09-27-2010, 09:23 PM
Call this a mini-vent, or an explanation thread, or whatever you like. I'm a bit ticked, either way.
Why is it that when we do some RP it's terrible, the worst thing seen on the server, and should be stopped in it's tracks because it violates the principles that YOU think we ought to play? Yet your RP is wonderful, when we're not doing anything else different from what you're doing?
And lastly, when there are actually NO server rules being violated, why is it that complaints are being sent to the admins about it?
My specific issue is the feedback and complaints that I'm hearing about the BHG| / Corsair non-agression pact. Our role-play in bringing this about comes from how in-game activities have results. They may not be the results you were thinking that would happen, but they still occur.
Here's where the role-play on the forum happened that brought this about: http://discoverygc.com/forums/index.php?showtopic=69287
This included several hours of in-game role-play, as well as many, many long and involved skype discussions outside of the game environment - back door communications, as any good political agreement would demand.
And lo, this whole non-agreesion pact was perfectly acceptable because it tied in with all of our role-play. If you actually read the wording of this pact, you'll see that not only are no rules violated, but we're still quite capable of shooting at each other in certain parts of Sirius. We simply have chosen NOT to shoot at each other in some areas is all.
Or, as was so succintly phrased here:
People, we are NOT allied with the Corsairs.
First off, that would be a violation of our all of our ID's - because Corsairs can't ally with lawfuls (with a couple of exceptions) and Bounty Hunters can't ally with unlawfuls.
Secondly, an alliance tends to indicate that we're new best friends, their women are having our babies, our ships are docking at their stations and such. That's not happening - with us. (Looks at Order / SCRA / Zoners / Hessians...)
Read what I wrote here, in the RP where this came about:
That's exactly what an NAP with the Corsairs give the Hunters - free reign to deal with Nomads, Das Wilde, Outcasts, and the Order AND the allies of the Order. And those are the people we SHOULD be fighting against, because they're the ones with 'Nomad' tech, which is what we want.
My question, then, is really quite simple. Why is there an attempt being made to force two major groups that encompass four official factions and have a player base of more than 100 active players to fit into something that we no longer all fit in?
You'll note that during the recent Order/GMG invasion of Gamma - the BHG| / BHG|Core received permission from the official factions as per the NAP to enter Gamma to engage OUR enemies only. (Even if we did accidently kill a Corsair ship...) We did not attack any of the GMG or Zoner ships - we simply shot the Order ships. Then we left.
What I find interesting is that this NAP was hammered out in May - nearly 5 months ago. And was something that came about over discussions and through ongong role-play from months before that. Suddenly it's a big issue - when it is now convenient because the RP of the Order and THEIR allies has degenerated to the point that they find themselves in a shooting war.
Why is it that when we do some RP it's terrible, the worst thing seen on the server, and should be stopped in it's tracks because it violates the principles that YOU think we ought to play? Yet your RP is wonderful, when we're not doing anything else different from what you're doing?
And lastly, when there are actually NO server rules being violated, why is it that complaints are being sent to the admins about it?
My specific issue is the feedback and complaints that I'm hearing about the BHG| / Corsair non-agression pact. Our role-play in bringing this about comes from how in-game activities have results. They may not be the results you were thinking that would happen, but they still occur.
Here's where the role-play on the forum happened that brought this about: http://discoverygc.com/forums/index.php?showtopic=69287
This included several hours of in-game role-play, as well as many, many long and involved skype discussions outside of the game environment - back door communications, as any good political agreement would demand.
And lo, this whole non-agreesion pact was perfectly acceptable because it tied in with all of our role-play. If you actually read the wording of this pact, you'll see that not only are no rules violated, but we're still quite capable of shooting at each other in certain parts of Sirius. We simply have chosen NOT to shoot at each other in some areas is all.
Quote:1) The Corsair Empire and the BHG| and BHG|Core will enter into a non-agression pact, effective immediately, for the following;
All Omicron Systems
All Omega systems with the exception of Omega 3, 7, 15, and 56.
Notice that house space (Bretonia) is not included here, and in those areas where Corsairs like to pirate - the trade lanes in Omega 3 and 7 - the pact is not valid.
2) BHG| and BHG|Core ships will not enter Omicron Gamma or any of the Corsair home systems beyond Gamma without permission from a member of the families, and will be escorted during any time that they would need to be there.
3) No Corsair ships shall enter Omega 56, or shall close to within 20K of the BHG| station Rostock, in Omega 15.
4) The non-agression pact shall not be vaild in any space not already mentioned, due to contracts and needs of the Corsair peoples. However, in the space mentioned it will not be rendered invalid by the actions of rebel or rogue individuals of either side. All parties retain the right to defend themselves.
All this means is that, as per faction rules, if an indy player on either side wants to shoot, they're more than able to do so, as this RP is something we've come up with and is a variation on things.
Or, as was so succintly phrased here:
' Wrote:Funny that, some people tends to think a "non agression pact" = "alliance contract".
Just sayin'.
People, we are NOT allied with the Corsairs.
First off, that would be a violation of our all of our ID's - because Corsairs can't ally with lawfuls (with a couple of exceptions) and Bounty Hunters can't ally with unlawfuls.
Secondly, an alliance tends to indicate that we're new best friends, their women are having our babies, our ships are docking at their stations and such. That's not happening - with us. (Looks at Order / SCRA / Zoners / Hessians...)
Read what I wrote here, in the RP where this came about:
Quote:
Seriously - you and the Order are nearly shooting each other now, for reasons of your own. And our philosophy that the enemy of my enemy may also be my enemy still applies here. We agree to this - and you're sitting pretty. You have an effectively secure border now, without us to contend with."
"Now, what does my Guild get? Less chance to earn money, because we won't be able to fulfill our contracts. While it frees up some of our strength to deal with the Order - it does nothing as far as actually reducing or changing anything - we already hunt the Hessians, the Coalition, the Order, and the Outcasts. And we already fight you - we simply prefer not to if we can avoid it."
That's exactly what an NAP with the Corsairs give the Hunters - free reign to deal with Nomads, Das Wilde, Outcasts, and the Order AND the allies of the Order. And those are the people we SHOULD be fighting against, because they're the ones with 'Nomad' tech, which is what we want.
My question, then, is really quite simple. Why is there an attempt being made to force two major groups that encompass four official factions and have a player base of more than 100 active players to fit into something that we no longer all fit in?
You'll note that during the recent Order/GMG invasion of Gamma - the BHG| / BHG|Core received permission from the official factions as per the NAP to enter Gamma to engage OUR enemies only. (Even if we did accidently kill a Corsair ship...) We did not attack any of the GMG or Zoner ships - we simply shot the Order ships. Then we left.
What I find interesting is that this NAP was hammered out in May - nearly 5 months ago. And was something that came about over discussions and through ongong role-play from months before that. Suddenly it's a big issue - when it is now convenient because the RP of the Order and THEIR allies has degenerated to the point that they find themselves in a shooting war.