It seems I may owe the junkers a slight apology.
I did'nt think there would be a problem with me using junker tech with a pirate id.
As junker bases buy and sell illegal goods all over sirius and to a pirate that counts as illegal action.
I'd class the junkers as an allie to people who do illegal stuff.
but it did'nt go down well with a junker I meet in newyork pilot hellbound I believe.
So as an attempt to keep the peace.
I will be changing my character id to junker to match my load out.
There are'nt really any pirate weapons and so many factions with there own stuff so I think its easyer
to just change my id to junker....