(08-30-2014, 12:36 PM)Stone21 Wrote: Hey, I guess you want to end up playing with an average of 10 players on this server.
Most idiotic idea I could've seen on this forum.
Like ammunition and pirate demands aren't already too expensive...suuure let's take every single coin from the player so he can play a "realistic" arcade game.
Did the real life economy crisis got into your head so badly? I feel for you.
FL in the first place wasn't made to be a realistic game. Go with your bright ideas elsewhere or keep them for yourself.
Mad? Definitly mad. Here i have something for you:
(04-07-2014, 04:08 PM)Thyrzul Wrote:
(04-07-2014, 10:36 AM)Pancakes Wrote:
(04-07-2014, 10:30 AM)Omicron Wrote: Hell yes, we deffinately need a way to send n00bs, newbs and all sorts of undesired by some players to oblivion, not to mention reducing overall willingness of entire playerbase (with few pvp gifted individuals as an exception) to actually fly farther than 5k from their planet/static battleship. GG, please continue. Sarcasm aside, are you drunk?
This.
There are already enough people who do anything in order to not lose a fight. This will just make people more dire, bitter and would further discourage people from playing here. (From both ends, really).
Discovery shieldrun 24/7
(04-07-2014, 10:47 AM)Lady Kazinsal Wrote: No.
No no no no.
Nooooooooooooo.
This kills the Discovery.
(04-07-2014, 10:59 AM)Omicron Wrote: [Pic]
(04-07-2014, 11:00 AM)Corundum Wrote: We are already paying more than half a million to just replenish mines and CDs on death. Add some missiles and/or torpedoes and it gets even higher.
The funny thing is flying a battleship costs about as much as flying a bomber ...
AMAGAD AMAGAD, HOLY HELL, NOOOONONONO FINAL NAIIIIIL!!!!
I NEED TO TRADE 2 MINUTES MORE PER DEATH, HELL NO
FINAL NAIL, OMG!
Seriously, what the hell is wrong with you people? This isn't to discourage PvP, it is to encourage trading. Making money is already god damn easy. It's only rough at the beggining, so for new guys i'd say civvy shuttle and freighter are to be excempt from this kind of fee. Result: People can trade in a few stuff without having to lose cash when blown up.
(04-07-2014, 11:24 AM)Singularity Wrote: I understand what you are saying and its actually "realistic" but you have to consider situations like this -
"I got 500 millions, I buy a BS for 480-490 million, I got 10 million with me just.
If you are intelligent enough to leave yourself only with 10 millions after cap purchase, oh well...
(04-07-2014, 01:12 PM)Tal Wrote: This'll only amplify the "I don't wanna die!" aspect of playing this game.
And it'll piss off Pancakes again, too.
(04-07-2014, 01:39 PM)Saronsen Wrote: How about no.
I barely run on the credits I have as it is.
IDONTWANNATRADEEEE, ITKILLSDISCOOOOO
(04-07-2014, 01:45 PM)Kampanom Wrote: In real life...
In real life you pay full price for repairs of your car if trashed/crashed, partial if you paid for insurance prior to the crash.
(04-07-2014, 01:54 PM)aakopa Wrote: No, I don't want to loose more cash.
NONONO, IDONTWANNATRADEANDBEACTIVEEEEE
(04-07-2014, 01:56 PM)Savas Wrote: No, no realism of any kind please.
ACTIVITYKILLSDISCOOOOO!!!
Like a bunch of crybabies, seriously. Crying like it couldn't be developed in a way not to be a deterrent for PvP and still be a money sink at the same time.