Since the LH shipline focuses on tech and speed rather than raw firepower, design the ship around that of a bottlenose. Though I suggest making a rough sketch of the arcs first and then building the model around it- after all, this is a TS/TZing ship we are talking about. Worry about the aesthetics later and instead focus on making a ship people find comfortable to fly. While you will probably not be involved in balancing it, you can already help by making the design and placement of components rational enough.
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PSA: If you have been having stutter/FPS lag on Disco where it does not run as smoothly as other games, please look at the fix here: https://discoverygc.com/forums/showthrea...pid2306502
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