I don't know if it should really be called "keeping tabs of people". Avoiding things/people you had past negative interactions with and therefore expect future negative interactions with is something everyone does more or less naturally.
That is, unless the alleged "negative interaction" is something one secretly or subconsciously enjoys for one reason or another. Often, the reason is to have something to gossip about. Some people have this strange thing going where they seek out individuals and factions ingame, just so they can bond with their friends talking about how horrible those "others" are. They also tend to demand that "the others" make their experience enjoyable by paying up or dying or groveling, while they themselves do absolutely nothing to make the encounter enjoyable for the other side. In those cases, the unrealistically high standards that are unlikely to be met are really just a shared excuse for lowering the standards for one's own behavior towards those who don't meet them.
The human brain evolved in conditions where bonding over a shared enemy was more rewarding than bonding over a shared friend, which explains a lot of behaviors we see in environments where people... how to call it... "act purely on instinct and with little self consciousness"?