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Discovery 4.86 - Update 3 Released

Discovery 4.86 - Update 3 Released
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Posted By: Cannon @ Jan 17 2012, 07:54 AM
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The second to last beta update for Discovery Freelancer 4.86 is about to hit the update servers. Restart your Freelancer to automatically update. If you are behind a proxy, need to manually update or do not have Discovery Freelancer 4.86 installed then see the section at the end of this post.
Our focus in the last 2 weeks has been on server and client stability and we have almost reached our stability targets.
There are a minimum of 126 issues fixed or enhancements added in this update. I'm certain that I've missed some from the change log but for what we have recorded, please see the readme.txt in your Freelancer directory.
The highlights are: - NPC spawns and encounters fixed in many systems and a lot of old bugs fixed. This issue is not completely resolved and we know there are invalid spawns in some systems. - Infocard updates everywhere (including IDs). - Fixes to stop /renameme, /movechar and /restart killing the server - repeatedly. - Broken ship dealers fixed in many systems. - Missions added for Kusari Exiles. - Single player console and contact list ship filter added. - Undocking and docking issues fixed in many bases. - Model and hardpoint updates for various miner issues. - Equipment and ship purchase point corrections. - Turret zoom is disabled for small ships. Turret steer and the camera are now independent of each other. - Lots of bug fixes.
We think we will have one more beta release and then release 4.86 final. It seems that the major stability issues are understood and the team is able to get back to completing the few unfinished items for 4.86. The next beta release is due in a week and 4.86 final will probably be a week after that.
Your fault reports have been helpful, please keep doing them. We're about to lock all of the existing bug report threads and create new ones for the remaining issues. We are also going to make an effort to complete documentation for various new features -- we're working on it.
If you are a server operator and are not in contact with other Discovery server operators, please post in the Other Servers section of this forum to obtain help or go to http://the-starport.net. NOTE: the flhook.dll and dsacesrv.dll included with update3 are broken, please use http://discoverygc.com/files/dsacesrv.dll and http://discoverygc.com/files/FLHook.dll. The first one fixes random turret zoom disable and the second fixes broken renames and movechars.
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If you have NOT DOWNLOADED AND INSTALLED Discovery Freelancer 4.86 then CLICK MEPlease read the instructions and download and install it. You can not upgrade an existing 4.85 installation. If the automatic update does not work, the update can be downloaded manually from here. Unzip the contents of this directory inside your Freelancer installation. |

Discovery 4.86 - Update 2 Released

Discovery 4.86 - Update 2 Released
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Posted By: Cannon @ Jan 5 2012, 09:39 AM
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The second update of Discovery Frelancer 4.86 : Exiles has been released today. This update focuses on improving client stability. We recommend people upgrade to this version as soon as possible.
The change log is available from the ReadMe.Txt included with the update and installed into your Discovery Freelancer folder. Here is a summary:
Major Stability Issues: - Fixes for missile and ship models causing client crashs on undock and weapons fire. Over 100 models updated to resolve this issue. - Removed incorrectly referenced exclusion zone from field in Bungundy.
Minor Issues and Enhancements: - Broken wireframes removed from many ship models and unnecessary wireframes removed from commodity icons. - Mining bonuses added for Anki Freighter and GMG Garanchou with Kishiro ID/IFF. Pricing and some fields adjusted. Liberty Justice turrets and guns treated as civilian technology for the purposes of tech compatibility power adjustment. - Updated hyperdrive visual effect and plugins to use this. Added new weapons effects for HF ships. - Updated infocards for various planets.
If you have NOT DOWNLOADED AND INSTALLED Discovery Freelancer 4.86 then CLICK MEPlease read the instructions and download and install it. You can not upgrade an existing 4.85 installation. If the automatic update does not work, the update can be downloaded manually from here. Unzip the contents of this directory inside your Freelancer installation.
I expect that we will have one more stability update and then focus on resolving the various less important issues including restoring ships that were lost during the upgrade. We are aware of a number of problems related to the way models were made and are working to fix these as quickly as possible.
Special thanks to Aeternus Doleo, Xoria and Mjolnir and the rest of the development team for working long hours to get this update completed. Cheers guys.
As always have fun. Cannon. |

Discovery 4.86 - Update 1 Released

Discovery 4.86 - Update 1 Released
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Posted By: Cannon @ Jan 2 2012, 12:43 PM
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The first update for Discovery Freelancer 4.86 : Exiles has been released today. The update will be downloaded and installed automatically when you start Freelancer.
The last 48 hours has been very hard but the development team are making progress in resolving the issues. A major server stability issue related to mission spawning and path finding has been found and fixed. One jumphole between Honshu and Okinawa has been removed and 3 jumpholes from Burgundy have been removed and all path finding data regenerated to fix this issue.
The issue above was the cause of the 85%-95% of the crashes the server has experienced. At its worst the server crashed at least 150 times in 24 hours. The server will still crash but hopefully much less frequently.
This update includes other minor changes including: - Model and hardpoint fixes for 5 ships. - Market updates to fix bugs - ID updates to correct cargo allowance mistakes and fix typos. - Fixes for shipdealers in Zeta, Skye and Nimes. - Fixes for Poole bases appearing as "unknown stations" - Fixes for NPC loadout errors.
There are other serious issues that are not fixed in this update. The developers are working to resolve these as quickly as possible.
The release status for the mod remains beta trial and it will be this way for 2-3 weeks. The previous announcement did not make the release status clear. The person responsible for this oversight has been given a stern talking to. When questioned he is reported to have muttered something about new year eve parties, beer and hang overs.
For the first time since the upgrade to 4.86, the server ran for 2 hours and 30 minutes without crashing. There have been a number of server side patches to achieve this and this update should significantly improve the stability. However, please note that the server will still crash.
Please note that the development team are reading your bug reports. Most are finding there way into the issue tracking system.
The team's priorities are: - Server stability - Client stability - Lost ships and login issues - IDs and tech-compatibilty - Everything else.
If you have NOT DOWNLOADED AND INSTALLED Discovery Freelancer 4.86 then CLICK MEPlease read the instructions and download and install it. You can not upgrade an existing 4.85 installation. If the automatic update does not work, the update can be downloaded manually from here. Unzip the contents of this directory inside your Freelancer installation.
That's all for now.
Have fun! |

Discovery 4.86 - It's out

Discovery 4.86 - It's out
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Posted By: Cannon @ Dec 31 2011, 07:56 AM
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4.86 Release Date and Teaser

4.86 Release Date and Teaser
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Posted By: Cannon @ Dec 9 2011, 01:56 AM
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The Discovery FL development team are pleased to announce that Discovery Freelancer 4.86 - The Exiles will be released on the Dec 30 2011.
The development team including infocard writers, system coders, ship designers and testers have been and are still frantically busy completing the remaining tasks. We're pushing hard and will do everything possible to hit this release date. In the last 2 months we've made awesome progress and we are excited share the first trailer.
Over the next several weeks we will be running events and changing the zone of influence and rephacks for factions to reflect the new universe. There will be posts in the events and rules subforums to start these. |
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