Gais, there is already preliminary work being done as I'm typing. While providing ideas is most certainly welcome let's not go into endless debates about this or that, or worse yet make yet-another zonerzonerzoner drama out of this thread. Some ideas may end up being used, some may not. So keep the ideas coming but keep endless arguing away from this thread.
Some systems will be deleted, some will be reworked from ground up completely, connected between changed all the way, excessive amount of stuff and junk removed. The main concept I have about this and we'll be following through is to have interesting but not overdone areas where factions will interact with each other and access to them will be convenient as well, meaning no ridiculous 100+k travels through nearly empty systems. Also a number of other considerations being done as well, like addition of anti-nomad missions for Order and Guild Core, places for those too. Last but not the least expansion of Nomads too but nothing ridiculous game-breaking. Oh and a little secret thing to find means to access and to explore. After all this mod is called 'discovery', isn't it?