| Welcome, Guest |
You have to register before you can post on our site.
|
| Forum Statistics |
» Members: 12,568
» Latest member: cherkass
» Forum threads: 83,977
» Forum posts: 1,375,161
Full Statistics
|
| Online Users |
There are currently 127 online users. » 54 Member(s) | 73 Guest(s) AshHill07, Bitjump, cata77, Catbert, Celestial Ark, Drakaisyl, Ed-, equinosz, godbull, GOLOD55, Hawk, Hell Hunter, Honky, IDF Shipping, indy.miner1, JayDee, Johnk, Just.Dave, Korny, LED, Lonely Werewolf, LordVipex, LuciusRheis, matany001, Mercarryn, Mister_X, monmarfori, Narcotic, Quozz, Sad, Sapo, Scumbag, SeaFalcon, sindroms, Snak3, Snoopyman, Sokol, Starfish, Starsunder, Tel-Aviv, Thomi, ToreRatoTadia, Trail, Trakais, Tunicle, Tyler, VerbalArtist, Wicked Dane, Wulven, Xelon, xXCecOXx, Yamamoto
|
|
|
| Discovery Short Story Competition |
|
Posted by: jammi - 04-22-2013 08:45 AM
- Replies (11)
|
|
The Discovery Short Story Competition, 04 2013.
Theme: Unforeseen Consequences
1st Prize: 200m credits, 3 units of mission cargo, first story post on front page.
2nd Prize: 100m credits, 2 units of mission cargo.
3rd Prize: 50m credits, 1 unit of mission cargo.
The server staff are looking for ways to reward good RP in all its forms - what better way than with a public competition? This short story competition will be a test of creativity on a deadline - you’ve got 1 month and 5,000 words to spin a yarn about our chosen theme. The winners will then be selected by the panel of judges and prizes distributed to the top candidates.
We figure peer review is a great way to apprise how good a story is, so we’ll be taking applications for story judges as well. So long as you’ve got a good grasp of the English language, enjoy reading and don’t mind rating instead of writing, this may be an option for you. Otherwise, we’ll welcome all submissions for registration that comply with the competition rules. So, rules - here we go.
- All stories must be written for the competition. The thread must be fresh and dated after the competition begins. Reposting won’t be accepted.
- Stories can’t be more than 5,000 words long. We’ll be dropping them into a word counter to check!
- All the material must be original and your own - plagiarism will result in immediate disqualification. (And post count reset to 0)
- All stories must be relevant to the selected theme (if you’re not sure, you can PM myself or one of the other judges with a summary of your idea).
- All the stories must have a clear and identifiable conclusion - in a nutshell, would you be happy with a ‘The End’ and the thread being locked? If not, the story isn’t finished.
- No lobbying judges for a more favourable result!
As previously mentioned, you may also register as a judge. If you want to do this, you can send me a PM with your Skype details and a quick summary of why you want to be a competition judge. To be eligible you must have a strong grasp of the English language, a critical literary mind and the ability to provide constructive feedback. “It was good, I liked it” isn’t constructive!
To register a story, just provide the title and a link to the thread here. We’ll update a running list of stories and authors in the post below. On the 20th of May (one month from now), the competition will close and we won’t be taking any more applications. From there, the judging team will launch into action. I can’t say how long that’ll take until we see how many people participate.
Good luck, and happy writing!
|
|
|
| Admin Notice: Removing /setmsg Functionality |
|
Posted by: Gheis - 04-21-2013 03:31 AM
- Replies (127)
|
|
As of the time of this post, the Discovery GC RP 24/7 server has ceased to support /setmsg functionality on the basis that it encourages lazy roleplay and a lack of situational awareness, and also allows users who do not have a sufficient enough understanding of English to mask this and is a problem concerning interaction in the roleplay environment.
For the most part, this move was spurred by the abuse of the setmsg commands as an attempt to circumvent the rules regarding roleplay prior to an attack. We, in general, find that setmsg is more often inappropriately used to that end.
Yes, we know that there are those of you who use it for sector location reporting or other potentially sensible situations. Sorry.
|
|
|
| Forum Reorganization: Pardon Our Dust |
|
Posted by: Gheis - 04-14-2013 06:58 PM
- Replies (22)
|
|
The staff will be working on some forum and subforum reorganization today, starting at about 20:00 UTC, so bear with us if forums and threads are in wonky places this evening.
We will do our absolute best to inconvenience everyone.
See the second post for the complete change log regarding this forum reorganization.
|
|
|
| Oh no - chronic gold shortage! [Event complete] |
|
Posted by: jammi - 03-24-2013 06:32 PM
- Replies (43)
|
|
Today marks the start of another ham-fisted admin experiment, I'm afraid. It seems the universal market has been running low on Gold reserves, so the destination points have done something about it. Gold ore's sell price has been buffed by 25% across the board.
This is currently affecting:
- Gallia, Planet New Paris - St Dennis.
- Kusari, Roppongi.
- Liberty, Pittsburgh.
- Rheinland, Planet New Berlin.
This'll be the case for the next two weeks, at which time another commodity will receive some economic lovin'. Of course, we're only letting you know because this is the first time - next time, you'll all have to work out what we've changed for yourselves.
In the memory of the old Dublin Gold rush, I'd suggest you folks swarm the relevant fields and make the most of it while it lasts. Happy mining/hunting!
UPDATE: The initial 2 week period for this event has now expired. Consequently, Gold Ore is now worth what it was before the event. We've replaced it with something else, so make sure you go exploring and work out what.
|
|
|
|