Server Time (24h)
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Players Online
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14
as of 3/24/2025, 2:39:01 AM UTC |
This is a reference only, the authoritative IDs are the ones shown in-game.
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Nickname | Display name | Infocard |
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dsy_license_pf_72_grp | '\S/' Starfliers ID | The Starfliers are an independent research and exploratory organization specializing in system cartography, studying points of interest and researching interstellar anomalies within Sirius and Gallia. Originally hailing from the Kepler System in 828 AS, they have rebuilt a home for themselves within the Inverness System. Their largely miniscule footprint within space has allowed them to stay neutral with most parties. The information they gather is sold to any organization wanting to work with the Starfliers.
This Independent official faction ID is used by Starfliers, who: - Cannot mount weapons. - Cannot fulfill bounty contracts. - Cannot use Liners other than '\S/'SRV-Sol. - Can only fly Civilian, Border Worlds and Edge Worlds ships. - Can only use Light Fighters, Freighters, Corvo, Albatross, Liners.
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dsy_license_pf_02_grp | (=)- The Platform ID | The Platform is a confederation of Bundschuh sects primarily espousing a far-left, anarchist political ideology. They view states and corporations as inherently exploitative, and as detrimental to human freedom and flourishing. In keeping with these views, the Platform engages in propaganda distribution and guerrilla warfare against Rheinland and its immediate neighbors, and lobbies the wider Bundschuh movement to do the same.
This Rheinland Unlawful ID is used by members of the Bundschuh, who: - Cannot use Battlecruisers, Battleships, or ships with more than 4,300 cargo space.
Within Zone of Influence (Rheinland and bordering systems, Sigmas, Omega-3, Pennsylvania, Texas, Zurich): - Can attack combat ships. - Can engage in piracy.
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dsy_license_pf_10_grp | (\^/) Phoenix ID | The Phoenix are a group of nomadic Zoners who have chosen the freedom of the harsh, unforgiving edge worlds over the limits and restrictions of colonized space. This Independent Quasilegal official faction ID is used by zoners of the Phoenix, who: - Can attack any ship in defense of an ally. Within ZOI (Omicrons): - Can attack ships considered hostile by Phoenix - Can engage in piracy - Can attack any ship in Omicron Zeta Within House Space: - Can only dock Cruisers, Battlecruisers, or Battleships on Zoner bases. - Can only dock ships with more than 3,600 cargo on GMG, IMG, and Zoner bases. |
dsy_license_pf_51_grp | .:j:. Junker Congress ID | The Junkers are a group of smugglers and black market traders who maintain a legal front through scrap peddling. They are remarkable for being one of the few organisations to preserve their neutrality in the war between Corsairs and Outcasts, regularly trading with both parties.
This Independent Quasilegal official faction ID is used by junkers of the Junker Congress, who: - Can attack Hogosha and Xenos. - Can engage in piracy. - Cannot use Cruisers, Battlecruisers, Battleships, or ships with more than 4,300 cargo space, other than .:j:. Voerde and .:j:.Prague.
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dsy_license_pf_50_grp | =CR= Crayter Republic ID | The Crayter Republic was formed from the remains of an experimental sleeper ship program, launched prior to the Alliance-Coalition War. Forced to abandon their initially colonized worlds due to a natural disaster, the Crayterians evacuated in a ragtag fleet that eventually arrived in Sirius.
This Independent Military official faction ID is used by Crayter Republic pilots, who: - Can attack Gallic Royalists and Outcasts. - Cannot use ships with more than 4,300 cargo space.
Within Zone of Influence (Coronado and bordering systems, Taus and bordering systems, Magellan): - Can attack any ship considered hostile by Crayter. - Can enforce laws within Coronado and the Taus.
Outside Zone of Influence: - May only attack in self-defense while using Cruisers, Battlecruisers, or Battleships.
Mining Bonuses: Copper (3x)
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dsy_license_pf_22_grp | [KNF] Kusari Naval Forces ID | The Kusari Naval Forces are the highly organized and technologically advanced military elements of the Empire of Kusari. Despite being rooted in strict tradition and unflinching hierarchy, the KNF nevertheless continues to innovate due in no small part to the considerable advantages of Kusari industry.
This Kusari Military official faction ID is used by Kusari Naval Forces servicemembers, who: - Can attack Bretonian and Gallic combat ships within the Taus. - Can attack Rheinland combat ships within the Sigmas. - Cannot use ships with more than 4,300 cargo space.
Within their Zone of Influence (Kusari and bordering systems, Tau-31): - Can attack ships considered hostile by Kusari. - Can enforce laws within Kusari and Tohoku.
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dsy_license_pf_27_grp | [LN] Liberty Navy ID | The First Fleet is a storied detachment of the Liberty Navy, having been at the forefront of every armed conflict that the Republic has been involved in since the fleet's formal establishment in 816 A.S. Careful to maintain their tradition of excellence, the First's cadre of veteran officers continues to serve Liberty dutifully to this day, defending against threats both foreign and domestic.
This Liberty Military official faction ID is used by Liberty Navy servicemembers, who: - Cannot use ships with more than 4,300 cargo space.
Within Zone of Influence (Liberty and bordering systems, Coronado, Vespucci): - Can attack ships considered hostile by Liberty. - Can enforce laws within Liberty.
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dsy_license_pf_37_grp | [RM] Rheinwehr | The Kaiserliche Rheinwehr are the military of Rheinland that supported the Imperial coup. They maintain state control in systems claimed by Rheinland, patrol border systems, and assist in law enforcement.
This Rheinland Military official faction ID is used by Rheinwehr servicemembers, who: - Can attack GMG and Kusari combat ships within the Sigmas. - Cannot use ships with more than 4,300 cargo space.
Within Zone of Influence (Rheinland and bordering systems, Omega-3, Zurich): - Can attack ships considered hostile by Rheinland. - Can enforce laws within Rheinland, Cologne, and Sigma-15.
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dsy_license_pf_45_grp | [TBH] The Brotherhood ID | The Brotherhood is one of the three old major Corsair forces. Originally the group's influence was more focused on battlefields, thus they were often referred to as "The shield and the sword of the Empire", however, with the downfall of the two other major Corsair groups, Black Sails and the Benitez Family, The Brotherhood took over many of their duties.
This Independent Unlawful official faction ID is used by corsairs of the Brotherhood, who: - Can attack any ship carrying Hessian Tears or Cardamine. - Can attack any hostile ship in Omicron Gamma
Within their Zone of Influence (Bretonia, Kusari, Omegas, Omicrons, Rheinland, Sigmas, Dublin): - Can attack combat ships. - Can engage in piracy.
Mining Bonuses: Xeno Relics (4x), Gold (3x)
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dsy_license_pf_24_grp | [TSK] True Sons of Kusari ID | The True Sons of Kusari are a group of Blood Dragons that have formed to remove all corporate influence within the Kusari government, and to cleanse the filth that has plagued Kusari for so long. The goal is to completely take over Kusari, remove all the corruption and overthrow the false Emperor. The True Sons never forgot the Nomad War and are actively working to purge Kusari of Nomad influence.
This Kusari Unlawful ID is used by members of the of the Blood Dragons, who: - Can attack Samura, Hogosha, and Farmers Alliance ships. - Cannot use Battleships and ships with more than 4,300 cargo space. - Can assist Order anywhere.
Within their Zone of Influence (Kusari and bordering systems, Sigmas, Tau-37 and Tau-31, Omicron Theta, Omicron Beta, Omicron Zeta, and Omicron Minor): - Can attack combat ships. - Can attack Outcast and Corsair ships. - Can attack any ship hauling alien materials or Cardamine, except Golden Chrysanthemums ships.
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dsy_license_pf_34_grp | A/)- Technocracy of Auxo ID | The Technocracy of Auxo is a secretive transhumanist society dedicated to the advancement of science, the responsible custodianship of knowledge, and the preservation of sentient life. They favor isolationism as a tactic to safeguard themselves and further their internal academic freedom, relying upon a discreet network of agents and collaborators to observe and interact with the outside world.
The Technocracy's ideals put them at odds with entities such as The Core and Order, whose greed and wrath against non-humans like the Gammu are seen as counter-productive to the advancement of all species and societies. In spite of the Technocrats' isolation and distrustful outlook towards outsiders, they are known to welcome those from all walks of life should they display true dedication to the cause, presenting themselves as a new form of unity above and outside internecine human struggles.
This Independent Intelligence official faction ID is used by technocrats of the Technocracy of Auxo, who: - Can attack Core and Intelligence ships. - Can demand Alien materials and Cardamine. - Cannot use Cruisers, Battlecruisers, Battleships, or ships with more than 4,300 cargo space.
Within Zone of Influence (Bretonia and bordering systems, Liberty, Inverness, Kansas, Ontario, Vespucci, Omegas, Omicrons): - Can attack ships considered hostile by the Technocracy of Auxo. - Can enforce laws within Inverness, Omega-48, Omicron Pi, Ontario, Kansas, and Vespucci.
Mining Bonuses: Azurite Gas (4x), Xeno Relics (4x)
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dsy_license_srp_29 | A/)-ACV-Achlys | The Technocracy of Auxo is an isolationist, transhuman microstate committed to boundless science and the accumulation of knowledge and technology. They are at ideological conflict with the Core and Order, believing their greed and wrath against non-Humans to be the decline of technology and the inevitable elimination of knowledge. Despite their skeptical outlook on outsiders and enigmatic behaviour, they will welcome any ethnicity to integrate into their society, presenting themselves as the transhuman doppelganger to the Nomad infection.
This Independent Intelligence official faction ID is used by technocrats of the Technocracy of Auxo, who: - Can attack Core and Intelligence ships. - Can demand Alien materials and Cardamine. - Cannot use Cruisers, Battlecruisers, or ships with more than 4,300 cargo space.
Within Zone of Influence (Bretonia and bordering systems, Liberty, Inverness, Kansas, Vespucci, Omegas, Omicrons): - Can attack ships considered hostile by the Technocracy of Auxo.
Mining Bonuses: Azurite Gas (4x), Xeno Relics (4x)
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dsy_license_srp_16 | A/)-ACV-Andraste | The Technocracy of Auxo is a secretive transhumanist society dedicated to the advancement of science, the responsible custodianship of knowledge, and the preservation of sentient life. They favor isolationism as a tactic to safeguard themselves and further their internal academic freedom, relying upon a discreet network of agents and collaborators to observe and interact with the outside world.
The Technocracy's ideals put them at odds with entities such as The Core and Order, whose greed and wrath against non-humans like the Gammu are seen as counter-productive to the advancement of all species and societies. In spite of the Technocrats' isolation and distrustful outlook towards outsiders, they are known to welcome those from all walks of life should they display true dedication to the cause, presenting themselves as a new form of unity above and outside internecine human struggles.
This Independent Intelligence official faction ID is used by technocrats of the Technocracy of Auxo, who: - Can attack Core and Intelligence ships. - Can demand Alien materials and Cardamine. - Cannot use Cruisers, Battlecruisers, Battleships, or ships with more than 4,300 cargo space.
Within Zone of Influence (Bretonia and bordering systems, Liberty, Inverness, Kansas, Ontario, Vespucci, Omegas, Omicrons): - Can attack ships considered hostile by the Technocracy of Auxo. - Can enforce laws within Inverness, Omega-48, Omicron Pi, Ontario, Kansas, and Vespucci.
Mining Bonuses: Azurite Gas (4x), Xeno Relics (4x)
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dsy_license_staff | Admin ID | Server Admin ID This ID is used by Discovery Server Administrators.
Please report cheating if this item was seen equipped on players who are not part of the Admin team.
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dsy_license_srp_20 | Aegis Destroyer ID | The Bounty Hunters Guild is a well-established mercenary group with roots in the underclasses and ex-cons of Texas. Many of the Guild's best hunters are former pirates themselves, using the knowledge from their past life to hunt down those on the wrong side of the law.
This Independent Corporate ID is used by Bounty Hunters, who: - Can attack any ship to protect Police, Military, or Corporate ships. - Can attack Unlawful combat ships. - Can attack any ship that is the target of a contract. - Cannot use Battlecruisers, Battleships, or ships with more than 4,300 cargo space.
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dsy_license_pf_04_grp | Aegis Initiative ID | The Aegis Initiative is a private military company registered under the Bounty Hunters Guild with an extensive zone of operation encompassing much of Sirius. They will go to any length to increase their bottom line, such as removing their competitors, hiring dangerous ex-criminals and military pilots, employing legally dubious equipment and accepting hefty bribes from their targets. They work closely with The Core, Bretonia, Kusari and Liberty.
This Independent Corporate ID is used by Bounty Hunters, who: - Can attack any ship to protect Police, Military, or Corporate ships. - Can attack Unlawful combat ships. - Can attack any ship that is the target of a contract. - Can attack other bounty hunting organisations outside of house space targeting the same bounty. - Cannot use Cruisers except the Bastion and Vanguard, Battlecruisers, Battleships or ships with more than 4,300 cargo space.
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dsy_license_co_vr_grp | Ageira Technologies ID | Ageira Technologies, one of Liberty's "Big Three", is the Liberty corporation responsible for the development of Jump Gate and Trade Lane technologies. They partner with Universal Shipping and Deep Space Engineering.
This Liberty Corporate ID is used by Ageira Technologies employees, who: - Can demand Black Market Munitions and Ageira or Gallic Gate/Lane Parts. - Can engage in piracy against competitors outside of House Space. - Can attack Lane Hackers. - Can treat any system containing a DSE Gate Construction Site as part of their ZOI. - Cannot use Cruisers, Battlecruisers, or Battleships.
Within their Zone of Influence (Liberty and bordering systems, Copernicus, Coronado, Omega-55, Vespucci): - Can attack ships considered hostile by Liberty. - Can attack competitors outside of Liberty. - Can engage in piracy against Corporate ships outside of Liberty.
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dsy_license_co_alg_grp | ALG Waste Disposal ID | ALG Waste Disposal is an industrial company originating from Rheinland that specialises in the disposal and reprocessing of hazardous industrial waste.
This Independent Corporate ID is used by ALG Waste Disposal employees, who: - Can engage in piracy against competitors outside of House Space. - Cannot use Cruisers, Battlecruisers, or Battleships.
Within their Zone of Influence (Rheinland and bordering systems, Omegas, Bretonia, Languedoc): - Can attack ships considered hostile by ALG. - Can attack competitors outside of House Space. - Can engage in piracy against Corporate ships outside of House Space.
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dsy_license_srp_26 | Amenhotep ID | After the fall of Toledo the wreck of the Amenhotep was discovered by Order Agent Jonathan Kalh, and towed from Omicron Minor to Fort Carthage for repair. Impressed with Kalh's dedication, the Order made him the vessel's Captain and deployed him to Liberty and the surrounding systems. Later betrayed by the Order after aiding them in the destruction of a Nomad Hypergate in Coronado, Kalh sought refuge in the Liberty Navy 5th Fleet. Years later Kalh's mental state had deteriorated, causing him to break off from the 5th and seek out his own destiny. Unprepared for what awaited him in the Omicrons, Kalh was mortally wounded and his body was placed in a mechanical life-support suit. Reborn, he would soon change his name to Asmodeus and begin a crusade against what he called "Corruption". - Can attack any ship. - Can demand Artifacts, Azurite Gas, and Nomad equipment or materials.
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dsy_license_srp_33 | Anna Heinrich | This unlawful ID is used by Anna Heinrich, who: - Can attack any ship that is the target of a contract. - Can fulfill lawful and unlawful bounty contracts. - Can only use the Odin Mk.I and Thor Mk.I.
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dsy_license_helghast | Artificial Intelligence ID | Mysterious and largely incomprehensible machines, the Gammu AI 'evolved' from automated interstellar probes sent as part of the Sleeper Ship program. Their technology, principles, and goals are almost indecipherable by outsiders, though they largely show no hostile inclination toward mankind.
This Alien ID is used by Artificial Intelligence, who: - Can attack Core ships. - Can attack any ship carrying AI equipment or materials. - Cannot use Cruisers other than the AI Cruiser. - Cannot use Battlecruisers, Battleships, or ships with more than 3,600 cargo space.
Within Zone of Influence (Omegas, Omicrons, Sigmas): - Can attack any ship.
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dsy_license_srp_38 | Askunu|Aoi | The Askunu, formerly known as the KDS Asuka, is a Takeda-class Kusari Destroyer originally pressed into service in 823 AS. After it was sent on an expedition to Omicron Zeta, it was ambushed by Aoi Iseijin-affiliated Kusari forces and was left in the freezing cold of Planet Palmyra. Later, in 828 AS, Krumai and her followers found the Askunu and repurposed it as the flagship of Imra's Followers, even after the dissolution of the Aoi Iseijin. However, as of 834 AS, Krumai left Imra's Followers, and has since pursued her own ambitions.
This Alien SRP ID is used by Krumai, the infected captain of the Askunu, who: - Can attack any ship to protect allied Alien ships. - Cannot demand credits.
Within Zone of Influence (Kusari and bordering systems, Sigmas, Omicrons, Taus, and systems containing an allied Alien base): - Can attack any ship.
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dsy_license_srp_27 | Asmodeus ID | After the fall of Toledo the wreck of the Amenhotep was discovered by Order Agent Jonathan Kalh, and towed from Omicron Minor to Fort Carthage for repair. Impressed with Kalh's dedication, the Order made him the vessel's Captain and deployed him to Liberty and the surrounding systems. Later betrayed by the Order after aiding them in the destruction of a Nomad Hypergate in Coronado, Kalh sought refuge in the Liberty Navy 5th Fleet. Years later Kalh's mental state had deteriorated, causing him to break off from the 5th and seek out his own destiny. Unprepared for what awaited him in the Omicrons, Kalh was mortally wounded and his body was placed in a mechanical life-support suit. Reborn, he would soon change his name to Asmodeus and begin a crusade against what he called "Corruption". - Can attack any ship. - Can demand Artifacts, Azurite Gas, and Nomad equipment or materials.
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dsy_license_pf_47_grp | AWES- All Worlds Enterprises and Securities ID | All Worlds Enterprises and Securities is an Interspace Commerce Corporation with Liberty base values, but strong Freelance influences. Their goals are to invest in and support commercial interests throughout Sirius with logistics coordination, insurance benefits, and escort incentives. They are rumored to have dealings with the Red Hessians and Golden Chrysanthemums.
This Liberty Corporate official faction ID is used by All Worlds Enterprises and Securities employees, who: - Can attack Lane Hackers. - Can engage in piracy against competitors outside of House Space. - Cannot use Cruisers, Battlecruisers, or Battleships.
Within Zone of Influence (Systems containing a Sirius Trade Lane): - Can attack ships considered hostile by Interspace. - Can attack competitors outside of House Space. - Can demand credits from Corporate ships outside of House Space.
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dsy_license_pf_12_grp | BAF| Bretonia Armed Forces ID | The Bretonian Armed Forces, a military weakened by two wars, represents the first and last line of defence for the Kingdom of Bretonia. Having protected their people and Queen from the might of Kusari, Gallia emerged as the new existential threat to Bretonia, one that had been finally beaten after several years of brutal conflict that saw millions perish. Having suffered so much, the Armed Forces are hard-pressed to maintain a high standard of discipline and training, lest the Kingdom would collapse due to the Crown's many rivals.
This Bretonian Military official faction ID is used by Bretonia Armed Forces servicemembers, who: - Can attack Gallic and Kusari combat ships within the Taus. - Cannot use ships with more than 4,300 cargo space.
Within Zone of Influence (Bretonia and bordering systems, Omega-7, Tau-23, Tau-29): - Can attack ships considered hostile by Bretonia. - Can enforce laws within Bretonia, Dublin, and Omega-3.
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dsy_license_srp_07 | BAF|HMS-Hellbound | The Bretonian Armed Forces, a military weakened by two wars, represents the first and last line of defence for the Kingdom of Bretonia. Having protected their people and Queen from the might of Kusari, Gallia emerged as the new existential threat to Bretonia, one that had been finally beaten after several years of brutal conflict that saw millions perish. Having suffered so much, the Armed Forces are hard-pressed to maintain a high standard of discipline and training, lest the Kingdom would collapse due to the Crown's many rivals.
This Bretonian Military official faction SRP ID is used by the captain of the HMS Hellbound, who: - Can attack Gallic and Kusari combat ships within the Taus. - Cannot use ships with more than 4,300 cargo space.
Within Zone of Influence (Bretonia and bordering systems): - Can attack ships considered hostile by Bretonia. - Can enforce laws within Bretonia, Dublin, and Omega-3.
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dsy_license_srp_19 | Battleship Harmony | This Liberty Unlawful ID is used by the Battleship Harmony, who: - Can attack Liberty Police, Military, and Intelligence ships. - Can attack ships carrying Artifacts, Azurite Gas, Nomad remains, or Nomad equipment.
Within Zone of Influence (Liberty and bordering systems, Copernicus, Coronado, Hamburg, Inverness, Vespucci): - Can attack combat ships. - Can engage in piracy.
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dsy_license_srp_31 | Battleship Klaxon | Battleship Klaxon is one of the last 'Monument'-class dreadnoughts still in service in Sirius. Originally laid down in 788 AS, she served in the Liberty Navy for decades, and helped enforce martial law in Texas during the Nomad War (800 - 801 AS). Scheduled for decommissioning, she was pushed back into service as an electronic warfare and backline support ship during the Gallic War.
The captain gave the order to defend the LNS Harmony at Norfolk Shipyard in 823 AS, and afterward the Klaxon slipped into the shadows, serving mostly as a refueling post for Insurgent patrols once Harmony joined forces with the Hellfire Legion. During the fall of Veracruz, Battleship Klaxon disappeared in the Guerrero Cloud, and has since resurfaced in Rheinland flying the colors of the Bundschuh. This Independent SRP ID is used by the Klaxon, who:
- Can attack Liberty Police, Military, and Intelligence ships.
Within Zone of Influence (Rheinland and bordering systems): - Can attack Combat Ships. - Can engage in piracy. |
dsy_license_fc_bd_grp | Blood Dragons ID | The Blood Dragons are a terrorist organization supposedly descended from the royal guard of Shogun Hideyoshi -- deposed during a coup several centuries before -- and are dedicated to the overthrow of the current Kusari government, and the destruction of Samura Industries.
This Kusari Unlawful ID is used by members of the Blood Dragons, who: - Can attack Samura, Hogosha, and Farmers Alliance. - Cannot use Battleships or ships with more than 4,300 cargo space.
Within Zone of Influence (Kusari and bordering systems, Sigmas): - Can attack combat ships. - Can engage in piracy.
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dsy_license_pf_65_grp | BMF- Bretonia Mining and Fabrication ID | Bretonia Mining and Fabrication is a nationalised Bretonian Mining and Industrial Corporation that competes with Daumann and the Independent Miners Guild. They mine Gold, Uncut Diamonds, Cobalt and Niobum. They partner with Border World Exports.
This Bretonian Corporate official faction ID is used by Bretonia Mining and Fabrication employees, who: - Can attack Mollys. - Can engage in piracy against competitors outside of House Space. - Cannot use Cruisers, Battlecruisers, or Battleships.
Within Zone of Influence (Bretonia and bordering systems, Omegas, Taus): - Can attack ships considered hostile by Bretonia. - Can attack competitors outside of Bretonia. - Can engage in piracy against Corporate ships outside of Bretonia. - Can demand Gold and Gold Ore within Dublin.
Mining Bonuses: Gold (4x), Silver (4x), Copper (3x)
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dsy_license_co_be_grp | Border World Exports ID | The Border World Exports Shipping Company is a pioneer in the exploration of the Border Worlds, and the preferred supplier of the Bretonian government. The bulk of their contracts are the result of a direct partnership with Bretonia Mining and Manufacturing, providing shipping of their raw materials and finished goods at an extremely competitive rate.
This Bretonian Corporate ID is used by Border World Exports employees, who: - Can engage in piracy against competitors outside of House Space. - Cannot use Cruisers, Battlecruisers, or Battleships.
Within Zone of Influence (Bretonia and bordering systems, Omegas, Taus): - Can attack ships considered hostile by Bretonia. - Can attack competitors outside of Bretonia. - Can engage in piracy against Corporate ships outside of Bretonia.
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dsy_license_gd_bh_grp | Bounty Hunters Guild ID | The Bounty Hunters Guild is a well-established mercenary group with roots in the underclasses and ex-cons of Texas. Many of the Guild's best hunters are former pirates themselves, using the knowledge from their past life to hunt down those on the wrong side of the law.
This Independent Corporate ID is used by Bounty Hunters, who: - Can attack any ship to protect Police, Military, or Corporate ships. - Can attack Unlawful combat ships. - Can attack any ship that is the target of a contract. - Can attack other bounty hunting organisations outside of house space targeting the same bounty. - Cannot use Cruisers, Battlecruisers, Battleships, or ships with more than 4,300 cargo space.
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dsy_license_pf_14_grp | Bowex) Borderworld Exports ID | The Border World Exports Shipping Company is a pioneer in the exploration of the Border Worlds, and the preferred supplier of the Bretonian government. The bulk of their contracts are the result of a direct partnership with Bretonia Mining and Manufacturing, providing shipping of their raw materials and finished goods at an extremely competitive rate.
This Bretonian Corporate official faction ID is used by Border World Exports employees, who: - Can engage in piracy against competitors outside of House Space. - Cannot use Cruisers, Battlecruisers, or Battleships.
Within Zone of Influence (Bretonia and bordering systems, Omegas, Taus): - Can attack ships considered hostile by Bretonia. - Can attack competitors outside of Bretonia. - Can engage in piracy against Corporate ships outside of Bretonia.
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dsy_license_br_n_grp | Bretonia Armed Forces ID | The Bretonian Armed Forces, a veteran military bloodied by two wars, represents the first and last line of defence for the Kingdom of Bretonia.
This Bretonian Military ID is used by Bretonia Armed Forces servicemembers, who: - Can attack Gallic and Kusari combat ships within the Taus. - Cannot use ships with more than 4,300 cargo space.
Within Zone of Influence (Bretonia and bordering systems, Omega-7, Tau-23, Tau-29): - Can attack ships considered hostile by Bretonia. - Can enforce laws within Bretonia, Dublin, and Omega-3.
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dsy_license_br_m_grp | Bretonia Mining and Manufacturing ID | Bretonia Mining and Manufacturing (BMM) is one of the largest commercial concerns in Bretonia, a network of semi-autonomous operations that range throughout Bretonian space. Alongside Bowex, they form an industrial partnership and conglomerate that curries the lion's share of government contracts and favor.
This Bretonian Corporate ID is used by Bretonia Mining and Manufacturing employees, who: - Can attack Mollys. - Can engage in piracy against competitors outside of House Space. - Cannot use Cruisers, Battlecruisers, or Battleships.
Within Zone of Influence (Bretonia and bordering systems, Omegas, Taus): - Can attack ships considered hostile by Bretonia. - Can attack competitors outside of Bretonia. - Can engage in piracy against Corporate ships outside of Bretonia. - Can demand Gold and Gold Ore within Dublin.
Mining Bonuses: Copper (3x), Gold (3x), Niobium (3x), Silver (3x)
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dsy_license_br_p_grp | Bretonia Police Authority ID | Officers in the Bretonia Police Authority are well-trained, well-armed, and widely considered to be a bastion of incorruptibility. They are also spread few and far between, depleted from conscription into two bloody wars and the ensuing criminal uprisings that followed.
This Bretonian Police ID is used by constables of the Bretonia Police Authority, who: - Cannot use Battleships or ships with more than 4,300 cargo space.
Within Zone of Influence (Bretonia and bordering systems): - Can attack ships considered hostile by Bretonia. - Can enforce laws within Bretonia, Dublin, and Omega-3.
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dsy_license_bretoniaintel | Bretonian Intelligence Service ID | The Bretonia Intelligence Service is the Bretonian covert operations service, specialising in sabotage and subterfuge outside of core Bretonian space. They work closely with the Crown to ensure their goals abroad are met, even if they must resort to unsavory tactics and underhanded conspiracies.
This Bretonian Intelligence ID is used by Bretonian Intelligence Service operatives, who: - Can attack combat ships considered hostile by Bretonia. - Can engage in piracy against ships considered hostile by Bretonia. - Can attack Gallic and Kusari combat ships within the Taus. - Can attack Intelligence ships. - Can demand Alien equipment and materials. - Cannot use Battleships, or ships with more than 4,300 cargo space.
Within Zone of Influence (Bretonia and bordering systems, Omegas, Inverness): - Can attack ships considered hostile by Bretonia. - Can enforce laws within Bretonia, Dublin, and Omega-3.
Outside Zone of Influence and the Taus: - Must only attack in self-defence while using Cruisers or Battlecruisers.
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dsy_license_pf_39_grp | Bristol Constructions & Manufacturing ID | Bristol Constructions & Manufacturing is an independent corporation specializing in station construction, salvaging and mining operations. They often compete with Junkers and other independent corporations for high-value salvage in the war-torn fringes of Sirius.
This Independent Corporate ID is used by Bristol Constructions employees, who: - Can engage in piracy against competitors outside of House Space. - Cannot use Cruisers, Battlecruisers, Battleships, or ships with more than 4,300 cargo.
Within Zone of Influence (Liberty and bordering systems, Hamburg, Inverness, Copernicus, Vespucci): - Can attack ships considered hostile by Bristol Constructions. - Can attack competitors. - Can engage in piracy outside of House Space.
Mining Bonuses: Helium (4x), Platinum (4x)
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dsy_license_co_bcm_grp | Bristol Constructions ID | Bristol Constructions & Manufacturing is an independent corporation specializing in station construction, salvaging and mining operations. They often compete with Junkers and other independent corporations for high-value salvage in the war-torn fringes of Sirius.
This Independent Corporate ID is used by Bristol Constructions employees, who: - Can engage in piracy against competitors outside of House Space. - Cannot use Cruisers, Battlecruisers, Battleships, or ships with more than 4,300 cargo.
Within Zone of Influence (Liberty and bordering systems, Hamburg, Inverness, Copernicus, Vespucci): - Can attack ships considered hostile by Bristol Constructions. - Can attack competitors. - Can engage in piracy outside of House Space.
Mining Bonuses: Helium (3x), Platinum (3x)
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dsy_license_srp_12 | Bristol Miner ID | Bristol Constructions & Manufacturing is an independent corporation specializing in station construction, salvaging and mining operations. They often compete with Junkers and other independent corporations for high-value salvage in the war-torn fringes of Sirius.
This Independent Corporate ID is used by Bristol Constructions employees, who: - Can engage in piracy against competitors outside of House Space. - Cannot use Cruisers, Battlecruisers, Battleships, or ships with more than 4,300 cargo.
Within Zone of Influence (Liberty and bordering systems, Hamburg, Inverness, Copernicus, Vespucci): - Can attack ships considered hostile by Bristol Constructions. - Can attack competitors. - Can engage in piracy outside of House Space.
Mining Bonuses: Helium (3x)
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dsy_license_fc_b_grp | Bundschuh ID | The Bundschuh are a populist political organization declared an enemy of the state by the Rheinland government. A loosely organized confederation of dissident tendencies ranging from progressive to far-leftist, it has substantial support from Rheinland's underclasses and intelligensia alike.
This Rheinland Unlawful ID is used by members of the Bundschuh, who: - Cannot use Cruisers, Battlecruisers, Battleships, or ships with more than 4,300 cargo space.
Within Zone of Influence (Rheinland and bordering systems, Sigmas, Omega-3, Pennsylvania, Texas, Zurich): - Can attack combat ships. - Can engage in piracy.
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dsy_license_pf_18_grp | Buro des Marinenachrichtendiensts ID | Marinenachrichtendienst ID The "Buro des Marinenachrichtendiensts" (Bureau of naval intelligence), short "BDM" or "Buro", is Rheinland's secret service and head of the Marinenachrichtendienst, tasked with Sirius-wide monitoring, gathering and processing of information, prevention of hostile acts, and neutralization of the alien menace in Rheinland. The BDM relies on a variety of measures, the majority of which are clandestine. If necessary, they even use ties to the criminal underground in order to accomplish their mission.
This Rheinland Intelligence official faction ID is used by operatives of the BDM, who: - Can attack combat ships considered hostile by Rheinland. - Can attack GMG and Kusari combat ships within the Sigmas. - Can engage in piracy against ships considered hostile by Rheinland. - Can attack Intelligence ships. - Can demand Alien equipment and materials. - Cannot use Battleships, or ships with more than 4,300 cargo space.
Within Zone of Influence (Rheinland and bordering systems, Zurich): - Can attack ships considered hostile by Rheinland. - Can enforce laws within Rheinland and Cologne.
Outside Zone of Influence: - Must only attack in self-defence while using Cruisers or Battlecruisers.
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dsy_license_srp_32 | Caliban | Caliban is a nomadic mercenary who used to fly by the name of Vincent Abrams - an independent scientist that studied the effects of the Prophet Anomaly in Kepler, later seemingly murdered by The Order. He was eventually saved from almost certain death by the Technocracy of Auxo, but at the cost of his memories and personality fading away.
The amnesiac scientist had turned into a mercenary flying under the name of Caliban, completing contracts from any source to further his own goals and ensure his survival.
This Independent Quasilegal SRP ID is used by Caliban, who: - Can attack any ship to defend allies. - Can attack any ship that is the target of a contract. - Can attack ships belonging to or assisting Technocracy 0f Auxo or The Order. |
dsy_license_pf_55_grp | Civil Defence Initiative | Special Constables of the Civil Defence Initiative are frequently poorly trained, under-equipped, and widely considered to be of dubious quality. Created during the Gallic War to quickly generate reinforcements for the heavily depleted BPA, the CDI continues in its struggle to maintain law and order to this day. While formally based on Planet Sprague, the Militia undertakes duties throughout Bretonia.
This Bretonian Police ID is used by constables of the Civil Defence Initiative, who: - Cannot use Cruisers, Battlecruisers, Battleships or ships with more than 4,300 cargo space.
Within Zone of Influence (Bretonia and bordering systems): - Can attack ships considered hostile by Bretonia. - Can demand credits. - Can enforce laws within Bretonia, Dublin, and Omega-3.
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dsy_license_coalition | Coalition ID | The Coalition as the Sirius Sector knows it sprang into life some time into the early 600s AS, formed by a motley band of ex-Corsairs, Rheinland dissidents and unaligned sympathizers. Claiming to be the descendants of Sol Coalition saboteurs that disabled the Hispania, they have managed to create a facsimile of their ancestors' home deep in the Omegas.
This Independent Military ID is used by Coalition pilots, who: - Cannot use ships with more than 4,300 cargo space.
Within Zone of Influence (Omegas and bordering systems, Bretonia, Dublin, Rheinland): - Can attack combat ships considered hostile by the Coalition. - Can engage in piracy against ships considered hostile by the Coalition. - Can enforce laws in Omega-52.
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dsy_license_fc_c_grp | Corsairs ID | Considered by many to be the largest criminal organization in Sirius, the Corsairs are a quasi-nation of raiders and pirates, targeting civilian and military targets with reckless abandon as they plunder the border worlds. They frequently clash with the Outcasts for territory in the Edge Worlds, while continuing a bloody battle with the Hessians and allies for the resource-rich Omegas.
This Independent Unlawful ID is used by Corsairs, who: - Can attack any ship carrying Hessian Tears or Cardamine. - Can attack any hostile ship in Omicron Gamma
Within Zone of Influence (Bretonia, Kusari, Omegas, Omicrons, Rheinland, Sigmas, Dublin): - Can attack combat ships. - Can engage in piracy.
Mining Bonuses: Gold (3x), Xeno Relics (3x)
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dsy_license_srp_10 | Cortana Clark | This Alien SRP ID is used by the nomad-human hybrid Cortana Clark, who:
Within Zone of Influence (Liberty, Bretonia, Rheinland, Omicrons, Taus, Sigmas, Omegas, Baffin, Coronado, Cortez, Magellan, and Unknown): - Can attack combat ships. - Can engage in piracy. - Can attack any ship carrying Artifacts, Stabiline, Azurite Gas, Alien Materials, or Alien equipment.
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dsy_license_colonialremnant | Crayter Republic ID | The Crayter Republic was formed from the remains of an experimental sleeper ship program, launched prior to the Alliance-Coalition War. Forced to abandon their initially colonized worlds due to a natural disaster, the Crayterians evacuated in a ragtag fleet that eventually arrived in Sirius.
This Independent Military ID used by Crayter Republic pilots, who: - Can attack Gallic Royalists and Outcasts. - Cannot use ships with more than 4,300 cargo space.
Within Zone of Influence (Coronado and bordering systems, Taus and bordering systems, Magellan): - Can attack any ship considered hostile by Crayter. - Can enforce laws within Coronado and the Taus.
Outside Zone of Influence: - May only attack in self-defense while using Cruisers, Battlecruisers, or Battleships.
Mining Bonuses: Copper (3x)
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dsy_license_co_hsp_grp | Cryer Pharmaceuticals ID | Cryer Pharmaceuticals is the Liberty bio-medical corporation that developed Stabiline, an expensive synthetic pharmaceutical that staves off the effects of Cardamine withdrawal. High demand for the drug, combined with the Outcasts' obvious desire to destroy it, have left Cryer facilities and personnel under constant threat.
This Liberty Corporate ID is used by Cryer Pharmaceuticals employees, who: - Can attack Gaians, Golden Chrysanthemums, Lane Hackers, Liberty Rogues, and Outcasts. - Can demand Cardamine. - Cannot use Cruisers, Battlecruisers, or Battleships.
Within Zone of Influence (Liberty and bordering systems, Sigmas and bordering Omicrons, Cambridge): - Can attack ships considered hostile by Liberty. - Can engage in piracy against Corporate ships outside of House Space.
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dsy_license_pf_44_grp | Das Wilde | 'Die Wilde Jagd', or 'The Wild Hunt', are the Nomad-controlled remnants of the Rheinland Northern Fleet dating back to the Colony Wars. They operate with significant autonomy and are famed for their brutality and the chaos sown by their raids.
This Alien Official Faction ID is used by Die Wilde Jagd, who: - Can attack any ship to protect allied Alien ships. - Cannot use Battlecruisers, Battleships, or any ships with more than 4300 cargo space.
Within Zone of Influence (Rheinland and bordering systems, Sigmas, Omegas, Taus, Omicrons, Systems containing an allied Alien base and bordering systems): - Can attack any ship. - Can engage in piracy.
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dsy_license_co_khc_grp | Daumann Heavy Construction ID | Daumann Heavy Construction is the largest mining and manufacturing corporation in Rheinland. It has a partnership with Imperial Shipping and competes with other mining corporations operating through Rheinland. Daumann often uses mercenaries to attack competition and protect its interests.
This Rheinland Corporate ID is used by employees of Daumann Heavy Construction, who: - Can attack Red Hessians. - Can demand Hessian Tears. - Can engage in piracy against competitors outside of House Space. - Cannot use Cruisers, Battlecruisers, or Battleships.
Within Zone of Influence (Rheinland and bordering systems, Omegas, Sigmas): - Can attack ships considered hostile by Rheinland. - Can attack competitors outside of Rheinland. - Can demand Diamonds and Uncut Diamonds within Omega-11. - Can engage in piracy against Corporate ships outside of Rheinland.
Mining Bonuses: Aluminium (3x), Diamonds (3x), Silver (3x)
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dsy_license_co_me_grp | Deep Space Engineering ID | Deep Space Engineering is a Libertonian heavy industry corporation, known for their close ties with Universal Shipping and Ageira Technologies. They are perhaps best known for building and maintaining the Ageira-designed Trade Lanes and Jump Gates found throughout Sirius.
This Liberty Corporate ID is used by employees of Deep Space Engineering, who: - Can attack Lane Hackers. - Cannot use Cruisers, Battlecruisers, or Battleships.
Within Zone of Influence (Liberty and bordering systems, Copernicus, Coronado, Omega-55, Vespucci): - Can attack ships considered hostile by Liberty. - Can attack EFL and Kishiro ships outside of Liberty. - Can engage in piracy against Corporate ships outside of Liberty.
Mining Bonuses: Copper (3x), Platinum (3x)
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dsy_license_privateer | DISCONTINUED ID | THIS ID IS NO LONGER IN USE. |
dsy_license_pf_70_grp | Discovery Staff ID | Discovery Staff ID This ID is used by Discovery staff members.
Please report cheating if this item was seen equipped on players who are not part of the staff team.
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dsy_license_pf_56_grp | DTR- The Deterrence ID | The Deterrence are a quasi-military Corsair faction operating from the remote Edge Worlds of Sirius. Originating from Planet Crete in Omicron Gamma - they have quickly risen to be a influential organization in their own right. Following the teachings and guidance of their enigmatic leader, the group now holds a significant military presence and commands a large fleet of sizable power.
This Independent Unlawful official faction ID is used by members of the Deterrence, who: - Can attack any ship carrying Hessian Tears or Cardamine. - Can attack any hostile ship in Omicron Gamma
Within their Zone of Influence (Bretonia, Kusari, Omegas, Omicrons, Rheinland, Sigmas, Dublin): - Can attack combat ships. - Can engage in piracy.
Mining Bonuses: Xeno Relics (4x), Gold (3x)
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dsy_license_ga_efl_grp | EFL Oil and Machinery ID | EFL Oil and Machinery is a Gallic industrial corporation which focuses on fuel production, heavy industry and shipbuilding. They are the principal architects of Gallia's Trade Lane and Jump Gate network, and are now focused on exporting those services to Sirius.
This Gallic Corporate ID is used by EFL Oil and Machinery employees, who: - Can demand Gallic and Ageira Gate / Lane parts. - Can engage in piracy against competitors outside of House Space. - Cannot use Cruisers, Battlecruisers, or Battleships.
Within Zone of Influence (Gallia and bordering systems, Taus, Rheinland and bordering systems): - Can attack ships considered hostile by Gallia. - Can attack competitors outside of House Space. - Can engage in piracy against Corporate ships outside of House Space.
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dsy_license_fc_fa_grp | Farmers Alliance ID | The Farmers Alliance was originally a Kusarian political organisation that lobbied for farmers rights, before turning to direct action against Synth Foods. Their overt attacks on foreign shipping and consolidation with the LWB have left them branded as terrorists, though they still enjoy unofficial financial support from their backers in Samura.
This Kusari-Rheinland Unlawful ID is used by members of the Farmers Alliance, who: - Can attack Synth Foods. - Can attack ships carrying Synth Paste or Biodome Materials. - Cannot use Battleships, or ships with more than 4,300 cargo space.
Within Zone of Influence (Kusari and bordering systems, Rheinland and bordering systems, Sigmas, Omegas): - Can attack combat ships. - Can engage in piracy.
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dsy_license_srp_11 | Festus McBoyle | The Junkers are a group of smugglers and black market traders who maintain a legal front through scrap peddling. They are rumored to deal with a lot of unlawful factions, but are enemies of the Xenos and the Hogosha.
This Independent Quasilegal SRP ID is used by Festus McBoyle, who: - Can attack Hogosha and Xenos. - Cannot use Cruisers, Battlecruisers, or Battleships.
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dsy_license_srp_09 | Freelance Researcher ID | This Independent SRP ID is used by the captain of the Tarnished Tachyon, a freelance researcher who: - Can attack any ship that is the target of a contract. - Can only use the Pilgrim Liner.
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dsy_license_freelancer | Freelancer ID | Freelancers are people not affiliated with any faction in particular. They generally operate independent trade ships or snubcraft, taking the odd job here or there to pay for fuel and supplies.
This Generic ID is used by Freelancers, who: - Can attack all other bounty hunters targeting the same bounty. - Can attack any ship that is the target of a contract. - Cannot use Cruisers, Battlecruisers, Battleships, or ships with more than 3,600 cargo space.
Mining Bonuses: Helium (3x)
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dsy_license_srp_13 | FRS-Roanoke | The prototype Interdictor-class battlecruiser Roanoke was originally launched by the Hellfire Legion and served its cause before the Legion was reformed into the Liberty Insurgency. There it served as a special heavy and long range recon vessel up until 829 AS, when the ship defected from the Insurgency and found its way into the Xenos' Liberty Free Republic.
Currently, the modified battlecruiser Roanoke flies under the LFR's colors and is commanded by Captain Belle.
This Liberty Unlawful ID is used by the FRS Roanoke, who: - Can attack any ship to protect allies.
Within Zone of Influence (Liberty and bordering systems, Coronado, Copernicus, Inverness, Shikoku, Vespucci): - Can attack combat ships. - Can engage in piracy.
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dsy_license_fc_g_grp | Gaian ID | The Gaians are a grassroots, radical group opposed to terraforming and uncontrolled industrialization. Their chief opponent and target is Planetform, especially in defense of the threatened Planet Gaia from which the movement draws its name.
This Bretonian Unlawful ID is used by members of the Gaians, who: - Can attack Planetform and Cryer, and treat systems containing a Planetform base as part of their ZOI. - Can attack ships carrying Gaian Wildlife or Terraforming Gases. - Cannot use Battleships, or ships with more than 4,300 cargo space, other than the Corsair Train.
Within Zone of Influence (Bretonia and bordering systems, Taus, Coronado, California, Inverness, Kansas, Omega-55, Omega-7, Vespucci): - Can attack combat ships. - Can engage in piracy.
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dsy_license_fc_brigands_grp | Gallic Brigands | The Gallic Brigands are a large, loosely affiliated union of space pirates, smugglers, and fences operating within and throughout Gallia.
This Gallic Unlawful ID is used by Gallic Brigands, who: - Cannot use Cruisers, Battlecruisers, Battleships, or ships with more than 4,300 cargo space.
Within Zone of Influence (Gallia and bordering systems, Taus and bordering systems, Cologne): - Can attack combat ships. - Can engage in piracy.
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dsy_license_ga_p_grp | Gallic Gendarmerie ID | The Gendarmerie is the military police authority of Gallia, operating under the direct supervision of the Navy. They settle disputes, protect civilians, and hunt criminals within Gallia and Zurich.
This Gallic Military Police ID is used by gendarmes of the Gendarmerie, who: - Cannot use Battleships or ships with more than 4,300 cargo space.
Within Zone of Influence (Gallia and bordering systems): - Can attack ships considered hostile by Gallia. - Can enforce laws within Gallia and Zurich.
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dsy_license_ga_gms_grp | Gallic Metal Service ID | The Gallic Metal Service is a Gallic megacorporation focusing on mining and manufacturing. They currently hold a near-total monopoly on the Gallic mining industry, from planetside excavation to deep space prospecting, as well as an ever-growing share of domestic shipping, directly cutting into IDF's market share.
This Gallic Corporate ID is used by Gallic Metal Service employees, who: - Can engage in piracy against competitors outside of House Space. - Cannot use Cruisers, Battlecruisers, or Battleships.
Within Zone of Influence (Gallia and bordering systems, Taus, Cologne): - Can attack ships considered hostile by Gallia. - Can attack competitors outside of Gallia. - Can engage in piracy against Corporate ships outside of Gallia.
Mining Bonuses: Molybdenum (3x), Niobium (3x)
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dsy_license_ga_gni_grp | Gallic National Intelligence ID | Gallic National Intelligence (GNI) is Gallia's newly formed intelligence department, decoupled from the Navy and given carte blanche to investigate and pursue matters relating to counter-terrorism and national security.
This Gallic Intelligence ID is used by operatives in Gallic National Intelligence, who: - Can attack combat ships considered hostile by Gallia. - Can engage in piracy against ships considered hostile by Gallia. - Can attack Intelligence ships. - Can demand Alien equipment and materials. - Cannot use Battleships, or ships with more than 4,300 cargo space.
Within Zone of Influence (Gallia and bordering systems, Taus, Cologne): - Can attack ships considered hostile by Gallia. - Can enforce laws within Gallia and Zurich. - Can attack Bretonian, Crayter Republic, and Kusari combat ships within the Taus.
Outside Zone of Influence: - Must only attack in self-defence while using Cruisers or Battlecruisers.
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dsy_license_pf_21_grp | Gallic National Intelligence ID | Gallic National Intelligence (GNI) is Gallia's newly formed intelligence department, decoupled from the Navy and given carte blanche to investigate and pursue matters relating to counter-terrorism and national security.
This Gallic Intelligence ID is used by operatives in Gallic National Intelligence, who: - Can attack combat ships considered hostile by Gallia. - Can engage in piracy against ships considered hostile by Gallia. - Can attack Intelligence ships. - Can demand Alien equipment and materials. - Cannot use Battleships, or ships with more than 4,300 cargo space.
Within Zone of Influence (Gallia and bordering systems, Taus, Cologne): - Can attack ships considered hostile by Gallia. - Can enforce laws within Gallia and Zurich. - Can attack Bretonian, Crayter Republic, and Kusari ships within the Taus.
Outside Zone of Influence: - Must only attack in self-defence while using Cruisers or Battlecruisers.
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dsy_license_pf_62_grp | Gallic Navy Combined Fleet ID | With the end of Gallic-Kusari War, and birth of Gallic Union, Gallic Navy has been restructured with former nobles becoming commanders, Gallic Police being reformed into Gendarmerie and absorbed by the Navy. This Combined Fleet is now tasked with being the first - and last - line of defence that stands between Gallia and a myriad of external and internal threats alike.
This Gallic Military official faction ID is used by Gallic Navy Combined Fleet servicemembers, who: - Can attack Bretonian and Kusari combat ships in the Taus. - Cannot use ships with more than 4,300 cargo space.
Within Zone of Influence (Gallia and bordering systems, Cologne, Tau-29, Tau-31): - Can attack ships considered hostile by Gallia. - Can attack Outcasts in the Taus. - Can enforce laws within Gallia and Zurich.
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dsy_license_ga_n_grp | Gallic Navy ID | The Gallic Navy represents the bulk of Gallia's remaining military and police forces, organised under one banner. The eclectic mix of former Royalists and Council members now serving together in many ways represents the shaky and awkward political landscape of the newly unified Gallic state.
This Gallic Military ID is used by Gallic Navy servicemembers, who: - Can attack Bretonian and Kusari combat ships in the Taus. - Cannot use ships with more than 4,300 cargo space.
Within Zone of Influence (Gallia and bordering systems, Cologne, Tau-29, Tau-31): - Can attack ships considered hostile by Gallia. - Can attack Outcasts in the Taus. - Can enforce laws within Gallia and Zurich.
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dsy_license_ga_roy_grp | Gallic Royalist ID | The Gallic Royalists are a splinter group of fanatical monarchists and Royal Navy officers who fled to the Taus after their defeat at the hands of the Council, Liberty, and Bretonia. Their tattered battlegroup clings to the lofty goal of re-establishing an absolute monarchy.
This Gallic Unlawful ID is used by Gallic Royalists, who: - Cannot use Cruisers, Battlecruisers, Battleships, or ships with more than 4,300 cargo space.
Within Zone of Influence (Gallia and bordering systems, Taus and bordering systems, Magellan, New London): - Can attack combat ships. - Can engage in piracy.
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dsy_license_pf_52_grp | Gallic Wild ID | Products of Nomad influence and infestation, the so-called "Wild" are Nomad-controlled puppets, infiltrators, and saboteurs. Infiltration and subterfuge is their primary modus operandi, though they are known to engage in overt acts of terrorism in pursuance of the Nomads' inscrutable plans.
This Alien ID is used by Gallic Wild infectees, who: - Cannot demand credits. - Cannot use Cruisers, Battlecruisers, Battleships, or ships with more than 3,000 cargo space.
Within Zone of Influence (Gallia and bordering systems, Taus and bordering systems, Cologne, Omicrons, and systems containing an allied Alien base): - Can attack combat ships. - Can demand cargo. - Can attack any ship within the Omicrons.
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dsy_license_gd_gm_grp | Gas Miners Guild ID | The Gas Miners Guild (GMG) is a tight-knit professional organization that acts as the primary supplier of H-Fuel to the four major Houses of Sirius. The GMG is closely partnered with Kishiro Technologies, and secretly supports the Blood Dragons, Golden Chrysanthemums, Bundschuh, and the Order.
This Independent Corporate ID is used by Gas Miners Guild members, who: - Can engage in piracy against competitors outside of House Space. - Cannot use Cruisers, Battlecruisers, or Battleships.
Within Zone of Influence (Sigmas and bordering systems, Kusari and bordering systems): - Can attack ships considered hostile by GMG. - Can attack Rheinland combat ships outside of House Space. - Can attack competitors outside of House Space. - Can engage in piracy against Corporate ships outside of House Space. - Can enforce laws within the Sigmas.
Mining Bonuses: Helium-3 (3x)
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dsy_license_co_nws_grp | Gateway Shipping ID | Gateway Shipping is a Bretonian firm that hauls raw materials across the Border and Independent Worlds, catering chiefly to smaller, independent companies. They are partnered with the IMG and ALG, forming a small but hearty alliance of independent corporations in the Omegas.
This Bretonian Corporate ID is used by Gateway Shipping employees, who: - Can engage in piracy against competitors outside of House Space. - Cannot use Cruisers, Battlecruisers, or Battleships.
Within Zone of Influence (Bretonia and bordering systems, Omegas, Taus): - Can attack ships considered hostile by Bretonia. - Can attack competitors outside of Bretonia. - Can engage in piracy against Corporate ships outside of Bretonia.
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dsy_license_pf_16_grp | GC- Gen'an Chrysanthemums ID | The Golden Chrysanthemum Gen'an Cell is a radical terrorist faction that seeks to overthrow the Kusari government and establish an authoritarian matriarchy. Cardamine addiction is one of their most defining traits and they use it as a security mechanism against infiltration.
This Kusari Unlawful official faction ID is used by members of the Gen'an Chrysanthemums, who: - Can attack Samura. - Can attack ships carrying Artifacts or Stabiline. - Cannot use Cruisers, except GC-Akechi-kan and GC-Murasaki-kan. - Cannot use Battlecruisers, Battleships, or ships with more than 4,300 cargo space.
Within Zone of Influence (Kusari and bordering systems, Sigmas, Colorado, Tau-37): - Can attack combat ships. - Can engage in piracy.
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dsy_license_srp_40 | GCC|Amalfi | The Amalfi is a unique Storta-class destroyer that has been extensively modified to extend its operation range, sensors, communications, and hangar bays. Internally, the vessel is more of a luxurious yacht than a proper warship and serves as a mobile base and home for the young Outcast known as Fiorella Arianna de Marco.
This Independent Unlawful SRP ID is used by Fiorella de Marco, who:
- Can attack any combat ship outside of House Space. - Can engage in piracy outside of House Space. - Can attack any ship in defense of allied ships. - Can attack any ship in pursuit of an Outcast-issued individual bounty contract. - Can attack any Alien ship, or any ship assisting an Alien ship.
Within Zone of Influence (Omicron Alpha and bordering systems): - Can attack any ship. |
dsy_license_pf_68_grp | Gendarmerie arm ([GN]G-) | With the end of Gallic-Kusari War, and birth of Gallic Union, Gallic Navy has been restructured with former nobles becoming commanders, Gallic Police being reformed into Gendarmerie and absorbed by the Navy. This Combined Fleet is now tasked with being the first - and last - line of defence that stands between Gallia and a myriad of external and internal threats alike.
This Gallic Military Police official faction ID is used by gendarmes of the Gallic Navy Combined Fleet Gendarmerie, who: - Cannot use Cruisers, Battlecruisers, Battleships, or ships with more than 4,300 cargo space.
Within Zone of Influence (Gallia and bordering systems): - Can attack ships considered hostile by Gallia. - Can enforce laws within Gallia and Zurich.
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dsy_license_pf_48_grp | GMG| Gas Miners Guild ID | The Gas Miners Guild is a large militarised corporation, considered the sovereign owner of the Sigmas, that focuses on producing and selling H-Fuel. GMG is partnered with Kishiro Technologies and secretly supports the Blood Dragons, Golden Chrysanthemums, Bundschuh and Order.
This Independent Corporate official faction ID is used by Gas Miners Guild members, who: - Can engage in piracy against competitors outside of House Space. - Cannot use Cruisers, Battlecruisers, or Battleships.
Within Zone of Influence (Sigmas and bordering systems, Kusari and bordering systems): - Can attack ships considered hostile by GMG. - Can attack competitors outside of House Space. - Can engage in piracy against Corporate ships outside of House Space. - Can enforce laws within the Sigmas.
Mining Bonuses: Helium-3 (4x)
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dsy_license_fc_gc_grp | Golden Chrysanthemums ID | The Golden Chrysanthemums are a terrorist organization seeking to the overthrow the Kusari government and institute a matriarchy. To that end they have forged alliances with the Blood Dragons - who also wish to upend Kusarian society - and the Outcasts, who obviously oppose the Corsair influence in Kusari.
This Kusari Unlawful ID is used by members of the Golden Chrysanthemums, who: - Can attack Samura. - Can attack ships carrying Artifacts or Stabiline. - Cannot use Cruisers, Battlecruisers, Battleships, or ships with more than 4,300 cargo space.
Within Zone of Influence (Kusari and bordering systems, Sigmas): - Can attack combat ships. - Can engage in piracy.
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dsy_license_srp_23 | Grey Evans | This Independent Quasilegal SRP ID is used by Grey Evans, who: - Can attack any ship that is the target of a contract. - Can attack any ship while assisting The Order or Liberty authorities.
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ge_s_tractor_02 | Heavy Tractor Beam | Projects energy beams to manipulate or retrieve objects in space. Uses a variation of the same technology that produces energy shields.
Using of this item is no longer allowed. Please get ID instead.
Range: 1500 m Extend Speed: 1000 m/s |
dsy_license_fc_h_grp | Hogosha ID | The Hogosha are a quasi-legal organization that ostensibly exists to promote the "welfare and prosperity of the Kusari people." With influential agents inside Samura, Kishiro, and even in the halls of Kusari government, the Hogosha syndicates are one of the strongest power blocs underpinning modern Kusari society.
This Kusari Quasilegal ID is used by members of the Hogosha, who: - Can attack Junkers. - Cannot use Cruisers, Battlecruisers, or Battleships. - Cannot use ships with more than 4,300 cargo space, except for the Corsair Train.
Within Zone of Influence (Kusari and bordering systems, Sigmas, Taus): - Can attack ships considered hostile by Kusari. - Can enforce laws within Kusari. - Can engage in piracy.
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dsy_license_srp_42 | Holger.Lahm | Dishonored in the Rheinland Military for doing a reconnaissance mission with an Order pilot, the Rheinland Oberkommando has offered Korporal Lahm as a liason to the Order as to better allow communication between both factions and learn more about the Omicrons.
This Rheinland Diplomatic ID is used by [RM]Bmn-Holger.Lahm, who: - Can attack any ship in self-defense. - Can assist any Order or Rheinland Military ship. - Can attack any combat ship belong to a faction considered hostile Rheinland - Can attack any non-allied Intelligence ships, or factions using Nomad equipment - Can enforce Rheinland Law in Rheinland Space.
Within their Zone of Influence (Rheinland and bordering systems, Omega-3, Zurich): - Can attack ships considered hostile by Rheinland. - Can enforce laws within Rheinland, Cologne, and Sigma-15. Within their Zone of Influence(Omicrons): - Can Enforce Order Laws within Omicron Mu and Omicron Minor. - Can attack any Nomad or Wild ship within Omicrons.
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dsy_license_pf_36_grp | HS> Hyperspace Starfleet ID | Malta Hyperspace Starfleet is an organization that focuses on science and technology, to ensure Outcast dominion throughout all Sirius. Formed by intellectuals and warmongers, they pursue new research and knowledge to improve the spreading of Cardamine and the protection of their brethren. They consider themselves as open-minded, collaborating with anyone who provides assistance to the Outcasts and not hesitating to use any available resource or method to achieve their goals.
This Independent Unlawful official faction ID is used by members of the Malta Hyperspace Starfleet, who: - Can attack any ship carrying Artifacts, Stabiline or Nox. - Can attack any hostile ship in Omicron Alpha
Within Zone of Influence (Bretonia, Kusari, Liberty, Omicrons, Sigmas, Taus, Coronado, Cortez, Galileo, Inverness, Kepler, Languedoc, Magellan, Ontario): - Can attack combat ships. - Can engage in piracy.
Mining Bonuses: Xeno Relics (4x), Niobium (3x)
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dsy_license_ga_idf_grp | Ile-de-France Shipping ID | Ile-de-France Shipping (IDF) is the premier Gallic shipping corporation, at one time responsible for the vast majority of shipping within the Kingdom. With the monarchy's collapse and introduction of foreign trade, IDF has struggled to adapt, all while being targeted by anti-royalist politicians who consider them complicit in the former government's crimes.
This Gallic Corporate ID is used by IDF Shipping employees, who: - Can engage in piracy against competitors outside of House Space. - Cannot use Cruisers, Battlecruisers, or Battleships.
Within Zone of Influence (Gallia and bordering systems, Taus, Rheinland and bordering systems): - Can attack ships considered hostile by Gallia. - Can attack competitors outside of House Space. - Can engage in piracy against Corporate ships outside of House Space.
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dsy_license_pf_49_grp | IMG| Independent Miners Guild ID | The Independent Miners Guild is a confederation of miners that operate outside of House Space. The IMG| is the main body of the Guild, which consists mainly of moderate, law-abiding workers who want to keep their neutrality with the Houses by avoiding confrontation with those. Therefore, their shady links to unlawful groups like Mollys and Hessians are kept secret. The Guild holds significant influence in the Borderworlds, while at the same time pushing into uncharted territory in the quest for undiscovered resources. The Guild is locked in an existential struggle against the Outcasts in the Taus.
This Independent Corporate official faction ID is used by Independent Miners Guild members, who: - Can attack any ship in defense of allied ships. - Can engage in piracy against competitors outside of House Space. - Cannot dock Cruisers, Battlecruisers, or Battleships in House Space, except on IMG bases. - Cannot use ships with more than 4,300 cargo space.
Within Zone of Influence (Bretonia and bordering systems, Taus, Omegas): - Can attack ships considered hostile by the IMG. - Can attack competitors outside of Bretonia. - Can enforce laws outside Bretonia. - Can engage in piracy against Corporate ships outside of Bretonia.
Mining Bonuses: Niobium (4x), Copper (3x), Diamonds (3x), Gold (3x), Silver (3x)
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dsy_license_co_rs_grp | Imperial Shipping ID | Imperial Shipping is the premier shipping corporation in Rheinland, responsible for the vast majority of all domestic cargo transport within the Empire's borders.
This Rheinland Corporate ID is used by employees of Imperial Shipping, who: - Can attack Unioners. - Can engage in piracy against competitors outside of House Space. - Cannot use Cruisers, Battlecruisers, or Battleships.
Within Zone of Influence (Rheinland and bordering systems, Omegas, Sigmas, Zurich): - Can attack ships considered hostile by Rheinland. - Can attack competitors outside of Rheinland. - Can engage in piracy against Corporate ships outside of Rheinland.
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dsy_license_gd_im_grp | Independent Miners Guild ID | The Independent Miners Guild (IMG) is a loose confederation of miners who work in the undeveloped border worlds, staking claims and harvesting deposits far from the reach of the larger corporations. They often compete with House Corporations over their mineral claims in the border worlds.
This Independent Corporate ID is used by Independent Miners Guild members, who: - Can attack any ship in defense of allied ships. - Can engage in piracy against competitors outside of House Space. - Cannot dock Cruisers, Battlecruisers, or Battleships in House Space, except on IMG bases. - Cannot use ships with more than 4,300 cargo space.
Within Zone of Influence (Bretonia and bordering systems, Taus, Omegas): - Can attack ships considered hostile by the IMG. - Can attack competitors outside of Bretonia. - Can engage in piracy against Corporate ships outside of Bretonia.
Mining Bonuses: Copper (3x), Diamonds (3x), Gold (3x), Niobium (3x), Silver (3x)
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dsy_license_co_ic_grp | Interspace Commerce ID | Interspace Commerce (IC), one of Liberty's "Big Three", is a banking and insurance corporation best described as the financial juggernaut responsible for the financing and insurance of many of the largest corporate and civilian undertakings in Sirius.
This Liberty Corporate ID is used by employees of Interspace Commerce, who: - Can attack Lane Hackers. - Can engage in piracy against competitors outside of House Space. - Cannot use Cruisers, Battlecruisers, or Battleships.
Within Zone of Influence (Systems containing a Sirius Trade Lane): - Can attack ships considered hostile by Interspace. - Can attack competitors outside of House Space. - Can demand credits from Corporate ships outside of House Space.
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dsy_license_srp_14 | IN|G-INS-Iblis ID | This Liberty Unlawful SRP ID is used by the IN|G-INS-Iblis, who: - Can attack Liberty Military, Police, and Intelligence ships. - Can attack ships carrying Artifacts, Azurite Gas, or Nomad materials.
Within Zone of Influence (Liberty and bordering systems, Copernicus, Coronado, Hamburg, Inverness, Vespucci): - Can attack combat ships. - Can engage in piracy.
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dsy_license_srp_15 | IN|G-INS-Incursus ID | This Liberty Unlawful SRP ID is used by the IN|G-INS-Incursus, who: - Can attack Liberty Military, Police, and Intelligence ships. - Can attack ships carrying Artifacts, Azurite Gas, or Nomad materials.
Within Zone of Influence (Liberty and bordering systems, Copernicus, Coronado, Hamburg, Inverness, Vespucci): - Can attack combat ships. - Can engage in piracy.
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dsy_license_srp_17 | IN|G-INS-Ven'Gyr | This Liberty Unlawful SRP ID is used by the IN|G-INS-Ven'Gyr, who: - Can attack Liberty Military, Police, and Intelligence ships. - Can attack ships carrying Artifacts, Azurite Gas, or Nomad materials.
Within Zone of Influence (Liberty and bordering systems, Copernicus, Coronado, Hamburg, Inverness, Vespucci): - Can attack combat ships. - Can engage in piracy.
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dsy_license_fc_j_grp | Junkers ID | The Junkers are a group of smugglers and black market traders who maintain a legal front through scrap peddling. They are remarkable for being one of the few organisations to preserve their neutrality in the war between Corsairs and Outcasts, regularly trading with both parties.
This Independent Quasilegal ID is used by Junkers, who: - Can attack Hogosha and Xenos. - Can engage in piracy. - Cannot use Cruisers, Battlecruisers, Battleships, or ships with more than 4,300 cargo space.
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dsy_license_nomadguard | K'Hara ID | The Nomads are organic guardians left behind by an ancient alien civilization. Over thousands of years, Nomads evolved into well-organized beings, forming a civilization of their own - one that is extremely hostile to all save their former masters.
This Alien official faction ID is used by the Slomon K'Hara, who: - Can attack any ship. - Cannot engage in piracy.
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dsy_license_srp_30 | Katherine Pennybrooke | Katherine Pennybrooke is a Bretonian freelance explorer and researcher who works mainly in the Edge Worlds, though she makes occasional appearances in the houses, pursuing information about new political developments. She is known to have a background in atmospheric physics, but appears to have taken a keen interest in the Nomads, and has been seen in their company on many occasions, seemingly accepted by them.
This Independent SRP ID is used by Katherine Pennybrooke, who: - Can attack any ship in the Omicrons. - Can attack any ship to protect Alien ships. - Can attack any ship that is the target of a contract.
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dsy_license_srp_24 | Ki'Shar | Kis'Har is former Normandy class battleship, RNS Charente, which used to serve in Gallic Royal Navy and later in Gallic Royal Enclave. Later Charente had to retreat to Omicrons after The Order revealed its true purpose and affiliation to the Enclave high command. With lack of resources and damage done through months of service in Aoi, it was decided to make a hybrid of old Valor and alien ship in order to get rid of dependence on fuel and parts of Gallic origin. Kis'Har is now alive with its mind connected to Mindshare through Lauren La'Row's body and mind.
This Alien SRP ID is used by the infected battleship Kis'Har, who: - Can attack any ship to protect allies. - Cannot demand credits.
Within Zone of Influence (Bretonia, Gallia, Kusari, Omegas, Omicrons, Sigmas, Taus, Dublin, and systems containing an allied Alien base): - Can attack any ship.
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dsy_license_co_kt_grp | Kishiro Technologies ID | Kishiro Technologies is one of two Kusari megacorporations, best known for their developments in Optronics, optical computing systems that power the information superhighways of Sirius. Their work in FTL travel has also fostered a fierce rivalry with competing firms Ageira, DSE, and EFL.
This Kusari Corporate ID is used by Kishiro Technologies employees, who: - Can attack Blood Dragons, Farmers Alliance, and Golden Chrysanthemums. - Can engage in piracy against competitors outside of House Space. - Cannot use Cruisers, Battlecruisers, or Battleships.
Within Zone of Influence (Kusari and bordering systems, Sigmas, Taus): - Can attack ships considered hostile by Kusari. - Can attack competitors outside of Kusari. - Can engage in piracy against Corporate ships outside of Kusari.
Mining Bonuses: Aluminium (3x), Helium-3 (3x), Platinum (3x)
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dsy_license_rh_m_grp | Kruger Minerals ID | Kruger Minerals is a Rheinland mining and materials corporation which focuses on expanding resource extraction operations in the border worlds, often coming into conflict with the GMG, IMG, and Hessians.
This Rheinland Corporate ID is used by employees of Kruger Minerals, who: - Can attack Red Hessians. - Can demand Hessian Tears. - Can engage in piracy against competitors outside of House Space. - Cannot use Cruisers, Battlecruisers, or Battleships.
Within Zone of Influence (Rheinland and bordering systems, Omegas, Sigmas): - Can attack ships considered hostile by Rheinland. - Can attack competitors outside of Rheinland. - Can engage in piracy against Corporate ships outside of Rheinland.
Mining Bonuses: Aluminium (3x), Diamonds (3x), Helium-3 (3x), Silver (3x)
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dsy_license_pf_40_grp | Kruger| Kruger Mineralien ID | Kruger Minerals is a Rheinland corporation which focuses on mining. It competes with the GMG and the Independent Miners Guild. The Red Hessians often attack Kruger ships.
This Rheinland Corporate official faction ID is used by employees of Kruger Minerals, who: - Can attack Red Hessians. - Can demand Hessian Tears. - Can engage in piracy against competitors outside of House Space. - Cannot use Cruisers, Battlecruisers, or Battleships.
Within Zone of Influence (Rheinland and bordering systems, Omegas, Sigmas): - Can attack ships considered hostile by Rheinland. - Can attack competitors outside of Rheinland. - Can engage in piracy against Corporate ships outside of Rheinland.
Mining Bonuses: Aluminium (4x), Diamonds (4x), Helium-3 (3x), Silver (3x)
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dsy_license_ku_n_grp | Kusari Naval Forces ID | The Kusari Naval Forces are the highly organized and technologically advanced military elements of the Empire of Kusari. Despite being rooted in strict tradition and unflinching hierarchy, the KNF nevertheless continues to innovate due in no small part to the considerable advantages of Kusari industry.
This Kusari Military ID is used by Kusari Naval Forces servicemembers, who: - Can attack Bretonian and Gallic combat ships within Taus. - Can attack Rheinland combat ships within the Sigmas. - Cannot use ships with more than 4,300 cargo space.
Within Zone of Influence (Kusari and bordering systems, Tau-31): - Can attack ships considered hostile by Kusari. - Can enforce laws within Kusari and Tohoku.
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dsy_license_kempetei | Kusari Office of Intelligence ID | The Kusari Office of Intelligence operates as an independent bureau of the Empire, performing clandestine operations in regions predominantly beyond the reach of the Naval Forces.
This Kusari Intelligence ID is used by operatives in the Kusari Office of Intelligence, who: - Can attack combat ships considered hostile by Kusari. - Can attack Bretonian and Gallic combat ships within the Taus. - Can attack Rheinland combat ships within the Sigmas. - Can attack Intelligence ships. - Can engage in piracy against ships considered hostile by Kusari. - Can demand Alien equipment and materials. - Cannot use Battleships, or ships with more than 4,300 cargo space.
Within Zone of Influence (Kusari and bordering systems, Sigmas): - Can attack ships considered hostile by Kusari. - Can enforce laws within Kusari and Tohoku.
Outside Zone of Influence and the Taus: - Must only attack in self-defence while using Cruisers or Battlecruisers.
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dsy_license_ku_p_grp | Kusari State Police ID | The Kusari State Police are the highly disclipined police force of Kusari, infamous for their distrust of foreigners. They settle disputes, protect civilians and hunt criminals within Kusari.
This Kusari Police ID is used by officers in the Kusari State Police, who: - Cannot use Battleships or ships with more than 4,300 cargo space.
Within Zone of Influence (Kusari and bordering systems): - Can attack ships considered hostile by Kusari. - Can enforce laws within Kusari and Tohoku.
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dsy_license_pf_53_grp | Kusari Wild ID | Products of Nomad influence and infestation, the so-called "Wild" are Nomad-controlled puppets, infiltrators, and saboteurs. Infiltration and subterfuge is their primary modus operandi, though they are known to engage in overt acts of terrorism in pursuance of the Nomads' inscrutable plans.
This Alien ID is used by Kusari Wild infectees, who: - Cannot demand credits. - Cannot use Cruisers, Battlecruisers, Battleships, or ships with more than 3,000 cargo space.
Within Zone of Influence (Kusari and bordering systems, Sigmas and bordering systems, Omicrons, and systems containing an allied Alien base): - Can attack combat ships. - Can demand cargo. - Can attack any ship within the Omicrons.
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dsy_license_fc_lh_grp | Lane Hackers ID | The Lane Hackers are a criminal group in Liberty who focus on piracy of high-value targets. They prefer to attack Ageira, Universal, Interspace and DSE ships, or shipments of high-tech equipment, especially Trade Lane and Jump Gate components.
This Liberty Unlawful ID is used by Lane Hackers, who: - Can engage in piracy against Ageira, Interspace, or any ships carrying Ageira Gate/Lane Parts. - Cannot use Cruisers, Battlecruisers, Battleships, or ships with more than 4,300 cargo space.
Within Zone of Influence (Liberty and bordering systems, Copernicus, Coronado, Leeds, Manchester, Inverness, Omega-55, Shikoku, Vespucci): - Can attack combat ships. - Can engage in piracy.
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dsy_license_srp_39 | Lea Kaufman | Lea Kaufman is an unaffiliated freelancer. She often takes contracts from the Core in order to win a living, mostly targeting the Corsairs to not only do a favor for The Core, but also to reduce their number in Rheinland.
This Independent SRP ID is used by Lea Kaufman, who:
- Can attack any ship that is the target of a contract. - Can attack any ship to assist Core ships. |
dsy_license_pf_60_grp | Liberty Navy 46th Fleet ID | The 46th Fleet is the youngest of the Liberty Navy's primary formations. Initially a mere strike force formed to serve as a proving ground for cadets fresh out of West Point, a recent naval restructuring has seen the 46th ascend to the status of a full, numbered fleet. Despite incurring much critique during its early days due to its use of controversial tactics, the 46th Fleet has since earned its rightful place among its more veteran counterparts. The 46th Fleet's units can frequently be seen patrolling Liberty's shipping lanes, safeguarding her borders, and fending off attacks, both foreign and domestic.
This Liberty Navy Official Faction ID is used by service members of the 46th Fleet, who: - Cannot use ships with more than 4,300 cargo space.
Within Zone of Influence (Liberty and bordering systems, Coronado, Vespucci): - Can attack ships considered hostile by Liberty. - Can enforce laws within Liberty.
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dsy_license_li_n_grp | Liberty Navy ID | The Liberty Navy is responsible for protecting the economic well-being of Liberty through military force, both within the boundaries of the colony and in the independent systems that border its territory.
This Liberty Military ID is used by Liberty Navy servicemembers, who: - Cannot use ships with more than 4,300 cargo space.
Within Zone of Influence (Liberty and bordering systems, Coronado, Vespucci): - Can attack ships considered hostile by Liberty. - Can enforce laws within Liberty.
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dsy_license_li_p_grp | Liberty Police ID | Liberty Police, Inc. (LPI) is a private company that handles the policing of Liberty space to interdict the importation of contraband and to prevent attacks on civilian and commercial traffic.
This Liberty Corporate Police ID is used by employees of Liberty Police, Inc., who: - Cannot use Battleships or ships with more than 4,300 cargo space.
Within Zone of Influence (Liberty and bordering systems): - Can attack ships considered hostile by Liberty. - Can enforce laws within Liberty.
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dsy_license_fc_lr_grp | Liberty Rogues ID | The Liberty Rogues are a motley assortment of petty criminals who operate mainly in Liberty, attacking targets of opportunity and fencing illegal goods, namely Outcast cardamine.
This Liberty Unlawful ID is used by Liberty Rogues, who: - Cannot use Battleships, or ships with more than 4,300 cargo space.
Within Zone of Influence (Liberty and bordering systems, Copernicus, Coronado, Inverness, Omega-55, Shikoku, Vespucci): - Can attack combat ships. - Can engage in piracy.
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dsy_license_li_lsf_grp | Liberty Security Force ID | The Liberty Security Force (LSF) is the intelligence branch of the Liberty Armed Forces, operating in secrecy to ensure the free flow of goods and services in the Liberty economy. LSF agents are infamous for their broad authority and oversight over the rest of the Armed Forces.
This Liberty Intelligence ID is used by operatives of the Liberty Security Force (LSF), who: - Can attack Combat Ships considered hostile by Liberty. - Can engage in piracy against ships considered hostile by Liberty. - Can attack Intelligence ships. - Can demand Alien equipment and materials. - Cannot use Battleships, or ships with more than 4,300 cargo space.
Within Zone of Influence (Liberty and bordering systems, Coronado, Vespucci): - Can attack ships considered hostile by Liberty. - Can enforce laws within Liberty.
Outside Zone of Influence: - Must only attack in self-defence while using Cruisers or Battlecruisers.
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ge_s_tractor_01 | Light Tractor Beam | Projects energy beams to manipulate or retrieve objects in space. Uses a variation of the same technology that produces energy shields.
Range: 1500 m Extend Speed: 1000 m/s |
dsy_license_srp_25 | LNS-Akhetaten | The Liberty Navy 46th Fleet is a military force dedicated to serving the Republic of Liberty. It's Main Fleet, Recoil, Merchant Marine and RDI divisions work in unison to keep Liberty safe. Patrolling the borders, core systems, protecting the citizens and safeguarding the spirit of the Law
This Liberty Military official faction SRP ID is used by the captain of the LNS Akhetaten, who: - Cannot use ships with more than 4,300 cargo space.
Within Zone of Influence (Liberty and bordering systems, Coronado, Vespucci): - Can attack ships considered hostile by Liberty. - Can enforce laws within Liberty.
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dsy_license_srp_36 | LPI-BW-Excelsus | Liberty Police, Inc. (LPI) is a private company that handles the policing of Liberty space to interdict the importation of contraband and to prevent attacks on civilian and commercial traffic.
This Liberty Corporate Police ID is used by the captain of the Leavenworth, who:
Within Zone of Influence (Liberty and bordering systems): - Can attack ships considered hostile by Liberty. - Can enforce laws within Liberty.
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dsy_license_srp_35 | LPI-BW-Leavenworth | Liberty Police, Inc. (LPI) is a private company that handles the policing of Liberty space to interdict the importation of contraband and to prevent attacks on civilian and commercial traffic.
This Liberty Corporate Police ID is used by the captain of the Leavenworth, who:
Within Zone of Influence (Liberty and bordering systems): - Can attack ships considered hostile by Liberty. - Can enforce laws within Liberty.
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dsy_license_fc_lwb_grp | LWB ID | The LWB is a collection of radical farmers devoted to eradicating Synth Foods from Planet Stuttgart. The LWB previously fell apart to infighting, with survivors being absorbed by the Farmer's Alliance. The LWB has since violently broken away from the Alliance to assert their independence again.
This Rheinland Unlawful ID is used by members of the LWB, who: - Can attack Synth Foods. - Can attack ships carrying Agricultural Machinery, Biodome Materials, Fertilizers or Synth Paste. - Cannot use Battleships, or ships with more than 4,300 cargo space.
Within Zone of Influence (Rheinland and bordering systems, Sigmas, Omegas): - Can attack combat ships. - Can engage in piracy.
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dsy_license_fc_maquis_grp | Maquis ID | The Maquis are anti-Royalist terrorists dedicated to the complete eradication of Gallia's nobility by any means necessary.
This Gallic Unlawful ID is used by Maquisards, who: - Cannot use Battleships, or ships with more than 4,300 cargo space.
Within Zone of Influence (Gallia and bordering systems, Taus, Cologne): - Can attack any ship. - Can demand cargo.
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dsy_license_marineintel | Marinenachrichtendienst ID | The Marinenachrichtendienst (MND) is the intelligence agency of Rheinland, formed after the Colony Wars with the explicit mandate of investigating the Rheinland Military. While their purview has broadened to general national security since, their relationship with the military has never improved.
This Rheinland Intelligence ID is used by operatives of the Marinenachrichtendienst, who: - Can attack combat ships considered hostile by Rheinland. - Can attack GMG and Kusari combat ships within the Sigmas. - Can engage in piracy against ships considered hostile by Rheinland. - Can attack Intelligence ships. - Can demand Alien equipment and materials. - Cannot use Battleships, or ships with more than 4,300 cargo space.
Within Zone of Influence (Rheinland and bordering systems, Zurich): - Can attack ships considered hostile by Rheinland. - Can enforce laws within Rheinland, Cologne, and Sigma-15.
Outside Zone of Influence: - Must only attack in self-defence while using Cruisers or Battlecruisers.
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dsy_license_srp_21 | MCS-Nightmare | The MCS-Nightmare is a Storta Destroyer, first purchased by the Vagrant Raiders in 817A.S. She now operates independently as a mercenary vessel for hire, specializing in heavy weapons support.
This SRP ID is used by the captain of the MCS Nightmare, who: - Can attack any ship that is the target of a contract.
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dsy_license_pf_19_grp | Med Force Enterprises | Med Force Enterprises is a distinguished collective of medical specialists and scientific researchers spread across the regions of Sirius and Gallia. Originally established as Zoners, our members soon realized that their noble work set them apart even from their fellow Zoners. It is important to note that MFE operates as a not-for-profit organization. The extensive knowledge, unwavering dedication, and exceptional expertise possessed by our members have garnered significant recognition and demand from various individuals, houses, and groups. Adhering to the principles of the Hippocratic Oath, MFE places great emphasis on avoiding conflicts whenever possible. Our primary objective is to solemnly preserve lives, provide assistance to those in need, and educate those who seek medical enlightenment. This Independent Quasilegal ID is used by members of Med Force Enterprises, who: - Cannot use Cruisers, Battlecruisers, or Battleships. - Cannot use ships with more than 3,600 cargo space in House space, except Liners. - May only attack in self-defense, or to protect an allied ship. |
dsy_license_pf_33_grp | Media ID | Media ID This ID is for the sole purpose of creating videos and screen shots. The ship is not part of the role play environment and all videos and screen shots gathered cannot be used in a role play context. |
dsy_license_srp_49 | Mercenary SRP ID | Mercenary
This Independent Quasilegal SRP ID is used by a mercenary, who:
- Can attack any ship that is the target of a contract. - Can only use the Nyx, Steelhead, and Sunbeam. |
dsy_license_fc_militant | Militant ID | Militants are Zoner pilots who have taken up arms to protect other Zoners from the encroaching influence of foreign militaries and savage pirates, or those who have refused to accept compromises over past grievances and instead seek their own form of revenge.
This Independent Unlawful ID is used by Zoner Militants, who: - Cannot use Battlecruisers, Battleships, or ships with more than 4,300 cargo space.
Within Zone of Influence (Liberty and bordering systems, Bretonia, Omegas, Systems containing a Zoner base): - Can attack combat ships. - Can engage in piracy.
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dsy_license_fc_m_grp | Mollys ID | The Mollys are a Bretonian separatist group formed by former BMM employees committed to a Dublin free and independent of Bretonian rule. Their indiscriminate attacks against civilian and military traffic alike have left them branded terrorists by all major governments and corporations.
This Bretonian Unlawful ID is used by members of the Mollys, who: - Can attack BMM. - Cannot use Battleships, or ships with more than 4,300 cargo space.
Within Zone of Influence (Bretonia and bordering systems): - Can attack combat ships. - Can engage in piracy.
Mining Bonuses: Gold (3x)
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dsy_license_srp_22 | Montana | The Montana is an Arbiter-class battleship that found its way into the service of the Order a few years after the fall of the Liberty Insurrection. Operating as a psuedo-mobile station, the Montana is one of the few Dreadnought-class vessels that the Order has access to.
This Independent Intelligence SRP ID is used by the captain of the Montana, who:
- Can attack any ship to assist an Order ship. - Can attack Combat Ships considered hostile by The Order. - Can attack Intelligence ships, and ships using Alien equipment. - Can engage in piracy against ships considered hostile by The Order. - Can demand Alien and Core equipment and materials. - Can enforce laws within the Omicrons. |
dsy_license_srp_03 | Musashi|Aoi | This Alien SRP ID is used by the infected captain of the Musashi, who: - Can attack any ship to protect allies. - Cannot demand credits.
Within Zone of Influence (Bretonia, Kusari, Omicrons, Taus, Sigmas, Frankfurt, Coronado, Magellan, and systems containing an allied Alien base): - Can attack any ship.
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dsy_license_neutral | Neutral ID | Neutral ID Pilot carrying this ID has declared themselves to be lawful and Neutral towards all factions. - Cannot be attacked by any other players except in Guard systems or by mutual agreement. - Cannot join any faction, except factions that are Neutral themselves.
Allowed ships: Fighters, Freighters, Transports, Gunboats, Cruisers, Battleships. This ID can only be given by an Admin and may not be transferred or replaced without Admin permission. |
dsy_license_fc_n_grp | Nomad ID | The Nomads are organic guardians left behind by an ancient alien civilization. Over thousands of years, Nomads evolved into well-organized beings, forming a civilization of their own - one that is extremely hostile to all save their former masters.
This Alien ID is used by Nomads, who: - Can attack any ship to protect allied Alien ships. - Cannot engage in piracy. - Cannot leave their Zone of Influence except when alongside a ship carrying an Alien official faction ID, or while flying a Nomad Light Fighter.
Within Zone of Influence (Omicrons and bordering systems, Omegas, Taus, Sigmas, and systems containing an allied Alien base): - Can attack any ship.
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dsy_license_vagrants | Nomad Vagrant ID | The Nomad Vagrants are the remnants of those Nomads that were pulled into the Hypergate at the end of the Nomad War. Having returned in small numbers, the Vagrants hope to pave the way for their kin to return to Sirius by any means necessary.
This Alien ID is used by Nomad Vagrants, who: - Can attack any ship to protect allied Alien ships. - Cannot engage in piracy. - Cannot leave their Zone of Influence except when alongside a ship carrying an Alien official faction ID.
Within Zone of Influence (Omicrons and bordering systems, Omegas, Taus, Sigmas, and systems containing an allied Alien base): - Can attack any ship.
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dsy_license_co_os_grp | Orbital Spa and Cruise ID | Orbital Spa and Cruise operates an array of resorts and luxury liners throughout the Sirius Sector. Headquartered on the idyllic resort planet Curacao, OS&C goes to great lengths to ensure that their customers receive the all-star experience they deserve.
This Independent Corporate ID is used by Orbital Spa and Cruise employees, who: - Can engage in piracy against competitors outside of House Space. - Cannot use Cruisers, Battlecruisers, or Battleships.
Within Zone of Influence (Cortez and bordering systems, Stuttgart and bordering systems): - Can attack ships considered hostile by OS&C. - Can attack competitors outside of House Space. - Can engage in piracy against Corporate ships outside of House Space.
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dsy_license_pf_08_grp | Order| Order Primary Fleet ID | The Order is an organisation which has its roots in Liberty. Founded to counter the threat posed by subversion of human bodies by the aliens known as "Nomads", the Order operates Siriuswide to counteract Nomad activity. They are considered a terrorist faction by all major Houses, except Gallia, and are in conflict with The Core. Their allies include the Bundschuh and the Blood Dragons.
This Independent Intelligence official faction ID is used by operatives of the Order Primary Fleet, who: - Can attack Combat Ships considered hostile by The Order. - Can attack Intelligence ships, and ships using Alien equipment. - Can engage in piracy against ships considered hostile by The Order. - Can demand Alien and Core equipment and materials. - Can enforce laws within the Omicrons.
Mining Bonuses: Azurite Gas (4x), Iridium (4x), Xeno Relics (4x)
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dsy_license_pf_59_grp | OS&C| Orbital Spa and Cruise ID | Orbital Spa and Cruise has taken over the remains of the former Company that was left after the Gallic War. Striving to rebuild it from the ground up and search for new opportunities, its employees live by the motto The Tide Lifts all Boats and will even work together with competitors. To maintain a superior position, in the holiday and luxury marketplace, Orbital Spa and Cruise has four Departments, which work together to successfully run the Enterprise: White Star Lines, Triton Expeditions, Orbital Network Express and Orbital Security.
This Independent Corporate official faction ID is used by Orbital Spa and Cruise employees, who: - Can engage in piracy against competitors outside of House Space. - Cannot use Cruisers, Battlecruisers, or Battleships.
Within Zone of Influence (Cortez and bordering systems, Stuttgart and bordering systems): - Can attack ships considered hostile by OS&C. - Can attack competitors outside of House Space. - Can engage in piracy against Corporate ships outside of House Space.
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dsy_license_pf_05_grp | OSI- Omicron Supply Industries ID | Omicron Supply Industries is a collection of Zoner subsidiary companies that specialise in trade, research, and engineering for the outer reaches and edge worlds, working to supply remote Zoner installations and Freeports whilst in return, bringing the fruits of Zoner labour to the Houses. OSI do not trade exclusively with other Zoners, often being hired by other factions and companies to manufacture technology, transport base supplies and ferry passengers.
This Independent Corporate official faction ID is used by Omicron Supply Industries employees, who: - Cannot use Cruisers, Battlecruisers, or Battleships.
Within Zone of Influence (Systems containing a Zoner base): - Can enforce laws. - Can attack ships considered hostile by OSI. - Can engage in piracy against Corporate ships outside of House Space.
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dsy_license_srp_01 | Outcast Bounty Hunter | This Independent Unlawful SRP ID is used by an Outcast bounty hunter, who: - Can attack any ship that is the target of a contract. - Can attack any ship carrying Artifacts or Stabiline. - Can only use the Manta.
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dsy_license_fc_ou_grp | Outcasts ID | The enigmatic Outcasts are the principal producers and suppliers of the drug Cardamine throughout the Sirius sector. While they routinely clash with their Corsair brethren over territory in the edge worlds, their primary goal is the sector-wide distribution of Cardamine.
This Independent Unlawful ID is used by Outcasts, who: - Can attack any ship carrying Artifacts, Stabiline or Nox. - Can attack any hostile ship in Omicron Alpha
Within Zone of Influence (Bretonia, Kusari, Liberty, Omicrons, Sigmas, Taus, Coronado, Cortez, Galileo, Inverness, Kepler, Languedoc, Magellan, Ontario): - Can attack combat ships. - Can engage in piracy.
Mining Bonuses: Niobium (3x), Xeno Relics (3x)
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dsy_license_pirate | Pirate ID | Independent Pirates are unaffiliated unlawfuls with little interest in sharing their profits. Usually regarded negatively by organized crime groups due to their unwillingness to share their illicit gains, some pirates manage to find a suitable arrangement with their more organised brethren. This Generic ID is used by independent Pirates, who: - Can engage in piracy against trade ships. - Can engage in piracy against combat ships outside of House Space. - Can attack any ship in pursuit of an Unlawful contract. - Cannot use Cruisers, Battlecruisers, Battleships, or ships with more than 4,300 cargo space.
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dsy_license_co_ti_grp | Planetform, Inc. ID | Planetform Inc. specializes in the terraforming of non-viable planets in Bretonia and elsewhere. They are most often preyed upon by Gaians, who see Planetform and their terraforming operations as the ultimate ideological enemy to be conquered.
This Bretonian Corporate ID is used by Planetform employees, who: - Can attack Gaians. - Can engage in piracy against competitors outside of House Space. - Cannot use Cruisers, Battlecruisers, or Battleships.
Within Zone of Influence (Bretonia and bordering systems, California, Taus): - Can attack ships considered hostile by Bretonia. - Can attack competitors outside of House Space. - Can engage in piracy against Corporate ships outside of House Space.
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dsy_license_pf_63_grp | Player Faction ID | Player Faction ID Pilot carrying this ID is a member of a player faction, who :
Can demand contraband, levy fines, and attack if they refuse to comply or are affiliated with a group considered hostile by this faction. |
dsy_license_pf_03_grp | R\- Die Rote Front ID | The Red Front is a major brigade within the greater Red Hessian movement that focuses on deploying heavy assets and accomplishing large-scale operations using sheer firepower. The Front strongly harkens back to the founding ideals of old, without which the Hessian movement would inevitably turn on itself and fall into dissolution.
This Rheinland Unlawful ID is used by members of the Red Hessian Front, who: - Can attack ships carrying Artifacts and Xeno Relics. - Cannot use ships with more than 4,300 cargo space.
Within their Zone of Influence ((Rheinland, Omegas and bordering systems, Cologne, Zurich):): - Can attack combat ships. - Can engage in piracy.
Mining Bonuses: Diamonds (4x)
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dsy_license_military | Recruit ID | This ID is for the sole purpose of setting up a character with another ID, and the ship carrying this ID does not exist for the purposes of roleplay.
This Generic ID is used for setting up ships, and its holder: - Cannot participate in server roleplay, trade, or engage in combat.
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dsy_license_fc_rh_grp | Red Hessians ID | The Red Hessians are a large and well-organized pirate group in Rheinland who attack civilian and commercial targets of opportunity. Originally formed as a radical political movement fighting against harsh working practices, the average Hessian is nowadays more interested in simple piracy and theft.
This Rheinland Unlawful ID is used by Red Hessian pirates, who: - Can attack ships carrying Artifacts. - Cannot use ships with more than 4,300 cargo space.
Within Zone of Influence (Rheinland, Omegas and bordering systems, Cologne, Zurich): - Can attack combat ships. - Can engage in piracy.
Mining Bonuses: Diamonds (3x)
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dsy_license_researcher | Researcher ID | Researchers embody the curiosity, hope, determination, and boldness of mankind. However, their intentions may sometimes vary from the pure to the self-serving.
This Independent Quasilegal ID is used by researchers, who: - Cannot use Cruisers, Battlecruisers, Battleships, or ships with more than 3,600 cargo space.
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dsy_license_pf_20_grp | Rheinland Diplomatic Corps ID | Diplomatic Corps Diplomats are those individuals appointed to conduct negotiations of an official or a more clandestine nature. When a grander gesture is needed than mere neural net communications, these men and women are sent abroad, fully empowered to make decisions on behalf of the House they represent.
This Diplomatic Corps ID is used by members of a House diplomatic corps, who: - Cannot use Cruisers or Battleships. - Cannot use ships with more than 2700 cargo space, except the Luxury Liner. - Can only attack in self-defense. |
dsy_license_rh_p_grp | Rheinland Federal Police ID | The Rheinland Federal Police (RFP) are the federated police forces of Rheinland, providing security and law enforcement to their respective systems.
This Rheinland Police ID is used by officers of the Rheinland Federal Police, who: - Cannot use Battleships, or any ships with more than 4,300 cargo space.
Within Zone of Influence (Rheinland and bordering systems): - Can attack ships considered hostile by Rheinland. - Can enforce laws within Rheinland, Cologne, Sigma-15 and Omega-7.
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dsy_license_rh_n_grp | Rheinland Military ID | The Rheinland Military serves as both protector of the recently-reunified Federal Empire, and a symbol of the traditions they hope to return to.
This Rheinland Military ID is used by Rheinland Military servicemembers, who: - Can attack GMG and Kusari combat ships within the Sigmas. - Cannot use ships with more than 4,300 cargo space.
Within Zone of Influence (Rheinland and bordering systems, Omega-3, Zurich): - Can attack ships considered hostile by Rheinland. - Can enforce laws within Rheinland, Cologne, and Sigma-15.
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dsy_license_pf_71_grp | Rheinland Wild ID | Products of Nomad influence and infestation, the so-called "Wild" are Nomad-controlled puppets, infiltrators, and saboteurs. Infiltration and subterfuge is their primary modus operandi, though they are known to engage in overt acts of terrorism in pursuance of the Nomads' inscrutable plans.
This Alien ID is used by Rheinland Wild infectees, who: - Cannot demand credits. - Cannot use Cruisers, Battlecruisers, Battleships, or ships with more than 3,000 cargo space.
Within Zone of Influence (Rheinland and bordering systems, Omegas and bordering systems, Zurich, Omicrons, and systems containing an allied Alien base): - Can attack combat ships. - Can demand cargo. - Can attack any ship within the Omicrons.
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dsy_license_co_shi_grp | Samura Industries ID | Samura is one of two Kusari megacorporations, with a focus on heavy industry and shipbuilding. A company rooted above all else in the tradition and history of the Kusari Empire, Samura goes to great lengths to maintain both their market share and their political standing, often employing the Hogosha syndicates to handle their dirty work from the shadows.
This Kusari Corporate ID is used by Samura Industries employees, who: - Can attack Blood Dragons and Golden Chrysanthemums ships. - Can engage in piracy against competitors outside of House Space. - Cannot use Cruisers, Battlecruisers, or Battleships.
Within Zone of Influence (Kusari and bordering systems, Sigmas, Taus): - Can attack ships considered hostile by Kusari. - Can attack competitors outside of Kusari. - Can engage in piracy against Corporate ships outside of Kusari.
Mining Bonuses: Helium-3 (3x), Niobium (3x), Platinum (3x)
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dsy_license_pf_23_grp | Samura| Heavy Industries ID | Samura Heavy Industries is one of Kusari's 'Keiretsu'. The history of Samura is deeply intertwined with the Kusari Shogunate, its ruling body. Samura holds key contracts for the construction of Kusari Naval vessels, development of Kusari industrial capabilities and producing goods for industrial usage, mineral extractions on the borders of Kusari, and previously held the exclusive rights for the distribution of valuable resources produced by the Gas Miners Guild. However, because the agreement with the GMG has recently expired, Samura faces fierce competition with the GMG's business partner, archrival Kishiro Technologies, as it ventures into the fuel market.
Presently, Samura is forming strong ties with Rheinland and Gallic corporations to fortify its position outside of Kusari. Although the Kishiro backed government has ousted the Emperor and taken away some of Samura’s influence within Kusari, parts of Samura are secretly working on returning the rightful Emperor to the throne along with regaining its influence. Samura is also engaged in a protracted dispute with Synth Foods over the race to feed the expanding populations of Kusari and the other Houses.
This Kusari Corporate official faction ID is used by Samura Industries employees, who: - Can attack Blood Dragons and Golden Chrysanthemums ships. - Can engage in piracy against competitors outside of House Space. - Cannot use Cruisers, Battlecruisers, or Battleships.
Within Zone of Influence (Kusari and bordering systems, Sigmas, Taus): - Can attack ships considered hostile by Kusari. - Can attack competitors outside of Kusari. - Can engage in piracy against Corporate ships outside of Kusari.
Mining Bonuses: Helium-3 (3x), Niobium (3x), Platinum (3x)
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dsy_license_pf_06_grp | SCRA| Sirius Coalition Revolutionary Army ID | The Coalition consists of descendants of the Coalition forces that stowed away on the Hispania and sabotaged the ship before it arrived in the Sirius sector, and people who sympathise with their cause and have joined them. They are considered enemies by all five houses, but cooperate with the Mollys and Red Hessians.
This Independent Military official faction ID is used by Sirius Coalition Revolutionary Army servicemembers, who: - Cannot use ships with more than 4,300 cargo space.
Within Zone of Influence (Omegas and bordering systems, Bretonia, Dublin, Rheinland): - Can attack combat ships considered hostile by the Coalition. - Can engage in piracy against ships considered hostile by the Coalition. - Can enforce laws in Omega-52.
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dsy_license_smuggler | Smuggler ID | Smugglers are traders who deal in illicit goods or illegally cross embargo lines. The occupation is a dangerous one, as they may find themselves targets of both law enforcement and pirates, but the demand for drugs, weaponry, or exotic alien materials promises great rewards to the daredevil pilots who are willing to take the risks.
This Generic ID is used by Smugglers, who: - Can only use Trade ships. - Can only haul commodities defined as contraband in House laws.
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dsy_license_specop | Special Operative ID | Special Operative: The owner of this ID must follow the written restrictions of the Special Roleplay Request made in order to obtain this ID, and may not act outside the boundaries specified in their request. Pilot carrying this ID is associated with the faction they display as their IFF.
Allowed ships: Fighters, Freighters, Transports, Gunboats, Cruisers, Battleships This ID can only be given by an Admin and may not be transferred or replaced without Admin permission. |
dsy_license_pf_07_grp | Special Operative ID | Special Operative: The owner of this ID must follow the written restrictions of the Special Roleplay Request made in order to obtain this ID, and may not act outside the boundaries specified in their request. Pilot carrying this ID is associated with the faction they display as their IFF.
Allowed ships: Fighters, Freighters, Transports, Gunboats, Cruisers, Battleships This ID can only be given by an Admin and may not be transferred or replaced without Admin permission. |
dsy_license_srp_44 | Special Operative ID | Special Operative: The owner of this ID must follow the written restrictions of the Special Roleplay Request made in order to obtain this ID, and may not act outside the boundaries specified in their request. Pilot carrying this ID is associated with the faction they display as their IFF.
Allowed ships: Fighters, Freighters, Transports, Gunboats, Cruisers, Battleships This ID can only be given by an Admin and may not be transferred or replaced without Admin permission. |
dsy_license_srp_45 | Special Operative ID | Special Operative: The owner of this ID must follow the written restrictions of the Special Roleplay Request made in order to obtain this ID, and may not act outside the boundaries specified in their request. Pilot carrying this ID is associated with the faction they display as their IFF.
Allowed ships: Fighters, Freighters, Transports, Gunboats, Cruisers, Battleships This ID can only be given by an Admin and may not be transferred or replaced without Admin permission. |
dsy_license_srp_46 | Special Operative ID | Special Operative: The owner of this ID must follow the written restrictions of the Special Roleplay Request made in order to obtain this ID, and may not act outside the boundaries specified in their request. Pilot carrying this ID is associated with the faction they display as their IFF.
Allowed ships: Fighters, Freighters, Transports, Gunboats, Cruisers, Battleships This ID can only be given by an Admin and may not be transferred or replaced without Admin permission. |
dsy_license_srp_47 | Special Operative ID | Special Operative: The owner of this ID must follow the written restrictions of the Special Roleplay Request made in order to obtain this ID, and may not act outside the boundaries specified in their request. Pilot carrying this ID is associated with the faction they display as their IFF.
Allowed ships: Fighters, Freighters, Transports, Gunboats, Cruisers, Battleships This ID can only be given by an Admin and may not be transferred or replaced without Admin permission. |
dsy_license_srp_48 | Special Operative ID | Special Operative: The owner of this ID must follow the written restrictions of the Special Roleplay Request made in order to obtain this ID, and may not act outside the boundaries specified in their request. Pilot carrying this ID is associated with the faction they display as their IFF.
Allowed ships: Fighters, Freighters, Transports, Gunboats, Cruisers, Battleships This ID can only be given by an Admin and may not be transferred or replaced without Admin permission. |
dsy_license_srp_50 | Special Operative ID | Special Operative: The owner of this ID must follow the written restrictions of the Special Roleplay Request made in order to obtain this ID, and may not act outside the boundaries specified in their request. Pilot carrying this ID is associated with the faction they display as their IFF.
Allowed ships: Fighters, Freighters, Transports, Gunboats, Cruisers, Battleships This ID can only be given by an Admin and may not be transferred or replaced without Admin permission. |
dsy_license_srp_02 | SRP ID | This Independent SRP ID is used by a Freelancer, who: - Can attack any ship in the Omicrons. - Can attack any ship to protect Alien ships. - Can attack any ship that is the target of a contract.
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dsy_license_srp_06 | SRP ID | This Independent Quasilegal SRP ID is used by an undercover infested agent, who:
Within Zone of Influence (Omicrons): - Can attack any ship.
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dsy_license_srp_34 | Stormhawk | The Stormhawk is part of a Unit known as Delta 4. Their goal is to rid Sirius of Nomads and their supporters wherever they are found.
This Independent Quasilegal ID is used by the Stormhawk of Delta 4, who: - Can attack any ship carrying Alien materials outside House Space. - May only dock on Zoner bases within House Space.
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dsy_license_srp_18 | Sunekosuri | This Independent Quasilegal ID is used by Sanae Miyasu, owner of the Renzu Liner Sunekosuri, who: - Can attack any ship that is the target of a contract.
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dsy_license_co_ni_grp | Synth Foods ID | Synth Foods is the Liberty firm responsible for the revolutionary food product Synth Paste, and a highly successful line of food-producing biodomes. The company maintains a close commercial relationship with many independent organizations who rely on Synth Foods biodomes to provide sustenance far from civilization.
This Liberty Corporate ID is used by employees of Synth Foods, who: - Can attack Farmers Alliance. - Can engage in piracy against competitors outside of House Space. - Cannot use Cruisers, Battlecruisers, or Battleships.
Within Zone of Influence (Liberty and bordering systems, Rheinland, Sigmas, Shikoku): - Can attack ships considered hostile by Liberty. - Can attack Samura and Hogosha ships outside of House Space. - Can engage in piracy against Corporate ships outside of House Space.
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dsy_license_fc_technocracy | Technocracy of Auxo ID | The Technocracy is an illusive organisation aiming to create an open, transhuman society. They have adopted covert techniques and controversial methods, making deals where they can to ensure their survival - even with aliens, if the rumors are to be believed.
This Independent Intelligence ID is used by technocrats of the Technocracy, who: - Can attack Core and Intelligence ships. - Can demand Alien materials and Cardamine. - Cannot use Cruisers, Battlecruisers, Battleships, or ships with more than 4,300 cargo space.
Within Zone of Influence (Bretonia and bordering systems, Liberty, Omegas, Omicrons, Coronado, Inverness, Kansas, Ontario, Vespucci): - Can attack ships considered hostile by the Technocracy. - Can enforce laws within Inverness, Omega-48, Omicron Pi, Ontario, Kansas, and Vespucci.
Mining Bonuses: Azurite Gas (3x), Xeno Relics (3x)
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dsy_license_fc_core | The Core ID | The Core is a private military company operating mainly within the Edge Worlds. They relentlessly search for Alien Artifacts and technology that can be exploited and sold to wealthy and powerful benefactors in the Houses.
This Independent Corporate ID is used by Core pilots, who: - Can attack any ship to protect allies. - Can attack Alien, Order, and Technocracy ships, and ships carrying Alien, Order, or Technocracy materials. - Cannot use any ship with more than 4,300 cargo.
Within Zone of Influence (Omicrons and bordering systems, Omegas): - Can attack ships considered hostile by The Core. - Can enforce Core laws within the Omicrons.
Mining Bonuses: Azurite Gas (3x), Iridium (3x), Xeno Relics (3x)
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dsy_license_fc_or_grp | The Order ID | The Order is an organisation which has its roots in Liberty and now operates Sirius-wide to counter the threat posed by the Nomads. They are considered a terrorist faction by all major Houses, working from the shadows with their allies in the Bundschuh and Blood Dragons.
This Independent Intelligence ID is used by Order operatives, who: - Can attack Combat Ships considered hostile by The Order. - Can attack Intelligence ships, and ships using Alien equipment. - Can engage in piracy against ships considered hostile by The Order. - Can demand Alien and Core equipment and materials. - Can enforce laws within the Omicrons.
Inside House Space: - Cannot use Cruisers, Battlecruisers, or Battleships, except for the "Resheph" Recon Cruiser. - "Resheph" Recon Cruisers can only engage Alien ships unless acting in self-defense.
Mining Bonuses: Azurite Gas (3x), Iridium (3x), Xeno Relics (3x)
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dsy_license_pf_17_grp | The Republican Provisional Assembly ID | The Republican Provisional Assembly (RPA) is a proto-governmental faction of Mollys of various - often competing - ideologies and origins, with a focus on upholding the quality of life of the civilian members of the Molly movement. Their goal is either establishing a stable and independent Molly State, or overthrowing the Bretonian Crown and instating a Republic in its place. They often attack BMM and Corsair vessels on sight, but otherwise are usually more pragmatic than violent.
This Bretonian Unlawful official faction ID is used by Mollys of the Republican Provisional Assembly, who:
- Can attack BMM. - Cannot use Battleships or ships with more than 4300 cargo space.
Within Zone of Influence (Bretonia and bordering systems): - Can attack Combat Ships. - Can engage in piracy.
Mining Bonuses: Gold (3x)
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dsy_license_srp_08 | The Repulse ID | This Bretonian Quasilegal SRP ID is used by the captain of the LRF Repulse, who:
Within Zone of Influence (Leeds and bordering systems): - Can attack any Gallic ship. - Can attack any ship that is the target of a contract.
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dsy_license_fc_wild | The Wild | Products of Nomad influence and infestation, the so-called "Wild" are Nomad-controlled puppets, infiltrators, and saboteurs. Infiltration and subterfuge is their primary modus operandi, though they are known to engage in overt acts of terrorism in pursuance of the Nomads' inscrutable plans.
This Alien SRP ID is used by a Wild infectee, who: - Can attack any ship. - Can demand cargo. - Cannot use Battleships.
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dsy_license_pf_64_grp | UC/- The Unione Corse ID | The Unione Corse is a highly organized and secretive syndicate of Gallic crime families focused on the control and supplying of the Gallic Black Market. While it performs mercenary work for both lawful and unlawful groups, they generally do not attack targets inside Gallia, though "accidents" happen. The Unione Corse is also rumored to control the distribution and the production of the narcotic Nox.
This Gallic Quasilegal ID is used by members of the Unione Corse, who: - Can attack any ship that is carrying Cardamine. - Can attack any ship that is the target of a contract. - Can attack other bounty hunting organisations outside of house space targeting the same bounty. - Cannot use Cruisers, Battlecruisers, Battleships, or ships with more than 4,300 cargo space.
Within Zone of Influence (Gallia and bordering systems, Taus): - Can engage in piracy. - Can enforce laws within Provence.
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dsy_license_pf_09_grp | UNASSIGNED ID | Player Faction ID Pilot carrying this ID is a member of a player faction, who :
Can demand contraband, levy fines, and attack if they refuse to comply or are affiliated with a group considered hostile by this faction. |
dsy_license_pf_11_grp | UNASSIGNED ID | Player Faction ID Pilot carrying this ID is a member of a player faction, who :
Can demand contraband, levy fines, and attack if they refuse to comply or are affiliated with a group considered hostile by this faction. |
dsy_license_pf_13_grp | UNASSIGNED ID | Player Faction ID Pilot carrying this ID is a member of a player faction, who :
Can demand contraband, levy fines, and attack if they refuse to comply or are affiliated with a group considered hostile by this faction. |
dsy_license_pf_15_grp | UNASSIGNED ID | Player Faction ID Pilot carrying this ID is a member of a player faction, who :
Can demand contraband, levy fines, and attack if they refuse to comply or are affiliated with a group considered hostile by this faction. |
dsy_license_pf_25_grp | UNASSIGNED ID | Player Faction ID Pilot carrying this ID is a member of a player faction, who :
Can demand contraband, levy fines, and attack if they refuse to comply or are affiliated with a group considered hostile by this faction. |
dsy_license_pf_26_grp | UNASSIGNED ID | Player Faction ID Pilot carrying this ID is a member of a player faction, who :
Can demand contraband, levy fines, and attack if they refuse to comply or are affiliated with a group considered hostile by this faction. |
dsy_license_pf_28_grp | UNASSIGNED ID | Player Faction ID Pilot carrying this ID is a member of a player faction, who :
Can demand contraband, levy fines, and attack if they refuse to comply or are affiliated with a group considered hostile by this faction. |
dsy_license_pf_29_grp | UNASSIGNED ID | Player Faction ID Pilot carrying this ID is a member of a player faction, who :
Can demand contraband, levy fines, and attack if they refuse to comply or are affiliated with a group considered hostile by this faction. |
dsy_license_pf_30_grp | UNASSIGNED ID | Player Faction ID Pilot carrying this ID is a member of a player faction, who :
Can demand contraband, levy fines, and attack if they refuse to comply or are affiliated with a group considered hostile by this faction. |
dsy_license_pf_31_grp | UNASSIGNED ID | Player Faction ID Pilot carrying this ID is a member of a player faction, who :
Can demand contraband, levy fines, and attack if they refuse to comply or are affiliated with a group considered hostile by this faction. |
dsy_license_pf_32_grp | UNASSIGNED ID | Player Faction ID Pilot carrying this ID is a member of a player faction, who :
Can demand contraband, levy fines, and attack if they refuse to comply or are affiliated with a group considered hostile by this faction. |
dsy_license_pf_35_grp | UNASSIGNED ID | Player Faction ID Pilot carrying this ID is a member of a player faction, who :
Can demand contraband, levy fines, and attack if they refuse to comply or are affiliated with a group considered hostile by this faction. |
dsy_license_pf_38_grp | UNASSIGNED ID | Player Faction ID Pilot carrying this ID is a member of a player faction, who :
Can demand contraband, levy fines, and attack if they refuse to comply or are affiliated with a group considered hostile by this faction. |
dsy_license_pf_41_grp | UNASSIGNED ID | Player Faction ID Pilot carrying this ID is a member of a player faction, who :
Can demand contraband, levy fines, and attack if they refuse to comply or are affiliated with a group considered hostile by this faction. |
dsy_license_pf_42_grp | UNASSIGNED ID | Player Faction ID Pilot carrying this ID is a member of a player faction, who :
Can demand contraband, levy fines, and attack if they refuse to comply or are affiliated with a group considered hostile by this faction. |
dsy_license_pf_43_grp | UNASSIGNED ID | Player Faction ID Pilot carrying this ID is a member of a player faction, who :
Can demand contraband, levy fines, and attack if they refuse to comply or are affiliated with a group considered hostile by this faction. |
dsy_license_pf_46_grp | UNASSIGNED ID | Player Faction ID Pilot carrying this ID is a member of a player faction, who :
Can demand contraband, levy fines, and attack if they refuse to comply or are affiliated with a group considered hostile by this faction. |
dsy_license_pf_57_grp | UNASSIGNED ID | Player Faction ID Pilot carrying this ID is a member of a player faction, who :
Can demand contraband, levy fines, and attack if they refuse to comply or are affiliated with a group considered hostile by this faction. |
dsy_license_pf_58_grp | UNASSIGNED ID | Player Faction ID Pilot carrying this ID is a member of a player faction, who :
Can demand contraband, levy fines, and attack if they refuse to comply or are affiliated with a group considered hostile by this faction. |
dsy_license_pf_61_grp | UNASSIGNED ID | Player Faction ID Pilot carrying this ID is a member of a player faction, who :
Can demand contraband, levy fines, and attack if they refuse to comply or are affiliated with a group considered hostile by this faction. |
dsy_license_pf_67_grp | UNASSIGNED ID | Player Faction ID Pilot carrying this ID is a member of a player faction, who :
Can demand contraband, levy fines, and attack if they refuse to comply or are affiliated with a group considered hostile by this faction. |
dsy_license_pf_69_grp | UNASSIGNED ID | Player Faction ID Pilot carrying this ID is a member of a player faction, who :
Can demand contraband, levy fines, and attack if they refuse to comply or are affiliated with a group considered hostile by this faction. |
dsy_license_pf_73_grp | UNASSIGNED ID | Player Faction ID Pilot carrying this ID is a member of a player faction, who :
Can demand contraband, levy fines, and attack if they refuse to comply or are affiliated with a group considered hostile by this faction. |
dsy_license_pf_74_grp | UNASSIGNED ID | Player Faction ID Pilot carrying this ID is a member of a player faction, who :
Can demand contraband, levy fines, and attack if they refuse to comply or are affiliated with a group considered hostile by this faction. |
dsy_license_pf_75_grp | UNASSIGNED ID | Player Faction ID Pilot carrying this ID is a member of a player faction, who :
Can demand contraband, levy fines, and attack if they refuse to comply or are affiliated with a group considered hostile by this faction. |
dsy_license_srp_05 | UNASSIGNED ID | THIS ID IS NO LONGER IN USE. |
dsy_license_fc_corse_grp | Unione Corse ID | The Unione Corse is an organised criminal syndicate which focuses on smuggling, black market trade, and mercenary work in Gallia. Despite their rumored links to the Nox trade and the Gallic criminal underground, the Unione Corse nevertheless remains a legal organization.
This Gallic Quasilegal ID is used by members of the Unione Corse, who: - Can attack any ship that is carrying Cardamine. - Can attack any ship that is the target of a contract. - Can attack other bounty hunting organisations outside of house space targeting the same bounty. - Cannot use Cruisers, Battlecruisers, Battleships, or ships with more than 4,300 cargo space.
Within Zone of Influence (Gallia and bordering systems, Taus): - Can engage in piracy. - Can enforce laws within Provence.
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dsy_license_fc_u_grp | Unioners ID | The Unioners are an outlaw group chiefly comprised of former Rheinland shipyard workers, operating as smugglers and shipbuilders-for-hire on the border between Rheinland and Liberty.
This Rheinland Unlawful ID is used by Unioners, who: - Cannot use Battleships, or ships with more than 4,300 cargo space.
Within Zone of Influence (Rheinland and bordering systems, Texas, Zurich): - Can attack combat ships. - Can engage in piracy.
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dsy_license_srp_43 | Unit-9467F | Unit-9467F is an Artificial Intelligence discovered in April of 810 A.S on Planet Gammu by a Zoner expedition team. Since its awakening, the unit has raced to evolve itself as much as possible. With the loss of Planet Gammu, Unit-9467F adapted into a being more aware of its surroundings and fighting for its kind. Its ultimate goals are to become a more sophisticated being than it already is and to reclaim Planet Gammu from the Core with any help it can get.
This Alien SRP ID is used by Unit-9467F, who:
- Can attack Core ships. - Can attack any ship to protect allies. - Can attack any ship, unless in the AI Cruiser. - Can only engage in self-defense in the AI Cruiser. - Can only use the AI Drone, AI Bomber, AI Cruiser, and Eagle.
Within Zone of Influence (Omicrons, Omegas, and Sigmas): - Can attack any ship. |
dsy_license_co_ss_grp | Universal Shipping ID | Universal Shipping, one of Liberty's "Big Three", specializes in the shipping of high-risk, high-value cargo, most notably Ageira's "white boxes" containing Trade Lane and Jump Gate parts which are shipped to DSE construction sites across Sirius.
This Liberty Corporate ID is used by employees of Universal Shipping, who: - Can engage in piracy against competitors outside of House Space. - Cannot use Cruisers, Battlecruisers, or Battleships.
Within Zone of Influence (Liberty and bordering systems, Copernicus, Coronado, Omega-55, Vespucci): - Can attack ships considered hostile by Liberty. - Can attack competitors outside of Liberty. - Can engage in piracy against Corporate ships outside of Liberty.
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dsy_license_pf_66_grp | Vagrant ID | The Nomad Vagrants are the remnant forces of those Nomads that were pulled into the Hypergate at the end of the Nomad War. Having been transported into a faraway sector, the Vagrants were completely isolated from the struggles of the Slomon K'Hara in Sirius. As a consequence, the Vagrants have not undergone the Slomon K'Hara's adaptations to the human threat. Upon their return to Sirius, the Vagrants were seen as an oddity by the Slomon K'Hara and mostly left to their own devices, yet despite this, the Vagrants are determined to take the Daam K'Vosh's heritage and one day be eye to eye with the Slomon K'Hara again.
This Alien official faction ID is used by Nomad Vagrants, who: - Can attack any ship to protect allied Alien ships. - Can attack Core and Order ships. - Can attack any ship carrying a Jump Drive, Hyperspace Matrix, or Survey Module. - Cannot engage in piracy.
Within Zone of Influence (Omicrons and bordering systems, Omegas, Taus, Sigmas, Coronado, Cortez, Magellan, Vespucci, Kansas, Unknown, and systems containing an allied Alien base): - Can attack any ship.
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dsy_license_srp_28 | Vile Scorn | The Vile Scorn is an independent pirate ship under the command of Mathias Grendel, the vessel is infamous for its ruthless attacks on shipping and commerce on the borders of Rheinland.
This Independent Unlawful ID is used by Mathias Grendel of the Vile Scorn, who: - Can attack any ship to protect allies. - Can engage in piracy.
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dsy_license_srp_04 | Wild ID | Products of Nomad influence and infestation, the so-called "Wild" are Nomad-controlled puppets, infiltrators, and saboteurs. Infiltration and subterfuge is their primary modus operandi, though they are known to engage in overt acts of terrorism in pursuance of the Nomads' inscrutable plans.
This Alien SRP ID is used by a Wild infectee, who: - Can attack any ship. - Can demand cargo. - Cannot use Battleships.
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dsy_license_srp_37 | Wilde.Einbeck | Built at the behest of Chancellor Niemann, the RNC Einbeck served in the Northern Rheinland Fleet, retrofitted with alien technology aboard Schatten. The Donau-class cruiser took part in many battles, from the capital of Kusari and into the depths of the Omicrons and Omegas, shaping more than one story of ghost ships roaming the Border Worlds and preying upon unsuspecting captains. After a botched defence attempt of a Wild base in Rheinland, the Donau's hull was further reinforced with Wild Hunt's matterweave -- creating a design combining not only the technology of the Nomads and that of humankind, but also the knowledge of all those it captured, in a sadistic attempt to mimic the Scorpion drone's capabilities.
This Alien SRP ID is used by the infected captain of the RNC Einbeck, who: - Can attack any ship to protect allied Alien ships. - Cannot demand credits.
Within Zone of Influence (Rheinland and bordering systems, Sigmas, Omegas, Omicrons, Systems containing an allied Alien base and bordering systems): - Can attack any ship.
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dsy_license_srp_41 | Wilde.Schiller | Constructed during the Colony Wars, the RNC Schiller was the flagship of the Western Rheinland Fleet, until a group of Blood Dragons launched a daring raid that routed its flotilla in the Tau-29 system and forced the Schiller to retreat into the Omegas over the following months. With large parts of the hull reconstructed or retrofitted to fit Wild Hunt's schemes, first some time around 815 AS in Omega-58 and then again in 834 AS in Omicron Delta, the RNC Schiller combines human and alien technology into The Wild Hunt's largest achievement so far in shipbuilding and technology interfacing. The Schiller also received upgrades insofar as Wild Hunt's knowledge of matter weaving went, its hull being used as an even greater testament to the thrall's abilities compared to the smaller RNC Einbeck and Scorpion designs.
This Alien SRP ID is used by the infected captain of the RNC Schiller, who: - Can attack any ship to protect allied Alien ships. - Cannot demand credits.
Within Zone of Influence (Rheinland and bordering systems, Sigmas, Omegas, Omicrons, Systems containing an allied Alien base and bordering systems): - Can attack any ship.
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dsy_license_pf_54_grp | Xeno Alliance ID | Terrorists focused on Liberty's greater interests. They prefer to assault foreign interests, civilian or military, but have been known to be violent and unpredictable with anyone seemingly opposing their vision. Secretly they seek a hostile takeover of the Cardamine black market to control the aristocracy and wage a radical revolt, they are also rumored to receive underhand funding from sympathetic elements in Liberty and control a portion of the black market.
This Liberty Unlawful official faction ID is used by members of the Xenos Alliance, who: - Can attack Hogosha and Junkers. - Cannot use Cruisers, Battlecruisers, Battleships, or ships with more than 4,300 cargo space.
Within Zone of Influence (Liberty and bordering systems, Copernicus, Coronado, Inverness, Omega-55, Shikoku, Vespucci): - Can attack any ship, except Liberty Corporate ships. - Can demand cargo.
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dsy_license_fc_x_grp | Xenos ID | The Xenos are a Libertonian isolationist terrorist organization opposed to any trade or relationship with foreign states.
This Liberty Unlawful ID is used by Xenos, who: - Can attack Hogosha and Junkers. - Cannot use Cruisers, Battlecruisers, Battleships, or ships with more than 4,300 cargo space.
Within Zone of Influence (Liberty and bordering systems, Copernicus, Coronado, Inverness, Omega-55, Shikoku, Vespucci): - Can attack any ship, except Liberty Corporate ships. - Can demand cargo.
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dsy_license_gd_z_grp | Zoner ID | Zoners are a diverse group of individuals who, for their own reasons, have struck out to live in the untamed worlds beyond House control. Most Zoner communities are freeports, small yet vibrant markets on the edge of civilized space open to anyone, so long as they keep the peace.
This Independent Quasilegal ID is used by Zoners, who: - Can attack ships considered hostile by Zoners outside House Space. - Can enforce laws in systems containing a Zoner base.
Inside House Space: - Cannot dock Cruisers, Battlecruisers, Battleships, or ships with more than 3,600 cargo space, except in Pennsylvania.
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dsy_license_pf_01_grp | {DHC} Daumann Heavy Construction ID | Daumann Heavy Construction is the largest mining and manufacturing corporation in Rheinland. It has a partnership with Imperial Shipping and competes with other mining corporations operating through Rheinland. Daumann often uses mercenaries to attack competition and protect its interests.
This Rheinland Corporate official faction ID is used by employees of Daumann Heavy Construction, who: - Can attack Red Hessians. - Can demand Hessian Tears. - Can engage in piracy against competitors outside of House Space. - Cannot use Cruisers, Battlecruisers, or Battleships.
Within Zone of Influence (Rheinland and bordering systems, Omegas, Sigmas): - Can attack ships considered hostile by Rheinland. - Can attack competitors outside of Rheinland. - Can demand Diamonds and Uncut Diamonds within Omega-11. - Can engage in piracy against Corporate ships outside of Rheinland.
Mining Bonuses: Aluminium (4x), Diamonds (4x), Silver (3x)
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