inactive)
Roy Batty----------(Majkp)-----------------Huntsman
Wolverine Lorry---(Lump Lorry)------------Huntsman (inactive)
Michael Ross-------(Octavius)-----------------Huntsman
Khain Ile-----------(Malleus Vandire)---------Huntsman
Brodie Logue------(MrSNS)--------------------Huntsman
Mikolas Seigrich---(Dopamino)----------------Huntsman
Rudolph Wagner--(Tutanchsefu)--------------Huntsman
You walk into the bar where you are landed and notice a recruitment poster on the wall....
Guild Requirements:
Must not be COMPLETELY new to the game
Must be active at minimum once a week during peak hours
-Peak hours is defined as time on the server where there are at least 8 different players online who
are not a member of the Shadow Stalkers
Tag Information: (sso = Shadow Stalkers Organization)
Fighter Tag: sso|Ace.John.Smith
Capital Tag: SSO|[RANK]ShipName
For character names people need to use a first and last name for the name instead of a "Call sign". This is required. For capital ships I would prefer the ship goes by its own name.
Shadow Stalkers Do's & Don'ts
Don'ts
1. A shadow Stalker will not attack a lawful person unless they have a bounty on their head.
2. A Shadow Stalker will not demand contraband in your hold, we are not police.
3. A Shadow Stalker will not take a bounty on the person they are currently working for.
4. A Shadow Stalker will not disrespect any members of the community.
5. A Shadow Stalker will not break any server rules.
Do's
1. A Shadow Stalker will play by gentlemens rules only in combat planned before hand.
2. A Shadow Stalker will order you to drop any lawful or pirate pilots in your hold. Refusal to comply will result in your destruction. This does not apply to police & militaries or naval personnel. (Includes: Police, Navy, Military, Fleet Admiral, Cruiser Commander, Gunboat Commander, pirate pilots of any kind.)
3. A Shadow Stalker will always warn their mark before engaging, but do not require a response before engaging.
The Shadow Stalkers aim to deliver the best quality in fighting prowess when hired by a foreign entity. We also would not police systems unless hired to do so by a faction. We do not overstep our bounds when hired and we shall only perform the task asked for the price accepted. Bonuses and/or discounts are up to the member of the Shadow Stalkers in question. We can perform any duty you wish. In the case of guard duty, you will be protected against all-comers unless you incited the hostile actions by a friendly clan (by refusing to state business etc)
The hostile clans are not shoot on sight, but you can if you want too. As we are a separate splinter group from the Bounty Hunters Guild, the guild masters usually exercise very little authority over the lower ranked members of the clan. However, when a higher ranked member than you issues orders, they will be followed. If bounties are gained, the money/equipment is split equally between the participating members of the Shadow Stalkers.
We are a lawful clan aligned with the Bounty Hunters and will NOT participate against any members of neutral or friendly clans. Tag and ID needed are both Bounty Hunters.
The SSO| division is the capital ship corps of the Shadow Stalkers and does the same job; being a Bounty Hunter. To gain the privilege of being able to pilot a capital ship, you need to get promoted to Huntsman Commander or higher.(Huntsmen can purchase any house gunboat) All places are full at the moment except for two Guild master spaces. I shall handpick these from the well seasoned veterans of Sirius and members who show advanced command capability and straight thinking.
If you want to become a member, speak to Guild master Lee Tra'ng or Stuart Payne. If you are accepted, you will need to register here at these forums. Shadow Stalkers Forums. Chances are you will be accepted and there is a lucrative signup bonus of 10 million credits. Also, once you complete training, you will get your selection of guns from the store, stationed at planet Cambridge.
The store is also selling guns at a price determined at time of buying to other members not in the Shadow Stalkers.
Faction Status :
[SF].....Sirius Federation = Friendly
[SA].....South Alliance = Friendly
[RM].....Rhineland Military = Friendly
KNF.....Kusari Naval Forces = Friendly
=BSG=.....Battlestar Galactica = Friendly
[The_Angels].....The Angels = Neutral
[IND].....The Independants = Neutral
[AW].....Asgard warriors = Neutral
[HF].....The Hellfire Legion = Neutral
We accept Bounties/Assasinations on these clans below
[\JG/].....Jupiter's Guild = Neutral
F.E.A.R.....First Equipment Assassin's Rationalistic group = Neutral
[~V~].....Temporary Autonomous Zoners = Neutral
[Kerietsu].....Kerietsu = Neutral
[RNF].....Resurrection = Neutral
[GEO].....Gateway External Operations = Neutral
[STS].....Sirius Transport Service = Neutral
Inquisition.....The Inquisition = Neutral
Bs|.....Black Squadron = Unfriendly
{JC} and {JM}.....Junkers = Unfriendly
{Bushido}.....Bushido = Unfriendly
PA|.....Project Aerelon = Unfriendly
[N].....Nayehiya = Unfriendly
.:UOG:.......United Orbit Group = Unfriendly
(NovaPG)-.....Nova PowerGen = Hostile
{Helghast}.....Helghast = Hostile
[101st].....Guards of Razgriz = Hostile
[Phantom].....Phantoms = Hostile
[Wraith].....Wraith Squadron = Hostile
[TBH].....The BrotherHood = Hostile
SCRA.....Sirius Coalition Revolutionary Army= Hostile
---------------------------------------------------------------
Member roster
Stuart Payne------(McNeo)------------Guildmaster
Lee Tra'ng---------(Achilles)-----------Guildmaster (Inactive)
Micah Shoultz-----(Mista Shoultz)------Guildmaster
Shaggy Bairen----(Suicidal)-------------Fleet Captain (inactive)
Jack Sanchez-----(mAtty)----------------Huntsman commander (inactive)
Logan Conner-----(Sidewinder)----------Huntsman commander (inactive)
Roy Batty----------(Majkp)-----------------Huntsman
Wolverine Lorry---(Lump Lorry)------------Huntsman (inactive)
Michael Ross-------(Octavius)-----------------Huntsman
Khain Ile-----------(Malleus Vandire)---------Huntsman
Brodie Logue------(MrSNS)--------------------Huntsman
Mikolas Seigrich---(Dopamino)----------------Huntsman
Rudolph Wagner--(Tutanchsefu)--------------Huntsman