To Wilt a Fleur Ile-de-France Trade, Siege, & Combat Event Maquis, Brigands | GN, GNI, Gendarmerie, Union Corse
DATES
Combat: Nov 2 & 3, 6-9PM UTC (Siege: 7-9PM)
Trade: Oct 28 - Nov 3
OVERVIEW
For months Marne has been rife with rolling strikes, demonstrations and unrest. First spurred on by concerns regarding the Treaty of Oerlikon, the disturbance has since been fuelled by anti-government Maquis agitation, and the long-prophesized arrival of industrial job losses and refinery closures. While GMS has attempted to shield its employees as much as it is able, redundancies caused by Rheinland minerals imports are a daily occurrence. The Union has so far refused to intervene and apply protectionist subsidies, citing its Treaty obligations. The Gendarmerie have tried to diffuse this pressure-cooker using their preferred method: the application of brute force, cracking down on the activists making the most noise.
As with the Kingdom before it, the Galic Union is an overwhelmingly centralised state, in both political power and military force. For the Union in particular, the two are practically inseparable. All trade between the Gallic colonies must run through Ile-de-France - past the paranoid eyes of Gendarmerie border control cruisers who see dissidents in every shadow. Attacks on military targets result in a single decisive counterassault, and the full focus of state repression is currently fixed on Marne. The iron fist of the Grand Marshall looms overhead, ready to crush the first to step out of line. The Maquis have devised a plan to exploit this rigid centralisation by spreading chaos across a wide area, splitting the Union's focus and breaking the iron fist's fingers, one by one.
Using their new-found associates in the Bundschuh, the Maquis intend to import Black Market Munitions to arm dissident sects on other Gallic planets. Even if resulting unrest is not sustained, it will be enough to temporarily draw a panicked redeployment of Union forces, who remain terrified of the prospect of another popular uprising. Then, guerilla strikes will be launched on Ile-de-France's Gendarmerie cruisers, quickly inflicting damage before vanishing back into the asteroid fields. They hope that a sustained campaign of attack and retreat will keep the Union off balance, constantly chasing its tail. The Maquis' schemes are not without opposition, however. Fearsome Corsican assassins are rumoured to prowl in the darkness, working with blade and blaster to execute suspected sympathisers or Maquis leaders at the behest of GNI paymasters.
As the situation reaches a boiling point not seen since the days leading up to the Second Gallic Civil War, many wonder what the future will bring.
DETAILS
Siege Details (this weekend):
All Gendarmerie Destroyers by each Jump Gate out of Ile-de-France will be replaced by POBs with improved defenses.
The Destroyers will have 1.5mil HP and can survive for 1 siege threshold, becoming vulnerable between 7-9PM UTC.
Incentives: Monday to end of the event
The purchase price of Black Market Munitions will be increased on all Maquis bases.
Saturday & Sunday, 1 hour before and during siege windows
Maquis and Brigands will receive a kill bonus (400k) against GN, GNI, Gendarmerie and Union Corse in Ile-de-France, and vice-versa.
Maquis and Brigands will receive a destruction bonus (3mil) for each destroyed cruiser POB, split among contributors.
Rule Changes:
During the siege windows, the respawn timer for all event IDs will be reduced to 30 minutes in Ile-de-France.
Possible Outcomes:
The destruction of a Gendarmerie Destroyer will result in inrp damage and/or removal from its post.
Rewards: Custom Title
Requires an INRP write-up about the event from the point of view of your character. Can be submitted as a report within a relevant faction channel, or as part of a story thread.
DEFILER (x4) OR PROMETHEUS (x4)
Requires at least 4 kills on any leaderboard. You may post here if your combined total equals to 4+, if none of your characters individually scored this. Rewarded once to each eligible character.
Gallic or Maquis Destroyer
Requires at least 8 kills on a single leaderboard. You may post here if your combined total equals to 8+, if none of your characters individually scored this. The eligible character will get pm'd with a movechar code.
During the first few days of the new patch, there was a bugged Zoner Pilot commodity based trading route in Pennsylvania which enabled an unintended and overpowered means of generating large amounts of credits in a short period of time. In the interest of preserving the player credit economy, we have been investigating and identifying ships and players that have used this route. While we define the use of this bug as an exploit, we would like to offer an opportunity for players to come forward and disclose what characters were used and how many credits were generated by use of this bug - we will view this as a good faith demonstration that the declared use was merely a misunderstanding, and we will only remove the exploited credit values without further sanction.
All players will have a week to declare how much they made from abusing the bug. All those who declare their exploit money fully will have the equivalent value of the exploited money removed and no further consequences. Those that don't fully declare and have their exploit money removed will have any ships (shared or solo) and POBs that touched the exploit money deleted, and further sanctions may result.
Reports should be posted here.
Those who wish to self-report, please consolidate all exploit funds to a single ship and use this template:
Code:
Title: Bugged Trade "PLAYER FORUM NAME"
Ships used:
Amount of credits generated:
Ship on which exploited credits are located:
A Tainted Jewel - Unsettled Cooperation Omicron Gamma, Omicron Theta, Sigmas, Honshu, New Tokyo Trade & Convoy Event (Part 1) Hogosha, Corsairs, KuWild | Gas Miners Guild, Golden Chrysanthemums, Blood Dragons, The Order
Artifacts
DATES
Oct 14 - Oct 20
Oct 19 & 20 for convoys (start at 8pm UTC)
OVERVIEW
There is something Kusari has been searching for, something Kusari needs, sequestered deep in the Omicrons.
In recent weeks, the Kusari Office of Intelligence "Chochinbi" Special Operations Division have been operating at fever pitch, ranging across the Sigmas and Omicrons. Independent explorers who raid desolate alien grave sites for Artifacts have been vanishing without a trace, snatched by unmarked ships lurking in the nebulaes. The Chochinbi don't know precisely what it is they are looking for or where it will be found, but they know it will be recognised immediately when it inevitably falls into their possession.
A new strategy has been devised - machi no ryō. It has been a long-standing arrangement for Kusari authorities to turn a blind eye to the Hogosha's business with the Corsairs, in exchange for skimming the most intriguing Artifacts for their own use. The Chochinbi have set their net aboard Kabukicho Depot where they will confiscate and scrutinise every inbound Artifact before releasing them back to the Hogosha's care. The Hogosha bristle at this unprecedented discourtesy and breach of protocol... quietly.
The Chochinbi have seized the son of Masakatsu Lei, a powerful Hogosha boss. Tarou Lei was an impetuous bōsōzoku, who has been implicated in a fatal hit and run collision on New Tokyo. His father's influence might normally have allowed him to slip away from the scandal, but now the Chochinbi want something desperately, and they are willing to burn bridges to get what they want. Tarou has vanished, taken into custody by masked intelligence officers. Simultaneously, vast rewards have been offered should the Hogosha succeed in sending unprecedented quantities of Artifacts flowing towards Kusari. The promise of blood or treasure.
As this plan begins to bear fruit, the signs do not go unnoticed. The sudden increase in Hogosha activity in the Sigmas immediately attracts the attention of the GMG. Attempts to crack down on smuggling and other illegality has been one method of feigning an illusion of control over the unruly Sigmas. Artifact smugglers in particular leave a especially bitter taste for the GMG, after their own eviction from the trade several decades ago.
Similarly, the Chrysanthemums have also noted the increase in Artifact smugglers, striking the vulnerable shipments in part to settle scores against the hated Hogosha patriarchs, and part to seize desired cargo that can be bartered for Liberty's guns and luxuries aboard Leiden. Next, Blood Dragon and Order agents had become aware of the Chochinbi's activities while carrying out joint operations against the concerning developments in Tohoku. They have quickly connected the dots and are now looking to disrupt the Artifact shipments before the KOI find whatever it is they are scouring for.
DETAILS
Incentives: Week-long
Hogosha will receive a bonus on the sale of Artifacts, purchased from Crete and sold at Kabukicho (~15 transport CSU).
Convoys
Corsairs, Hogosha, and KuWild will receive a kill bonus against GMG, BD, GC, and Order in event systems (400k).
The GMG, BD, GC, and Order will receive a kill bonus against Corsairs, Hogosha, and KuWild in event systems (400k, 800k for Hogosha kills).
Each event frigate will be worth 1.5mil, split among the characters displayed in the kill message.
Relevant SRP ids will be included in the configs.
NEW
The convoy will use the following route: Freeport 9 -> Lagos Depot -> Kamisu Hideout. At each point, ALL ships will be able to re-supply, and must wait for at least 1 minute before moving on (from the time the last Frigate arrives).
The convoy frigates will have less armor.
Rule Changes:
During the convoy, only cruisers and below are allowed to participate.
NEW
During the convoy, the respawn timer for all event IDs is reduced to 5 minutes.
Rewards: Custom Title
Requires an INRP write-up about the event from the point of view of your character. A link to the post / thread in the roleplay forum should be linked in this thread.
Hogosha Gunship
Requires at least 25,000 artifacts shipped. Choose between the frigate or gunboat when claiming your reward - they will be outfitted with a basic loadout.
OR
Volunteer to pilot a convoy frigate, and keep it (minus the armor upgrade).
AHRIMAN (x4)
Requires at least 5 kills on any leaderboard. You may post here if your combined total equals to 5+, if none of your characters individually scored this. Rewarded once to each eligible character.
In addition, ~10mil has been transferred to the recorded slayers of the event frigates.
Based on these numbers, BD-Honor, DTR-CNS>Cimitarra, DTR-CC>Kyreniam, DTR-CC>Divine-Shield, and Cazadora[TBH] will receive 4 AHRIMANS (AHRIMEN?).
Meanwhile, <|>Takara-Mf, Chino, Crimson.Lotus, Fujikawa-Maru, Hibiki-maru, Ibaraki, Itou, Jade.Wyvern, Kaney.Hako, Mitsuyu & OrangeOne, M-Transport, Namazu, Seiryu, Soratobu.hamaki, and Zaibatsu.Trader are all eligible for a Hogosha frigate or gunboat.
Please respond here or pm me regarding which one you'd prefer, and I will send you a movechar code to claim it within the week. If I don't hear from you, I will just create one at random and send you the code anyway
Finally, if claiming a custom title, please link to your inrp post, link to the account where you want the title, and post the title itself.
Stuff
- Added: Belfast Belt debris ring to Middlebrough, Newcastle.
- Added: Class 1 gun, "Lunablast" variant of Moonblast
- Added: Class 1 gun, Liberty black market "Judgment MkI". Existing Judgment MkI renamed to MkII.
- Added: Eielson Strategic Reserve construction site added near Juneau Shipyard, Alaska.
- Added: Fuel transfer moor added near Norfolk Shipyard.
- Added: Minefield around Languedoc Jump Gate in Tau-23
- Added: New impact FX for Desolator Missiles and Nightmare Torpedo.
- Added: Scalpay Outpost, Tau-23. Ageira site managing the Gallic Jump Gate; 8 new rumors.
- Added: Zoner GB and cruiser to Militant spawn pool and missions.
- Added: Zoner Militant pilot commodity.
- Fixed: Amiens' docking ring + moor no longer crooked.
- Fixed: Battleship Mississippi's name. News article about cadet shenanigans added.
- Fixed: Issue with Fleury-Merogis Prison Station causing players to undock with Rambouillet Shipyard
- Fixed: Issue with Planet Harris causing players to undock with a nearby decorative prop.
- Fixed: Planet Sudbury beam now properly lethal.
- Fixed: Romsey Graveyard in New London duplicate removed.
- Fixed: Stopped NPCs killing thesmelves (as frequently) around Ames Research, Kepler
- Fixed: visual issue with asteroid band in Omicron Zeta.
- Fixed: visual issue with asteroid band in Stuttgart
- Changed: Adjustment to the death zone surrounding the Coronado comet.
- Changed: Base price for producers of Gold (Arranmore / PNL) revised slightly down.
- Changed: Battleship Myoko moved to Junyo, Battleship Nagasaki moved to Shikoku. 1 news article added, various infocards updated.
- Changed: Bomber torpedo adjustments.
- Changed: Capital ship weapons and shields no longer use cargo volume, except for CODE weapons.
- Changed: Culled many resellers for HRCs involved in manufacturing. The overly accessible cross-region resellers trivialized many manufacturing recipes as there was no genuine consideration between time vs cost. HRCs will now be widely accessible through resellers within their production source region + adjacent areas only, with some exceptions (shipyards + intel bases).
- Changed: Exclusion zones added to Tau-31 Trade Lanes.
- Changed: Hegemon strafe speed reduced; strafe energy drain reduced. Thrust speed increased (to the originally intended 200 m/s), now has more thruster energy recharge to work with.
- Changed: Increased drop rate for encounter weapons, reduced encounter AI aggressiveness.
- Changed: Inputs for ship components doubled; production bonuses also doubled.
- Changed: Kansas wreck updated to reflect infocard description.
- Changed: Kensington docking bays only functional on the front; will no longer fire snubs into Planet Dover.
- Changed: Many guns with very small cargo volume settings have had their volume removed.
- Changed: Omicron Psi encounter Bustard now static and protected within Nomad base shield.
- Changed: Pirate cruiser outside Arranmore swapped to Molly rep to stop it shooting IMG patrols.
- Changed: Producers for various pilot commodities suppressed.
- Changed: Pricing logic changed for Casualties, Scrap Metal and Toxic Waste. Most bases that sell these now have little interest in buying them back, and will offer $1 / base value. Experimental change.
- Changed: Reduced durability of Rheinland battlecruiser front section.
- Changed: Removed some Ile-de-France border cruisers so they are only present at Jump Gates.
- Changed: Ship component production bonuses amended for cross-region factions. They now receive 2 bonuses on 1 commodity from each region they border:
- Changed: Siege ammo now takes up a small amount of cargo volume.
- Changed: Slightly increased drop chances associated with Cruiser Defence Mortar.
- Changed: Slightly increased drop chances associated with Omicron Psi encounter.
- Changed: Tweaked radiation settings in Dublin, Tau-23, Tohoku, Unknown.
- Changed: Various faction NPC rep settings fixed to more closely resemble player rephacks:
--Bretonian and Gallic corps will now fight each other (Freiburg should be interesting).
--EFL now mutually hostile with Ageira and DSE.
--GNI reps adjusted to set other intel + Bretonian / Kusari factions mutually hostile.
--Militants set mutually hostile to Corsairs.
--Technocracy reps adjusted to set Bretonian and Liberty groups mutually hostile.
- Changed: ship components volume reduced from 50 to 30