(01-25-2013, 10:30 PM)Hone Wrote: [ -> ]What V said and also;
(01-25-2013, 09:57 PM)PTFox Wrote: [ -> ]im trying to realaise the difrence of roleplay and player vs player.
There isnt one.
You arnt forced to PVP, if you dont want to, hire an escort, ask the police, go stealth mode. Whatever you'd do in real life if you knew there were pirates around.
Of course there is, Role-Playing is one thing and Player Vs Player is another, both completely different… in this game & server, both happen to coexist.
PvP:
http://en.wikipedia.org/wiki/Player_versus_player
PvE:
http://en.wikipedia.org/wiki/Player_versus_environment
RP:
http://en.wikipedia.org/wiki/Role_playing
…Now in my opinion the rules should be really reviewed.
If you ask me the 4 hour rule it’s just plain silly. If anything, I believe it should be the pirate who should be prevented from killing that player for the next 4 hours, not preventing the player of entering in the system that was killed for 4 bloody hours!
I mean, isn’t it enough that the player is killed, losing all his cargo, and probably ending up by re-spawning back at the middle-of-ass nowhere? He also has to be forbidden to returning to that system, most likely screwing up his entire trading route or whatever he was doing there…
I mean, usually video games with world PvP use some kind of Karma system, that from what I have seen work exactly the opposite way of the system being used here, that ends up by punishing the PK’d player instead the PK’er.
Yeah, I know that the player MAY have the chance to do something else, or just to use another system to do whatever he was doing… but c’mon, I’m sure you are aware that those will have pirates too, not only that, but how many of those players actually have multiple pirate characters, allowing them to bypass the rule that states they are only allowed to tax a player once a day?
…another funny rule is the one we ain’t allowed to disconnect when interacting with another player. Did you ever happen to get disconnected? Yeah, funny thing about that, when you get disconnected your character takes X time to actually leave the server if not docked, leaving it completely vulnerable to attacks, you know what happens when you are lucky enough to get disconnected while a pirate tax’s you? You’ll get killed while cloaking & reported at the forum for breaking the rules, possibly ending up by having to pay a fine or whatever…
I mean, the game itself already has something to prevent players from just disconnecting to avoid being taxed or whatever, what’s exactly the point of this rule?
Honestly, in my opinion, the system just bends towards the people who decide to play as a pirate around here, one of the reasons why I just moved to the Non-RP server, I mean bloody hell, just by reading this thread I guess it’s safe to say that almost no one fully understands the rules =/