12-25-2019, 10:56 AM
There are multiple reasons why Guard IFFs should be finally phased out (majority of them is already gone). First one would be to not confuse players when they suddenly see their friendly navy as hostile (Ageira sees Liberty Navy Guard IFF as hostile target). Second one would be to make rephack file easier to edit in the future.
I heard arguments that Guard IFF defines highly secured station or area, but that can be achieved with putting stationary NPC-like Cruisers to make that immersive-like feeling. And since RP "I landed on your highly restricted station and planted explosives/bought this ship" can be shut down with forum-side report or straight out ignored (since everyone is deserting/defecting with capital ships anyways), I don't see much reason for this argument to be valid.
So here is the list of last remaining Guard IFFs and their solars. I added few duplicate IFFs that belong to same faction but for some reason it has secondary IFF.
1x Blood Dragon Guard
Mito Shipyards in Chugoku
1x Lane Hacker Guard
Airdrie Hideout in Alberta
1x Red Hessian Guard
Wolfsburg Shipyard in Omega-54
2x Bretonia Armed Forces Guard
Battleship Grimsby in Planet Darlington
Fort Winchester in Manchester
2x Coalition (Not guard, but belongs to Coalition Military with 7 dockable solars)
Planet Jiangxi in Omega-52
Zhukovsky Station in Omega-52
2x Corsair Guard
Ciutadella Outpost in Omicron Kappa
Rhodes Shipyard in Omicron Gamma
2x Kusari Naval Forces Guard
Battleship Sado in Tohoku
Kure Shipyard in New Tokyo
1x Rheinland Military Guard
Battleship Koblenz in Frankfurt
2x The Commonwealth (Not guard, but belongs to Hellfire with 3 dockable solars)
America Freeport in Kansas
Planet Guadalajara in Vespucci
3x Outcast Guard
Bastia Station in Omicron Phi
Corsica Outer Sanctum in Omicron Phi
Dreadnought Captana in Omicron Phi
3x Zoner Guard
Carrier Tarrafal in Bering
Livadia Shipyard in Omicron Kappa
Pueblo Bonito in Baffin
4x Liberty Navy Guard
Juneau Shipyard in Alaska
Battleship Minneapolis in Alaska
Radford Research Station in Virginia
Washington Shipyard in Virginia
I heard arguments that Guard IFF defines highly secured station or area, but that can be achieved with putting stationary NPC-like Cruisers to make that immersive-like feeling. And since RP "I landed on your highly restricted station and planted explosives/bought this ship" can be shut down with forum-side report or straight out ignored (since everyone is deserting/defecting with capital ships anyways), I don't see much reason for this argument to be valid.
So here is the list of last remaining Guard IFFs and their solars. I added few duplicate IFFs that belong to same faction but for some reason it has secondary IFF.
1x Blood Dragon Guard
Mito Shipyards in Chugoku
1x Lane Hacker Guard
Airdrie Hideout in Alberta
1x Red Hessian Guard
Wolfsburg Shipyard in Omega-54
2x Bretonia Armed Forces Guard
Battleship Grimsby in Planet Darlington
Fort Winchester in Manchester
2x Coalition (Not guard, but belongs to Coalition Military with 7 dockable solars)
Planet Jiangxi in Omega-52
Zhukovsky Station in Omega-52
2x Corsair Guard
Ciutadella Outpost in Omicron Kappa
Rhodes Shipyard in Omicron Gamma
2x Kusari Naval Forces Guard
Battleship Sado in Tohoku
Kure Shipyard in New Tokyo
1x Rheinland Military Guard
Battleship Koblenz in Frankfurt
2x The Commonwealth (Not guard, but belongs to Hellfire with 3 dockable solars)
America Freeport in Kansas
Planet Guadalajara in Vespucci
3x Outcast Guard
Bastia Station in Omicron Phi
Corsica Outer Sanctum in Omicron Phi
Dreadnought Captana in Omicron Phi
3x Zoner Guard
Carrier Tarrafal in Bering
Livadia Shipyard in Omicron Kappa
Pueblo Bonito in Baffin
4x Liberty Navy Guard
Juneau Shipyard in Alaska
Battleship Minneapolis in Alaska
Radford Research Station in Virginia
Washington Shipyard in Virginia