11-13-2005, 12:11 PM
We still need more pirate characters! The traders are having it too easy. I have a criminal character who is still yet to meet another criminal player (showing green on the scanner).
Why aren't there more pirates? I think two reasons. Firstly piracy is hard. The large (player) trade ships are too well protected, even against fire from battleships. I recently attacked a trader and escort fighter. I had no problem dealing with the escort but I couldn't touch the train. What's the point in having an escort?
Secondly there is no ship suited for lone piracy. To attack a transport you need a cruise disruptor to stop it escaping, which means sacrificing big firepower like Sunslayer, Nova or Inferno, which are needed to get through the traders shield and armour. Players could team up for piracy, but we don't have enough.
After all this time Discovery still looks like a space trade simulation with player factions posturing here on this board but not really doing anything on the server. Igiss, please do something to give the bad-guys a chance!
Suggestions - either reduce the power of Class 9 shields, or modify a fighter to make it more pirate friendly, with an extra disruptor/torpedo mount. Now that we have the House Class 10 VHFs, I'd convert the Blood Dragon by making two of its Class 10 mounts into torpedos, and changing the current torpedo mount to a Class 9. I don't think this would be unbalancing, as it would leave it with only two Class 10 mounts. And it looks like the weakest Class 10 VHF to me anyway.
Come on, if you wish to register as a criminal, post here! Any faction. A criminal is someone hated by all House police and military.
Why aren't there more pirates? I think two reasons. Firstly piracy is hard. The large (player) trade ships are too well protected, even against fire from battleships. I recently attacked a trader and escort fighter. I had no problem dealing with the escort but I couldn't touch the train. What's the point in having an escort?
Secondly there is no ship suited for lone piracy. To attack a transport you need a cruise disruptor to stop it escaping, which means sacrificing big firepower like Sunslayer, Nova or Inferno, which are needed to get through the traders shield and armour. Players could team up for piracy, but we don't have enough.
After all this time Discovery still looks like a space trade simulation with player factions posturing here on this board but not really doing anything on the server. Igiss, please do something to give the bad-guys a chance!
Suggestions - either reduce the power of Class 9 shields, or modify a fighter to make it more pirate friendly, with an extra disruptor/torpedo mount. Now that we have the House Class 10 VHFs, I'd convert the Blood Dragon by making two of its Class 10 mounts into torpedos, and changing the current torpedo mount to a Class 9. I don't think this would be unbalancing, as it would leave it with only two Class 10 mounts. And it looks like the weakest Class 10 VHF to me anyway.
Come on, if you wish to register as a criminal, post here! Any faction. A criminal is someone hated by all House police and military.