1.
2.
Turn bases into 2 indestructible types: Type A as annexes to existing bases that are accessed through a name password console command when docked on an NPC base, Type B as SRP only
3.
Cut all commodity prices in half
4.
Make the technerf more liberal, so the exploration/gear gathering aspect is returned to the game. Factions who arent IRP enemies should get 0% technerf.
5.
Remove all restarts except Freelancer in the 5 houses plus OC, CO, and Nomad, so the repping/bringing aspect is returned to the game. Factions can still pass each other IDs to speed up recruitment.
6.
Make the ID autorep give friendly but not full green, and full green necessary to buy cap ships, to make repping in snubs and co-op PvE a thing again.
7.
Make more lore-teaching purchasable items like "History of..."
8.
Make an ingame help system that really teaches game mechanics instead of just dumping commands onto the screen
9.
Make activity hub systems where missions, mining, and trading take place
10.
Remove the Miner ID and give Freelancer ID a fairly decent mining bonus for rear-mounted mining laser turrets in fighters. Give Mining Factions a less distinctly different mining bonus (like 20% difference instead of 50% difference). The current system encourages people to spam anonymous no-personality mining drones all over Sirius which is terrible for knowing who is who and making friends.
11.
Nomads can attack without ***RP***
12.
Delete Gallia, or at least advertizing the mod with it. It was a stupid, terrible, no-good bad idea. If you wanted to add a warmongering hause, you could have made it the Colonial Remnants, who left sol before the great war and who therefore has a much more logical reason to be as powerful as Gallia. They could also be forced into conquering new planets to feed their population because their planets were destroyed, which would be a much more logical explanation that some idiotic 800 yo vendetta by Gallia.
13.
Give CDs back to powerful NPCs in some reasons to make exploring them really really difficult alone, as an incentive for co-op PvE.